changelog.txt
branch0.6
changeset 9353 1127b484af20
parent 9351 364aa1655951
child 9357 bafe57f3402a
equal deleted inserted replaced
9352:d7b2f0bbd0ec 9353:1127b484af20
       
     1 0.6.0???? (2008-03-??)
       
     2 ------------------------------------------------------------------------
       
     3 - Fix: Timetable times for aircraft were always doubled [FS#1883] (r12477)
       
     4 - Fix: Remove broken endian-dependent code and unnecessary rgb to bgr swapping [FS#1880] (r12453)
       
     5 - Fix: Do not 'disable' the drawing of autorail overlays when the tile is 'error'-marked (red pulsating selection) [FS#1871] (r12439)
       
     6 - Fix: Plural rule for Icelandic was wrong (r12417)
       
     7 
       
     8 
     1 0.6.0-RC1 (2008-03-26)
     9 0.6.0-RC1 (2008-03-26)
     2 ------------------------------------------------------------------------
    10 ------------------------------------------------------------------------
     3 - Feature: Show whether a town is a "city" in the town description title bar (r12391)
    11 - Feature: Show whether a town is a "city" in the town description title bar (r12391)
     4 - Feature: Increase house animation frame number from 32 to 128 (r12347)
    12 - Feature: Increase house animation frame number from 32 to 128 (r12347)
       
    13 - Fix: Loading of TTD savegames (r12399, r12401)
     5 - Fix: Vehicle lists related to stations not closed when the station is deleted [FS#1872] (r12393)
    14 - Fix: Vehicle lists related to stations not closed when the station is deleted [FS#1872] (r12393)
     6 - Fix: Trams failing to turn on bridge heads/tunnel entrances [FS#1851] (r123890)
    15 - Fix: Trams failing to turn on bridge heads/tunnel entrances [FS#1851] (r123890)
     7 - Fix: Train could break apart when reversed while partially in a depot [FS#1841] (r12386, r12384)
    16 - Fix: Train could break apart when reversed while partially in a depot [FS#1841] (r12386, r12384)
     8 - Fix: Non-breaking spaces should not be broken (r12385)
    17 - Fix: Non-breaking spaces should not be broken (r12385)
     9 - Fix: Check return of AfterLoadGame for success or failure when loading TTD games [FS#1860] (r12383)
    18 - Fix: Check return of AfterLoadGame for success or failure when loading TTD games [FS#1860] (r12383)
    23 - Fix: openttdd.grf was using the wrong colours for glyphs due to a grfcodec bug (fixed in grfcodec 0.9.10 r1837) (r12360)
    32 - Fix: openttdd.grf was using the wrong colours for glyphs due to a grfcodec bug (fixed in grfcodec 0.9.10 r1837) (r12360)
    24 - Fix: Some callback-results were treated as 8 bit, when they were 15 bit, and vice versa (r12352, r12358)
    33 - Fix: Some callback-results were treated as 8 bit, when they were 15 bit, and vice versa (r12352, r12358)
    25 - Fix: Do not try to flood water tile [FS#1836] (r12350)
    34 - Fix: Do not try to flood water tile [FS#1836] (r12350)
    26 - Fix: NTP skipped junction just after bridge end (r12348)
    35 - Fix: NTP skipped junction just after bridge end (r12348)
    27 - Fix: Remove duplicated and inconsistent code wrt. autoreplace with rules in both vehicles' group and ALL_GROUP [FS#1748, FS#1825] (r12346)
    36 - Fix: Remove duplicated and inconsistent code wrt. autoreplace with rules in both vehicles' group and ALL_GROUP [FS#1748, FS#1825] (r12346)
    28 - Fix: Don't try to restore backupped timetable when timetabling is disabled [FS#1828]  (r12345)
    37 - Fix: Don't try to restore backupped timetable when timetabling is disabled [FS#1828] (r12345)
    29 - Fix: Slow helicopters never got the 'chance' to finish the landing routine (r12343)
    38 - Fix: Slow helicopters never got the 'chance' to finish the landing routine (r12343)
    30 - Fix: GRM buffer for cargos was incorrect size [FS#1827] (r12341)
    39 - Fix: GRM buffer for cargos was incorrect size [FS#1827] (r12341)
    31 - Fix: Recalculate cached train data after clearing reversing flag when entering depot (r12339)
    40 - Fix: Recalculate cached train data after clearing reversing flag when entering depot (r12339)
    32 
    41 
    33 
    42 
    46 - Fix: Wrong transparency options could be saved after toggling all [FS#1817] (r12320)
    55 - Fix: Wrong transparency options could be saved after toggling all [FS#1817] (r12320)
    47 - Fix: Map string IDs that are embedded from other strings [FS#1815] (r12317)
    56 - Fix: Map string IDs that are embedded from other strings [FS#1815] (r12317)
    48 - Fix: Include prop 25 data for all train parts, not just those that carry cargo (r12314)
    57 - Fix: Include prop 25 data for all train parts, not just those that carry cargo (r12314)
    49 - Fix: YAPF and NTP did not apply penalty for uphill tracks on steep slopes (r12313)
    58 - Fix: YAPF and NTP did not apply penalty for uphill tracks on steep slopes (r12313)
    50 - Fix: Restore timetable from backupped orders and add group ID to the backup [FS#1549] (r12296)
    59 - Fix: Restore timetable from backupped orders and add group ID to the backup [FS#1549] (r12296)
    51 - Fix: Do not draw trees nor lamps between tram tracks  (r12290) [FS#1807]
    60 - Fix: Do not draw trees nor lamps between tram tracks (r12290) [FS#1807]
    52 - Fix: [Win32] Do not create save dir on install (r12269)
    61 - Fix: [Win32] Do not create save dir on install (r12269)
    53 - Fix: Autoreplace did not update vehicle index for timetable window [FS#1805] (r12261)
    62 - Fix: Autoreplace did not update vehicle index for timetable window [FS#1805] (r12261)
    54 - Fix: GetProductionAroundTiles() may fail if only the second production slot exists (r12258)
    63 - Fix: GetProductionAroundTiles() may fail if only the second production slot exists (r12258)
    55 - Fix: Town variables 0x9E to 0xAD (company ratings) returned wrong values (r12247)
    64 - Fix: Town variables 0x9E to 0xAD (company ratings) returned wrong values (r12247)
    56 - Fix: Typo resulting in no players are given the engine preview offer (r12244)
    65 - Fix: Typo resulting in no players are given the engine preview offer (r12244)
    57 - Fix: Mac OSX bundle display name should be 'OpenTTD' [FS#1798] (r12234)
    66 - Fix: Mac OSX bundle display name should be 'OpenTTD' [FS#1798] (r12234)
    58 - Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, show running cost of wagons if available (r12209)
    67 - Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, show running cost of wagons if available (r12209)
    59 - Fix: When loading a savegame fails, do not start creating a new game, just go straight back to the intro screen (r12202)
    68 - Fix: When loading a savegame fails, do not start creating a new game, just go straight back to the intro screen (r12202)
    60 - Fix: Force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere (r12200)
    69 - Fix: Force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere (r12200)
    61 - Fix: "Transparent buildings" now only toggles buildings, so show tick when buildings are transparent [FS#1789] (r12198)
    70 - Fix: "Transparent buildings" now only toggles buildings, so show tick when buildings are transparent [FS#1789] (r12198)
    62 - Fix: Show correct last year profit when the train had negative income  [FS#1788] (r12197)
    71 - Fix: Show correct last year profit when the train had negative income [FS#1788] (r12197)
    63 - Fix: There can be oil rigs at map borders, do not set water class for them [FS#1787] (r12195)
    72 - Fix: There can be oil rigs at map borders, do not set water class for them [FS#1787] (r12195)
    64 - Fix: Do not start overtaking if the RV reaches wrong-way one-way-road in the next tiles (r12191)
    73 - Fix: Do not start overtaking if the RV reaches wrong-way one-way-road in the next tiles (r12191)
    65 - Fix: Assert when trying to play tile sound at NW border of map (placing buyos, leveling land) [FS#1784] (r12186)
    74 - Fix: Assert when trying to play tile sound at NW border of map (placing buyos, leveling land) [FS#1784] (r12186)
    66 - Fix: Take into account possible loan when AI is deciding which bridge to build, so it won't build wooden bridges everytime (r12184)
    75 - Fix: Take into account possible loan when AI is deciding which bridge to build, so it won't build wooden bridges everytime (r12184)
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