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2 |
2 |
3 /** @file dummy_land.cpp */ |
3 /** @file dummy_land.cpp */ |
4 |
4 |
5 #include "stdafx.h" |
5 #include "stdafx.h" |
6 #include "openttd.h" |
6 #include "openttd.h" |
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7 #include "tile_cmd.h" |
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8 #include "command_func.h" |
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9 #include "viewport_func.h" |
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10 |
7 #include "table/strings.h" |
11 #include "table/strings.h" |
8 #include "functions.h" |
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9 #include "viewport.h" |
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10 #include "command.h" |
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11 #include "table/sprites.h" |
12 #include "table/sprites.h" |
12 |
13 |
13 static void DrawTile_Dummy(TileInfo *ti) |
14 static void DrawTile_Dummy(TileInfo *ti) |
14 { |
15 { |
15 DrawGroundSpriteAt(SPR_SHADOW_CELL, PAL_NONE, ti->x, ti->y, ti->z); |
16 DrawGroundSpriteAt(SPR_SHADOW_CELL, PAL_NONE, ti->x, ti->y, ti->z); |