src/newgrf_canal.cpp
branchgamebalance
changeset 9911 0b8b245a2391
child 6720 35756db7e577
equal deleted inserted replaced
9910:0b2aebc8283e 9911:0b8b245a2391
       
     1 /* $Id$ */
       
     2 
       
     3 #include "stdafx.h"
       
     4 #include "openttd.h"
       
     5 #include "variables.h"
       
     6 #include "landscape.h"
       
     7 #include "debug.h"
       
     8 #include "newgrf.h"
       
     9 #include "newgrf_callbacks.h"
       
    10 #include "newgrf_spritegroup.h"
       
    11 #include "newgrf_canal.h"
       
    12 
       
    13 
       
    14 /** Table of canal 'feature' sprite groups */
       
    15 const SpriteGroup *_canal_sg[CF_END];
       
    16 
       
    17 
       
    18 /* Random bits and triggers are not supported for canals, so the following
       
    19  * three functions are stubs. */
       
    20 static uint32 CanalGetRandomBits(const ResolverObject *object)
       
    21 {
       
    22 	return 0;
       
    23 }
       
    24 
       
    25 
       
    26 static uint32 CanalGetTriggers(const ResolverObject *object)
       
    27 {
       
    28 	return 0;
       
    29 }
       
    30 
       
    31 
       
    32 static void CanalSetTriggers(const ResolverObject *object, int triggers)
       
    33 {
       
    34 	return;
       
    35 }
       
    36 
       
    37 
       
    38 static uint32 CanalGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
       
    39 {
       
    40 	TileIndex tile = object->u.canal.tile;
       
    41 
       
    42 	switch (variable) {
       
    43 		case 0x80:
       
    44 			return TileHeight(tile);
       
    45 
       
    46 		case 0x81:
       
    47 			return ((_opt.landscape == LT_ARCTIC && GetTileZ(tile) > GetSnowLine()) ? 4 : 0) |
       
    48 			       (_opt.landscape == LT_TROPIC ? GetTropicZone(tile) : 0);
       
    49 	}
       
    50 
       
    51 	DEBUG(grf, 1, "Unhandled canal property 0x%02X", variable);
       
    52 
       
    53 	*available = false;
       
    54 	return 0;
       
    55 }
       
    56 
       
    57 
       
    58 static const SpriteGroup *CanalResolveReal(const ResolverObject *object, const SpriteGroup *group)
       
    59 {
       
    60 	if (group->g.real.num_loaded == 0) return NULL;
       
    61 
       
    62 	return group->g.real.loaded[0];
       
    63 }
       
    64 
       
    65 
       
    66 static void NewCanalResolver(ResolverObject *res, TileIndex tile)
       
    67 {
       
    68 	res->GetRandomBits = &CanalGetRandomBits;
       
    69 	res->GetTriggers   = &CanalGetTriggers;
       
    70 	res->SetTriggers   = &CanalSetTriggers;
       
    71 	res->GetVariable   = &CanalGetVariable;
       
    72 	res->ResolveReal   = &CanalResolveReal;
       
    73 
       
    74 	res->u.canal.tile = tile;
       
    75 
       
    76 	res->callback        = 0;
       
    77 	res->callback_param1 = 0;
       
    78 	res->callback_param2 = 0;
       
    79 	res->last_value      = 0;
       
    80 	res->trigger         = 0;
       
    81 	res->reseed          = 0;
       
    82 }
       
    83 
       
    84 
       
    85 SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
       
    86 {
       
    87 	ResolverObject object;
       
    88 	const SpriteGroup *group;
       
    89 
       
    90 	NewCanalResolver(&object, tile);
       
    91 
       
    92 	group = Resolve(_canal_sg[feature], &object);
       
    93 	if (group == NULL || group->type != SGT_RESULT) return 0;
       
    94 
       
    95 	return group->g.result.sprite;
       
    96 }