676 STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY} |
676 STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY} |
677 STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA}) |
677 STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA}) |
678 STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' ! |
678 STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' ! |
679 STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} ziskal oznacenie '{STRING}' ! |
679 STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} ziskal oznacenie '{STRING}' ! |
680 STR_021F :{BLUE}{COMMA} |
680 STR_021F :{BLUE}{COMMA} |
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681 STR_0220_CREATE_SCENARIO :{BLACK}Vytvorit scenar |
681 STR_0221_OPENTTD :{YELLOW}OpenTTD |
682 STR_0221_OPENTTD :{YELLOW}OpenTTD |
682 STR_0222_SCENARIO_EDITOR :{YELLOW}Editor scenarov |
683 STR_0222_SCENARIO_EDITOR :{YELLOW}Editor scenarov |
683 STR_0223_LAND_GENERATION :{WHITE}Generovanie uzemia |
684 STR_0223_LAND_GENERATION :{WHITE}Generovanie uzemia |
684 STR_0224 :{BLACK}{UPARROW} |
685 STR_0224 :{BLACK}{UPARROW} |
685 STR_0225 :{BLACK}{DOWNARROW} |
686 STR_0225 :{BLACK}{DOWNARROW} |
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687 STR_0226_RANDOM_LAND :{BLACK}Nahodne uzemie |
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688 STR_0227_RESET_LAND :{BLACK}Zresetovat uzemie |
686 STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie |
689 STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie |
687 STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie |
690 STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie |
688 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie |
691 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie |
689 STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie |
692 STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie |
690 STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie |
693 STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie |
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694 STR_LOAD_GAME_HEIGHTMAP :{WHITE}Pouzit vyskovu mapu |
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695 STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Pouzit vyskovu mapu |
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696 STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Si si isty ze chces zresetovat uzemie ? |
691 STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia |
697 STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia |
692 STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta |
698 STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta |
693 STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu |
699 STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu |
694 STR_0231_ROAD_CONSTRUCTION :{BLACK}Stavba cesty |
700 STR_0231_ROAD_CONSTRUCTION :{BLACK}Stavba cesty |
695 STR_0233_TOWN_GENERATION :{WHITE}Vytvorenie mesta |
701 STR_0233_TOWN_GENERATION :{WHITE}Vytvorenie mesta |