equal
deleted
inserted
replaced
22 #ifdef ENABLE_NETWORK |
22 #ifdef ENABLE_NETWORK |
23 #define PLAYER_SEED_RANDOM |
23 #define PLAYER_SEED_RANDOM |
24 #else |
24 #else |
25 #undef PLAYER_SEED_RANDOM |
25 #undef PLAYER_SEED_RANDOM |
26 #endif |
26 #endif |
|
27 |
|
28 // its for now not used at all because it is still desyncing :( |
|
29 #undef PLAYER_SEED_RANDOM |
27 |
30 |
28 uint32 Random() |
31 uint32 Random() |
29 { |
32 { |
30 #ifdef PLAYER_SEED_RANDOM |
33 #ifdef PLAYER_SEED_RANDOM |
31 if (_current_player>=MAX_PLAYERS || !_networking) { |
34 if (_current_player>=MAX_PLAYERS || !_networking) { |