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1 /* $Id$ */ |
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2 |
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3 /** @file sound_func.h Functions related to sound. */ |
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4 |
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5 #ifndef SOUND_FUNC_H |
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6 #define SOUND_FUNC_H |
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7 |
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8 #include "sound_type.h" |
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9 #include "vehicle_type.h" |
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10 #include "tile_type.h" |
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11 |
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12 extern MusicFileSettings msf; |
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13 |
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14 bool SoundInitialize(const char *filename); |
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15 uint GetNumOriginalSounds(); |
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16 |
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17 void SndPlayTileFx(SoundFx sound, TileIndex tile); |
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18 void SndPlayVehicleFx(SoundFx sound, const Vehicle *v); |
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19 void SndPlayFx(SoundFx sound); |
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20 void SndCopyToPool(); |
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21 |
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22 #endif /* SOUND_FUNC_H */ |