equal
deleted
inserted
replaced
33 #include "../../station.h" |
33 #include "../../station.h" |
34 #include "../../engine.h" |
34 #include "../../engine.h" |
35 #include "../../gui.h" |
35 #include "../../gui.h" |
36 #include "../../depot.h" |
36 #include "../../depot.h" |
37 #include "../../vehicle.h" |
37 #include "../../vehicle.h" |
|
38 #include "../../date.h" |
38 #include "../ai.h" |
39 #include "../ai.h" |
39 |
40 |
40 // This function is called after StartUp. It is the init of an AI |
41 // This function is called after StartUp. It is the init of an AI |
41 static void AiNew_State_FirstTime(Player *p) |
42 static void AiNew_State_FirstTime(Player *p) |
42 { |
43 { |