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6 #define NOAI_HPP |
6 #define NOAI_HPP |
7 |
7 |
8 #include "../core/ai_controller.hpp" |
8 #include "../core/ai_controller.hpp" |
9 #include "../core/ai_base.hpp" |
9 #include "../core/ai_base.hpp" |
10 #include "../core/ai_company.hpp" |
10 #include "../core/ai_company.hpp" |
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11 #include "../core/ai_map.hpp" |
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12 #include "../core/ai_town.hpp" |
11 |
13 |
12 class NoAI: public AIController { |
14 class NoAI: public AIController { |
13 private: |
15 private: |
14 AIBase base; |
16 AIBase base; |
15 AICompany company; |
17 AICompany company; |
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18 AIMap map; |
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19 AITown town; |
16 |
20 |
17 public: |
21 public: |
18 /* virtual */ void GameLoop(); |
22 /* virtual */ void GameLoop(); |
19 }; |
23 }; |
20 |
24 |