town.h
changeset 3349 1ad72db34298
parent 3346 96c5db77aa83
child 3432 507fa7fd189d
equal deleted inserted replaced
3348:85c0eb15ad87 3349:1ad72db34298
    23 	// Makes sure we don't build certain house types twice.
    23 	// Makes sure we don't build certain house types twice.
    24 	byte flags12;
    24 	byte flags12;
    25 
    25 
    26 	// Which players have a statue?
    26 	// Which players have a statue?
    27 	byte statues;
    27 	byte statues;
    28 
       
    29 	// Sort index in listings
       
    30 	byte sort_index_obsolete;
       
    31 
    28 
    32 	// Player ratings as well as a mask that determines which players have a rating.
    29 	// Player ratings as well as a mask that determines which players have a rating.
    33 	byte have_ratings;
    30 	byte have_ratings;
    34 	uint8 unwanted[MAX_PLAYERS]; // how many months companies aren't wanted by towns (bribe)
    31 	uint8 unwanted[MAX_PLAYERS]; // how many months companies aren't wanted by towns (bribe)
    35 	PlayerID exclusivity;        // which player has exslusivity
    32 	PlayerID exclusivity;        // which player has exslusivity