changelog.txt
changeset 1156 2410cdb83d76
parent 1153 1fd947f47d7e
child 1166 18a43f099e76
equal deleted inserted replaced
1155:7e6f41c301ff 1156:2410cdb83d76
     5 - Feature: endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
     5 - Feature: endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
     6 - Feature: Visually enhanced autorail placing
     6 - Feature: Visually enhanced autorail placing
     7            When using the autorail tool, the rail pieces which are going to be build are highlighted.
     7            When using the autorail tool, the rail pieces which are going to be build are highlighted.
     8            If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if
     8            If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if
     9            the rail line construction might not be possible because of other obstacles, e.g. houses or water.
     9            the rail line construction might not be possible because of other obstacles, e.g. houses or water.
    10 - Feature: Autoreplace Vehicles (accessible from the train list)
    10 - Feature: Autoreplace Vehicles (accessible from the vehicle lists)
    11            This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once
    11            This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once
    12            ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the
    12            ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the
    13            vehicle overview windows
    13            vehicle overview windows (Bjarni)
    14 - Feature: A counter to tell how many engines you have of each type to the autoreplace vehicle windows
    14 - Feature: A counter to tell how many engines you have of each type to the autoreplace vehicle windows (Bjarni)
    15 - Feature: A display for the total map population to the town display
    15 - Feature: A display for the total map population to the town display
    16 - Feature: [network] RCon (Remote Connection).
    16 - Feature: [network] RCon (Remote Connection).
    17            A server can set: 'set rcon_pw <password>' to enable rcon
    17            A server can set: 'set rcon_pw <password>' to enable rcon
    18            A client can now do: 'rcon <password> "<command>"'
    18            A client can now do: 'rcon <password> "<command>"'
    19            !!Warning!!: do not give your rcon password to people you do not thrust!
    19            !!Warning!!: do not give your rcon password to people you do not thrust!
    20 - Feature: hotkeys for dock and airport toolbar (see http://wiki.openttd.org/index.php/Hotkeys)
    20 - Feature: hotkeys for dock and airport toolbar (see http://wiki.openttd.org/index.php/Hotkeys)
    21 - Feature: [Network] banning system (mostly tnx to guru3) A server can ban people via ClientList using 'ban', 'unban', 'banlist'.
    21 - Feature: [Network] banning system (mostly tnx to guru3) A server can ban people via ClientList using 'ban', 'unban', 'banlist'.
    22 - Feature: [Network] server can now pause and unpause a game through the console. Use 'pause' and 'unpause'
    22 - Feature: [Network] server can now pause and unpause a game through the console. Use 'pause' and 'unpause'
    23 - Feature: [OS/2] OS/2 support is now finished (Fixes for networking, file selection, keyboard input, plus many other minor issues)
    23 - Feature: [OS/2] OS/2 support is now finished (Fixes for networking, file selection, keyboard input, plus many other minor issues)
    24 - Feature: [SDL] Show revision number in window title
    24 - Feature: [SDL] Show revision number in window title
    25 - Feature: [Unix] Check which gcc version is present and only set availible compiler flags
    25 - Feature: [Unix] Check which gcc version is present and only set available compiler flags
    26 - Feature: [Windows] CTRL+V (Paste) now works on all editboxes. This includes 'Add Server', chat, etc.
    26 - Feature: [Windows] CTRL+V (Paste) now works on all editboxes. This includes 'Add Server', chat, etc.
    27 - Feature: [Windows] dedicated server is now functioning correctly
    27 - Feature: [Windows] dedicated server is now functioning correctly
    28 - Feature: Addded keyboard shortcuts for the order window
    28 - Feature: Addded keyboard shortcuts for the order window
    29 - Feature: Aircraft refit options have been restricted to "sane" values.
    29 - Feature: Aircraft refit options have been restricted to "sane" values.
    30 - Feature: allows setting the production values of the rawmaterial producing industries in the editor
    30 - Feature: allows setting the production values of the rawmaterial producing industries in the editor
    39 - Feature: Order Checking is only execute for ONE vehicle in an order-share system
    39 - Feature: Order Checking is only execute for ONE vehicle in an order-share system
    40 - Feature: Passengers aircraft now ignore the amount of mail for "full load any" options
    40 - Feature: Passengers aircraft now ignore the amount of mail for "full load any" options
    41 - Feature: place multiple accepting industies nearby in the editor mode if the appropriate patches are set
    41 - Feature: place multiple accepting industies nearby in the editor mode if the appropriate patches are set
    42 - Feature: population in label of the town (patch setting)
    42 - Feature: population in label of the town (patch setting)
    43 - Feature: scrolling credits list (in  alphabetical order)
    43 - Feature: scrolling credits list (in  alphabetical order)
    44 - Feature: Train window shows now the number of vehicles per row (mpetrov)
    44 - Feature: Train window now shows the number of vehicles per row (mpetrov)
    45 - Feature: [ 1039061 ] Swiss town-names (vulvulune)
    45 - Feature: [ 1039061 ] Swiss town-names (vulvulune)
    46 - Feature: [ 1090950 ] Adding 16:10 resolutions for mainly laptops  (doode)
    46 - Feature: [ 1090950 ] Adding 16:10 resolutions for mainly laptops  (doode)
    47 - Feature: [ 1098254 ] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid)
    47 - Feature: [ 1098254 ] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid)
    48 - Fix: [ 1031451 ] Catchment area shows when buying sign
    48 - Fix: [ 1031451 ] Catchment area shows when buying sign
    49 - Fix: [ 1040119 ] Flood and wagons in depot
    49 - Fix: [ 1040119 ] Flood and wagons in depot
    67 - Fix: [ 1100767 ] fast forward in main menu
    67 - Fix: [ 1100767 ] fast forward in main menu
    68 - Fix: [ 1101179 ] Crash if generating land while industry window is open. This also happened for towns and the land information window
    68 - Fix: [ 1101179 ] Crash if generating land while industry window is open. This also happened for towns and the land information window
    69 - Fix: [ 1101906 ] Configure Patches window text overflow
    69 - Fix: [ 1101906 ] Configure Patches window text overflow
    70 - Fix: [ 1101963 ] console in dedicated server
    70 - Fix: [ 1101963 ] console in dedicated server
    71 - Fix: [ 1102275 ] Game crashed when clicking "new face" or "company color" twice
    71 - Fix: [ 1102275 ] Game crashed when clicking "new face" or "company color" twice
    72 - Fix: [ 1102776 ], [ 1099535 ] Aircraft vehicle lists are now redrawn when an aircraft arrives in the depot. Station-specific vehicle lists are now redrawn daily as well (not only the master list)
    72 - Fix: [ 1102776 ], [ 1099535 ] Vehicle lists are now redrawn when a vehicle arrives in a depot. Station-specific vehicle lists are now redrawn daily as well (not only the master list)
    73 - Fix: [ 1103113 ] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts
    73 - Fix: [ 1103113 ] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts
    74 - Fix: [ 1103187 ] Order Check messages are now validated before displayed
    74 - Fix: [ 1103187 ] Order Check messages are now validated before displayed
    75 - Fix: [ 1103301 ] Railroad tracks on slopes weren't flooded
    75 - Fix: [ 1103301 ] Railroad tracks on slopes weren't flooded
    76 - Fix: [ 1104350 ] Crashed trains do not initiate the lost vehicle message anymore
    76 - Fix: [ 1104350 ] Crashed trains do not initiate the lost vehicle message anymore
    77 - Fix: [ 110452 ] On horizontal/vertical tracks you are also charged for building/removing signals on the parallel track on the same tile.
    77 - Fix: [ 110452 ] On horizontal/vertical tracks you are also charged for building/removing signals on the parallel track on the same tile.
   110 - Fix: Graphs were not updated correctly when one graph with a certain selection was already open and another graph window was opened
   110 - Fix: Graphs were not updated correctly when one graph with a certain selection was already open and another graph window was opened
   111 - Fix: in multiplayer clientlist can only be opened once
   111 - Fix: in multiplayer clientlist can only be opened once
   112 - Fix: Loan does not count against the company value
   112 - Fix: Loan does not count against the company value
   113 - Fix: nasty bug where one could build one station OVER the other
   113 - Fix: nasty bug where one could build one station OVER the other
   114 - Fix: No crash when creating a game with New English town names any more
   114 - Fix: No crash when creating a game with New English town names any more
   115 - Fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed.
   115 - Fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed. They will also use a hangar in an airport in the schedule if needed. (Bjarni)
   116 - Fix: only a server can rename a town in a MP game
   116 - Fix: only a server can rename a town in a MP game
   117 - Fix: really old maps do load again (Darkvater / TrueLight)
   117 - Fix: really old maps do load again (Darkvater / TrueLight)
   118 - Fix: Refit engine button is now disabled when cargo capacity equals zero
   118 - Fix: Refit engine button is now disabled when cargo capacity equals zero
   119 - Fix: server issue where some company names were wrong
   119 - Fix: server issue where some company names were wrong
   120 - Fix: Ship Vehicle Lists are now redrawn correctly
   120 - Fix: Ship Vehicle Lists are now redrawn correctly
   121 - Fix: signal stays red if a track is removed (Darkvater / Tron / TrueLight)
   121 - Fix: signal stays red if a track is removed (Darkvater / Tron / TrueLight)
   122 - Fix: solve AI related order-problem
   122 - Fix: solve AI related order-problem
   123 - Fix: starting openttd with -g <invalid_name> now acts normal
   123 - Fix: starting openttd with -g <invalid_name> now acts normal
   124 - Fix: The cost for an autorenew was not always send to the right player ;)
   124 - Fix: The cost for an autorenew was not always send to the right player ;)
       
   125 - Fix: Autorenewing multiheaded train engines now costs the correct amount. Used to be twice the correct price
   125 - Fix: the scrollbar in the network gui (server list) now updates when scrolling (HackyKid)
   126 - Fix: the scrollbar in the network gui (server list) now updates when scrolling (HackyKid)
   126 - Fix: Train crashes should no longer desync the game.
   127 - Fix: Train crashes should no longer desync the game.
   127 - Fix: When deleting an order, the next pointer was not cleared, resulting in some unusual behavoir from time to time
   128 - Fix: When deleting an order, the next pointer was not cleared, resulting in some unusual behavoir from time to time
   128 - Fix: You can now also delete automatically found servers by pressing "del"
   129 - Fix: You can now also delete automatically found servers by pressing "del"
   129 - Fix: You should no longer be able to delete bridges on any type of underground when there is a vehicle on it
   130 - Fix: You should no longer be able to delete bridges on any type of underground when there is a vehicle on it