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23 void ChangeTileOwner(uint tile, byte old_player, byte new_player); |
23 void ChangeTileOwner(uint tile, byte old_player, byte new_player); |
24 void AnimateTile(uint tile); |
24 void AnimateTile(uint tile); |
25 void ClickTile(uint tile); |
25 void ClickTile(uint tile); |
26 void GetTileDesc(uint tile, TileDesc *td); |
26 void GetTileDesc(uint tile, TileDesc *td); |
27 void DrawTile(TileInfo *ti); |
27 void DrawTile(TileInfo *ti); |
28 |
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29 uint TileAddWrap(TileIndex tile, int addx, int addy); |
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30 enum { |
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31 TILE_WRAPPED = (uint)-1 |
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32 }; |
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33 |
28 |
34 bool IsValidTile(uint tile); |
29 bool IsValidTile(uint tile); |
35 |
30 |
36 static inline Point RemapCoords(int x, int y, int z) |
31 static inline Point RemapCoords(int x, int y, int z) |
37 { |
32 { |