equal
deleted
inserted
replaced
22 |
22 |
23 |
23 |
24 // This file handles all the client-commands |
24 // This file handles all the client-commands |
25 |
25 |
26 |
26 |
27 extern const char _openttd_revision[]; |
|
28 |
|
29 // So we don't make too much typos ;) |
27 // So we don't make too much typos ;) |
30 #define MY_CLIENT DEREF_CLIENT(0) |
28 #define MY_CLIENT DEREF_CLIENT(0) |
31 |
29 |
32 static uint32 last_ack_frame; |
30 static uint32 last_ack_frame; |
33 |
31 |
63 // uint8: Play as Player id (1..MAX_PLAYERS) |
61 // uint8: Play as Player id (1..MAX_PLAYERS) |
64 // uint8: Language ID |
62 // uint8: Language ID |
65 // String: Unique id to find the player back in server-listing |
63 // String: Unique id to find the player back in server-listing |
66 // |
64 // |
67 |
65 |
|
66 extern const char _openttd_revision[]; |
68 Packet *p; |
67 Packet *p; |
69 _network_join_status = NETWORK_JOIN_STATUS_AUTHORIZING; |
68 _network_join_status = NETWORK_JOIN_STATUS_AUTHORIZING; |
70 InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); |
69 InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); |
71 |
70 |
72 p = NetworkSend_Init(PACKET_CLIENT_JOIN); |
71 p = NetworkSend_Init(PACKET_CLIENT_JOIN); |