equal
deleted
inserted
replaced
357 STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM}) |
357 STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM}) |
358 STR_0140_NEW_GAME :{BLACK}Nová hra |
358 STR_0140_NEW_GAME :{BLACK}Nová hra |
359 STR_0141_LOAD_GAME :{BLACK}Nahrat hru |
359 STR_0141_LOAD_GAME :{BLACK}Nahrat hru |
360 STR_SINGLE_PLAYER :{BLACK}Jeden hrac |
360 STR_SINGLE_PLAYER :{BLACK}Jeden hrac |
361 STR_MULTIPLAYER :{BLACK}Viacero hrácov |
361 STR_MULTIPLAYER :{BLACK}Viacero hrácov |
|
362 STR_SCENARIO_EDITOR :{BLACK}Editor scenárov |
362 |
363 |
363 STR_64 :64 |
364 STR_64 :64 |
364 STR_128 :128 |
365 STR_128 :128 |
365 STR_256 :256 |
366 STR_256 :256 |
366 STR_512 :512 |
367 STR_512 :512 |
685 STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie |
686 STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie |
686 STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie |
687 STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie |
687 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie |
688 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie |
688 STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie |
689 STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie |
689 STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie |
690 STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie |
|
691 STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Odstránit všetok majetok vlastnený hrácom z mapy |
|
692 STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Naozaj odstránit všetok majetok vlastnený hrácom z mapy? |
690 STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia |
693 STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia |
691 STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta |
694 STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta |
692 STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu |
695 STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu |
693 STR_0231_ROAD_CONSTRUCTION :{BLACK}Stavba cesty |
696 STR_0231_ROAD_CONSTRUCTION :{BLACK}Stavba cesty |
694 STR_0233_TOWN_GENERATION :{WHITE}Vytvorenie mesta |
697 STR_0233_TOWN_GENERATION :{WHITE}Vytvorenie mesta |
789 STR_CREATE_LAKE :{BLACK}Vytvorit oblast vody.{}Okolie bude tiez zaplavene, ak je na urovni mora |
792 STR_CREATE_LAKE :{BLACK}Vytvorit oblast vody.{}Okolie bude tiez zaplavene, ak je na urovni mora |
790 STR_0290_DELETE :{BLACK}Vymazat |
793 STR_0290_DELETE :{BLACK}Vymazat |
791 STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Kompletne vymazat toto mesto |
794 STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Kompletne vymazat toto mesto |
792 STR_0292_SAVE_SCENARIO :Ulozit scenar |
795 STR_0292_SAVE_SCENARIO :Ulozit scenar |
793 STR_0293_LOAD_SCENARIO :Nahrat scenár |
796 STR_0293_LOAD_SCENARIO :Nahrat scenár |
|
797 STR_LOAD_HEIGHTMAP :Nahrat výškovú mapu |
794 STR_0294_QUIT_EDITOR :Ukoncit editor |
798 STR_0294_QUIT_EDITOR :Ukoncit editor |
795 STR_0295 : |
799 STR_0295 : |
796 STR_0296_QUIT :Ukoncit program |
800 STR_0296_QUIT :Ukoncit program |
797 STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Ulozit scenar, nahrat scenar, ukoncit editor scenara, ukoncit program |
801 STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Ulozit scenar, nahrat scenar, ukoncit editor scenara, ukoncit program |
798 STR_0298_LOAD_SCENARIO :{WHITE}Nahrat scenár |
802 STR_0298_LOAD_SCENARIO :{WHITE}Nahrat scenár |
1475 STR_NETWORK_CLIENT_LIST :{WHITE}Zoznam klientov |
1479 STR_NETWORK_CLIENT_LIST :{WHITE}Zoznam klientov |
1476 |
1480 |
1477 STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nie su ziadne sietove zariadenie alebo hra je kompilovana bez ENABLE_NETWORK |
1481 STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nie su ziadne sietove zariadenie alebo hra je kompilovana bez ENABLE_NETWORK |
1478 STR_NETWORK_ERR_NOSERVER :{WHITE} Nebola najdena ziadna sietova hra |
1482 STR_NETWORK_ERR_NOSERVER :{WHITE} Nebola najdena ziadna sietova hra |
1479 STR_NETWORK_ERR_NOCONNECTION :{WHITE} Server neodpoveda na ziadost |
1483 STR_NETWORK_ERR_NOCONNECTION :{WHITE} Server neodpoveda na ziadost |
|
1484 STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Pripojenie zlyhalo kvoli nespravnemu NewGRF |
1480 STR_NETWORK_ERR_DESYNC :{WHITE} Siet - Chyba synchronizacie hry |
1485 STR_NETWORK_ERR_DESYNC :{WHITE} Siet - Chyba synchronizacie hry |
1481 STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Siet - Stratene spojenie |
1486 STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Siet - Stratene spojenie |
1482 STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nedokazem nahrat hru zo servera |
1487 STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nedokazem nahrat hru zo servera |
1483 STR_NETWORK_ERR_SERVER_START :{WHITE} Nemozem spustit server. |
1488 STR_NETWORK_ERR_SERVER_START :{WHITE} Nemozem spustit server. |
1484 STR_NETWORK_ERR_CLIENT_START :{WHITE} Nemozem sa pripojit. |
1489 STR_NETWORK_ERR_CLIENT_START :{WHITE} Nemozem sa pripojit. |
1496 STR_NETWORK_ERR_CLIENT_GENERAL :generalna chyba |
1501 STR_NETWORK_ERR_CLIENT_GENERAL :generalna chyba |
1497 STR_NETWORK_ERR_CLIENT_DESYNC :chyba synchronizacie |
1502 STR_NETWORK_ERR_CLIENT_DESYNC :chyba synchronizacie |
1498 STR_NETWORK_ERR_CLIENT_SAVEGAME :neviem nahrat mapu |
1503 STR_NETWORK_ERR_CLIENT_SAVEGAME :neviem nahrat mapu |
1499 STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :spojenie prerusene |
1504 STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :spojenie prerusene |
1500 STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :chyba protokolu |
1505 STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :chyba protokolu |
|
1506 STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Nespravne NewGRF |
1501 STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :overenie odmietnute |
1507 STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :overenie odmietnute |
1502 STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :neplatny packet prijaty |
1508 STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :neplatny packet prijaty |
1503 STR_NETWORK_ERR_CLIENT_WRONG_REVISION :chybna revizia hry |
1509 STR_NETWORK_ERR_CLIENT_WRONG_REVISION :chybna revizia hry |
1504 STR_NETWORK_ERR_CLIENT_NAME_IN_USE :meno sa uz pouziva |
1510 STR_NETWORK_ERR_CLIENT_NAME_IN_USE :meno sa uz pouziva |
1505 STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :nespravne heslo |
1511 STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :nespravne heslo |
2574 STR_INVALID_ORDER :{RED} (Neplatny prikaz) |
2580 STR_INVALID_ORDER :{RED} (Neplatny prikaz) |
2575 |
2581 |
2576 STR_UNKNOWN_DESTINATION :neznamy ciel |
2582 STR_UNKNOWN_DESTINATION :neznamy ciel |
2577 STR_8812_EMPTY :{LTBLUE}Prazdny |
2583 STR_8812_EMPTY :{LTBLUE}Prazdny |
2578 STR_8813_FROM :{LTBLUE}{CARGO} z {STATION} |
2584 STR_8813_FROM :{LTBLUE}{CARGO} z {STATION} |
|
2585 STR_FROM_MULT :{LTBLUE}{CARGO} z {STATION} (x{NUM}) |
2579 STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Vlak {COMMA} caka v depe |
2586 STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Vlak {COMMA} caka v depe |
2580 STR_8815_NEW_VEHICLES :{BLACK}Nove vozidla |
2587 STR_8815_NEW_VEHICLES :{BLACK}Nove vozidla |
2581 STR_8816 :{BLACK}- |
2588 STR_8816 :{BLACK}- |
2582 STR_8819_TRAIN_TOO_LONG :{WHITE}Vlak je prilis dlhy |
2589 STR_8819_TRAIN_TOO_LONG :{WHITE}Vlak je prilis dlhy |
2583 STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Vlaky sa daju nahradit len v depe |
2590 STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Vlaky sa daju nahradit len v depe |