src/network/network.cpp
branchgamebalance
changeset 9911 0b8b245a2391
parent 9906 6f41b8713b65
child 6720 35756db7e577
child 7683 cd00f3932777
equal deleted inserted replaced
9910:0b2aebc8283e 9911:0b8b245a2391
  1393 
  1393 
  1394 	{
  1394 	{
  1395 		byte cl_max = _network_game_info.clients_max;
  1395 		byte cl_max = _network_game_info.clients_max;
  1396 		byte cp_max = _network_game_info.companies_max;
  1396 		byte cp_max = _network_game_info.companies_max;
  1397 		byte sp_max = _network_game_info.spectators_max;
  1397 		byte sp_max = _network_game_info.spectators_max;
       
  1398 		byte s_lang = _network_game_info.server_lang;
  1398 
  1399 
  1399 		memset(&_network_game_info, 0, sizeof(_network_game_info));
  1400 		memset(&_network_game_info, 0, sizeof(_network_game_info));
  1400 		_network_game_info.clients_max = cl_max;
  1401 		_network_game_info.clients_max = cl_max;
  1401 		_network_game_info.companies_max = cp_max;
  1402 		_network_game_info.companies_max = cp_max;
  1402 		_network_game_info.spectators_max = sp_max;
  1403 		_network_game_info.spectators_max = sp_max;
       
  1404 		_network_game_info.server_lang = s_lang;
  1403 	}
  1405 	}
  1404 
  1406 
  1405 
  1407 
  1406 	NetworkInitialize();
  1408 	NetworkInitialize();
  1407 	DEBUG(net, 3, "[core] network online, multiplayer available");
  1409 	DEBUG(net, 3, "[core] network online, multiplayer available");