48 openttd -m os2 |
48 openttd -m os2 |
49 |
49 |
50 If I hear enough responses that both music and sound work together (it might |
50 If I hear enough responses that both music and sound work together (it might |
51 just be my system), I'll have the defaults changed. |
51 just be my system), I'll have the defaults changed. |
52 |
52 |
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53 Please note also that the GCC version does not currently support the MCI MIDI |
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54 system. |
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55 |
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56 |
53 A NOTE ABOUT DEDICATED MULTIPLAYER SERVERS |
57 A NOTE ABOUT DEDICATED MULTIPLAYER SERVERS |
54 ------------------------------------------ |
58 ------------------------------------------ |
55 |
59 |
56 To start a dedicated multiplayer server, you should run the dedicated.cmd |
60 To start a dedicated multiplayer server, you should run the dedicated.cmd |
57 file. This enables OpenTTD to open up a VIO console window to display |
61 file. This enables OpenTTD to open up a VIO console window to display |
58 its output and gather any necessary input. Running "openttd -D" |
62 its output and gather any necessary input. Running "openttd -D" |
59 directly will result in the console not being displayed. You may |
63 directly will result in the console not being displayed. You may |
60 still pass any other parameters ('-D' is already passed) to |
64 still pass any other parameters ('-D' is already passed) to |
61 dedicated.cmd. |
65 dedicated.cmd. |
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66 |
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67 You can find the dedicated.cmd file in the os/os2 directory. |
62 |
68 |
63 ========================= |
69 ========================= |
64 BUILDING THE OS/2 VERSION |
70 BUILDING THE OS/2 VERSION |
65 ========================= |
71 ========================= |
66 |
72 |
72 build environment in order to build OpenTTD successfully - the following link |
78 build environment in order to build OpenTTD successfully - the following link |
73 may help to set one up (although some of the links from that page are broken): |
79 may help to set one up (although some of the links from that page are broken): |
74 |
80 |
75 http://www.mozilla.org/ports/os2/gccsetup.html |
81 http://www.mozilla.org/ports/os2/gccsetup.html |
76 |
82 |
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83 Alternatively, Paul Smedley's ready-to-go GCC build environment has been known to |
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84 successfully build the game: |
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85 |
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86 http://www.smedley.info/os2ports/index.php?page=build-environment |
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87 |
77 To build, you should, if your environment is set up well enough, be able to just |
88 To build, you should, if your environment is set up well enough, be able to just |
78 type `./configure' (or `sh configure' if you're using the OS/2 shell) and `make'. |
89 type `./configure' (or `sh configure' if you're using the OS/2 shell) and `make'. |
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90 |
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91 You may have to manually specify `--os OS2' on the configure command line, as |
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92 configure cannot always detect OS/2 correctly. |
79 |
93 |
80 A note on Open Watcom |
94 A note on Open Watcom |
81 --------------------- |
95 --------------------- |
82 |
96 |
83 Open Watcom C/C++ was previously used to build OpenTTD (version 0.4.x and earlier). |
97 Open Watcom C/C++ was previously used to build OpenTTD (version 0.4.x and earlier). |
120 (owen@owenrudge.net) and I'll try to help you out. For general OpenTTD |
134 (owen@owenrudge.net) and I'll try to help you out. For general OpenTTD |
121 issues, see the Contacting section of readme.txt. |
135 issues, see the Contacting section of readme.txt. |
122 |
136 |
123 Thanks to Paul Smedley for his help with getting OpenTTD to compile under GCC on OS/2. |
137 Thanks to Paul Smedley for his help with getting OpenTTD to compile under GCC on OS/2. |
124 |
138 |
125 - Owen Rudge, 8th January 2007 |
139 - Owen Rudge, 24th June 2007 |