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1 /* $Id$ */ |
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2 |
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3 /** @file ai_marine.hpp Everything to query and build marine */ |
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4 |
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5 #ifndef AI_MARINE_HPP |
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6 #define AI_MARINE_HPP |
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7 |
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8 #include "ai_object.hpp" |
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9 |
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10 /** |
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11 * Class that handles all marine related functions. |
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12 */ |
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13 class AIMarine : public AIObject { |
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14 public: |
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15 /** |
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16 * The name of the class, needed by several sub-processes. |
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17 */ |
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18 static const char *GetClassName() { return "AIMarine"; } |
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19 |
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20 /** |
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21 * Checks whether the given tile is actually a tile with a water depot. |
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22 * @param tile the tile to check. |
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23 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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24 * @return true if and only if the tile has a water depot. |
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25 */ |
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26 static bool IsWaterDepotTile(TileIndex tile); |
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27 |
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28 /** |
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29 * Checks whether the given tile is actually a tile with a dock. |
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30 * @param tile the tile to check. |
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31 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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32 * @return true if and only if the tile has a dock. |
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33 */ |
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34 static bool IsDockTile(TileIndex tile); |
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35 |
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36 /** |
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37 * Checks whether the given tile is actually a tile with a buoy. |
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38 * @param tile the tile to check. |
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39 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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40 * @return true if and only if the tile has a buoy. |
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41 */ |
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42 static bool IsBuoyTile(TileIndex tile); |
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43 |
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44 /** |
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45 * Checks whether the given tile is actually a tile with a lock. |
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46 * @param tile the tile to check. |
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47 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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48 * @return true if and only if the tile has a lock. |
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49 */ |
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50 static bool IsLockTile(TileIndex tile); |
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51 |
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52 /** |
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53 * Checks whether the given tile is actually a tile with a canal. |
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54 * @param tile the tile to check. |
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55 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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56 * @return true if and only if the tile has a canal. |
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57 */ |
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58 static bool IsCanalTile(TileIndex tile); |
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59 |
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60 /** |
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61 * Builds a water depot on tile. |
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62 * @param tile the tile where the water depot will be build. |
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63 * @param vertical if true, depot will be vertical, else horizontal. |
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64 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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65 * @return whether the water depot has been/can be build or not. |
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66 */ |
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67 bool BuildWaterDepot(TileIndex tile, bool vertical); |
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68 |
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69 /** |
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70 * Builds a dock where tile is the tile still on land. |
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71 * @param tile the tile still on land of the dock. |
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72 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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73 * @return whether the dock has been/can be build or not. |
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74 */ |
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75 bool BuildDock(TileIndex tile); |
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76 |
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77 /** |
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78 * Builds a buoy on tile. |
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79 * @param tile the tile where the buoy will be build. |
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80 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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81 * @return whether the buoy has been/can be build or not. |
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82 */ |
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83 bool BuildBuoy(TileIndex tile); |
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84 |
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85 /** |
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86 * Builds a lock on tile. |
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87 * @param tile the tile where the lock will be build. |
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88 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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89 * @return whether the lock has been/can be build or not. |
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90 */ |
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91 bool BuildLock(TileIndex tile); |
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92 |
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93 /** |
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94 * Builds a canal on tile. |
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95 * @param tile the tile where the canal will be build. |
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96 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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97 * @return whether the canal has been/can be build or not. |
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98 */ |
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99 bool BuildCanal(TileIndex tile); |
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100 |
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101 /** |
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102 * Removes a water depot. |
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103 * @param tile any tile of the water depot. |
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104 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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105 * @return whether the water depot has been/can be removed or not. |
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106 */ |
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107 bool RemoveWaterDepot(TileIndex tile); |
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108 |
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109 /** |
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110 * Removes a dock. |
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111 * @param tile any tile of the dock. |
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112 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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113 * @return whether the dock has been/can be removed or not. |
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114 */ |
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115 bool RemoveDock(TileIndex tile); |
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116 |
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117 /** |
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118 * Removes a buoy. |
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119 * @param tile any tile of the buoy. |
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120 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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121 * @return whether the buoy has been/can be removed or not. |
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122 */ |
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123 bool RemoveBuoy(TileIndex tile); |
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124 |
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125 /** |
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126 * Removes a lock. |
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127 * @param tile any tile of the lock. |
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128 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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129 * @return whether the lock has been/can be removed or not. |
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130 */ |
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131 bool RemoveLock(TileIndex tile); |
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132 |
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133 /** |
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134 * Removes a canal. |
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135 * @param tile any tile of the canal. |
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136 * @pre tile is always positive and smaller than AIMap::GetMapSize(). |
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137 * @return whether the canal has been/can be removed or not. |
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138 */ |
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139 bool RemoveCanal(TileIndex tile); |
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140 }; |
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141 |
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142 #endif /* AI_MARINE_HPP */ |