lang/slovak.txt
branch0.5
changeset 5437 049bf69d9341
parent 5432 f0e7a0b90048
child 5448 2788f297717e
equal deleted inserted replaced
5436:c60526841627 5437:049bf69d9341
   676 STR_HIGHSCORE_NAME                                              :{BIGFONT}{PLAYERNAME}, {COMPANY}
   676 STR_HIGHSCORE_NAME                                              :{BIGFONT}{PLAYERNAME}, {COMPANY}
   677 STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
   677 STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
   678 STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' !
   678 STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' !
   679 STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} ziskal oznacenie '{STRING}' !
   679 STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} ziskal oznacenie '{STRING}' !
   680 STR_021F                                                        :{BLUE}{COMMA}
   680 STR_021F                                                        :{BLUE}{COMMA}
       
   681 STR_0220_CREATE_SCENARIO                                        :{BLACK}Vytvorit scenar
   681 STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
   682 STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
   682 STR_0222_SCENARIO_EDITOR                                        :{YELLOW}Editor scenarov
   683 STR_0222_SCENARIO_EDITOR                                        :{YELLOW}Editor scenarov
   683 STR_0223_LAND_GENERATION                                        :{WHITE}Generovanie uzemia
   684 STR_0223_LAND_GENERATION                                        :{WHITE}Generovanie uzemia
   684 STR_0224                                                        :{BLACK}{UPARROW}
   685 STR_0224                                                        :{BLACK}{UPARROW}
   685 STR_0225                                                        :{BLACK}{DOWNARROW}
   686 STR_0225                                                        :{BLACK}{DOWNARROW}
       
   687 STR_0226_RANDOM_LAND                                            :{BLACK}Nahodne uzemie
       
   688 STR_0227_RESET_LAND                                             :{BLACK}Zresetovat uzemie
   686 STR_0228_INCREASE_SIZE_OF_LAND_AREA                             :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie
   689 STR_0228_INCREASE_SIZE_OF_LAND_AREA                             :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie
   687 STR_0229_DECREASE_SIZE_OF_LAND_AREA                             :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie
   690 STR_0229_DECREASE_SIZE_OF_LAND_AREA                             :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie
   688 STR_022A_GENERATE_RANDOM_LAND                                   :{BLACK}Vygenerovat nahodne uzemie
   691 STR_022A_GENERATE_RANDOM_LAND                                   :{BLACK}Vygenerovat nahodne uzemie
   689 STR_022B_RESET_LANDSCAPE                                        :{BLACK}Zresetovat uzemie
   692 STR_022B_RESET_LANDSCAPE                                        :{BLACK}Zresetovat uzemie
   690 STR_022C_RESET_LANDSCAPE                                        :{WHITE}Zresetovat Uzemie
   693 STR_022C_RESET_LANDSCAPE                                        :{WHITE}Zresetovat Uzemie
       
   694 STR_LOAD_GAME_HEIGHTMAP                                         :{WHITE}Pouzit vyskovu mapu
       
   695 STR_LOAD_SCEN_HEIGHTMAP                                         :{BLACK}Pouzit vyskovu mapu
       
   696 STR_022D_ARE_YOU_SURE_YOU_WANT_TO                               :{WHITE}Si si isty ze chces zresetovat uzemie ?
   691 STR_022E_LANDSCAPE_GENERATION                                   :{BLACK}Vytvorenie uzemia
   697 STR_022E_LANDSCAPE_GENERATION                                   :{BLACK}Vytvorenie uzemia
   692 STR_022F_TOWN_GENERATION                                        :{BLACK}Vytvorenie mesta
   698 STR_022F_TOWN_GENERATION                                        :{BLACK}Vytvorenie mesta
   693 STR_0230_INDUSTRY_GENERATION                                    :{BLACK}Vytvorenie priemyslu
   699 STR_0230_INDUSTRY_GENERATION                                    :{BLACK}Vytvorenie priemyslu
   694 STR_0231_ROAD_CONSTRUCTION                                      :{BLACK}Stavba cesty
   700 STR_0231_ROAD_CONSTRUCTION                                      :{BLACK}Stavba cesty
   695 STR_0233_TOWN_GENERATION                                        :{WHITE}Vytvorenie mesta
   701 STR_0233_TOWN_GENERATION                                        :{WHITE}Vytvorenie mesta