1 0.5.3-RC3 (2007-30-07) |
1 0.5.3 (2007-09-15) |
2 ------------------------------------------------------------------------ |
2 ------------------------------------------------------------------------ |
3 - Fix: spectators are not allowed to issue commands (r11006) |
3 - Fix: Possible NULL pointer dereference that could be triggered remotely (r11074) |
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4 - Fix: Removing CMD_AUTO from some commands could remotely trigger an assertion [FS#1179] (r11040) |
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5 - Fix: Underflow that caused overflows in the performance rating [FS#1179] (r11039) |
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6 - Fix: [Windows] MIDI does not stop when closing openttd [FS#1164] (r11029) |
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7 - Fix: Do not unconditionally assume that a tile has a depot (r11027) |
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8 - Fix: Give a more correct error when building some things on tile 0 [FS#1173] (r11024) |
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9 - Fix: Do not display income/expenses when they do not belong to a "valid" tile, like the money cheat and giving money [FS#1175] (r11021) |
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10 - Fix: One could not give money when (s)he had too much money [FS#1174] (r11020) |
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11 - Fix: Disallow buying/selling shares in your own company or a bankrupt company [FS#1169] (r11018) |
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12 - Fix: Crash when quiting the game in one of the end score windows [FS#1218] (r11071) |
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13 |
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14 |
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15 0.5.3-RC3 (2007-08-30) |
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16 ------------------------------------------------------------------------ |
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17 - Fix: Spectators are not allowed to issue commands (r11006) |
4 - Fix: Make the AI not crash when it has ships as the AI does not support them [FS#1133] (r10942) |
18 - Fix: Make the AI not crash when it has ships as the AI does not support them [FS#1133] (r10942) |
5 - Fix: Trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding [FS#1127] (r10892) |
19 - Fix: Trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding [FS#1127] (r10892) |
6 - Fix: Removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was [FS#1125] (r10890) |
20 - Fix: Removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was [FS#1125] (r10890) |
7 - Fix: Some isocodes were wrong (r10877) |
21 - Fix: Some isocodes were wrong, resulting in some NewGRF not working properly for the affected languages (r10877) |
8 - Fix: [Windows] Do not try to minimise or restore the window when closing OpenTTD [FS#998] (r10835) |
22 - Fix: [Windows] Do not try to minimise or restore the window when closing OpenTTD [FS#998] (r10835) |
9 - Fix: trains going over bridges would get the "going down hill" accelerate bonus, which causes trains to go faster on bridges than they would be going on level land. [FS#1096] (r10739) |
23 - Fix: Trains going over bridges would get the "going down hill" accelerate bonus, which causes trains to go faster on bridges than they would be going on level land [FS#1096] (r10739) |
10 - Fix: trains being split into two pieces when loading an old savegame. [FS#1062] (r10735) |
24 - Fix: Trains being split into two pieces when loading an old savegame [FS#1062] (r10735) |
11 - Fix: [OS/2] Fix chdir problem with open/save dialog (r10650) |
25 - Fix: [OS/2] Fix chdir problem with open/save dialog (r10650) |
12 - Fix: One could not remove locks that were build in a (very) old version of OpenTTD [FS#1038] (r10593) |
26 - Fix: One could not remove locks that were build in a (very) old version of OpenTTD [FS#1038] (r10593) |
13 - Fix: One cannot navigate using arrow keys in the game name text box [FS#1038] (r10500) |
27 - Fix: One cannot navigate using arrow keys in the game name text box [FS#1038] (r10500) |
14 - Fix: Ship's maximum speed wrongly shown [FS#1013] (r10497) |
28 - Fix: Ship's maximum speed wrongly shown [FS#1013] (r10497) |
15 - Fix: [OSX] Of the resolution is changed to something that is too high for the monitor, then it is reduced to fit the monitor size, solving several crashes and graphical glitches [FS#458] (r10410) |
29 - Fix: [OSX] Of the resolution is changed to something that is too high for the monitor, then it is reduced to fit the monitor size, solving several crashes and graphical glitches [FS#458] (r10410) |