src/npf.h
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changeset 5643 3778051e8095
parent 3358 798877df0899
child 6298 c30fe89622df
equal deleted inserted replaced
5642:bfa6074e2833 5643:3778051e8095
       
     1 /* $Id$ */
       
     2 
       
     3 #ifndef NPF_H
       
     4 #define NPF_H
       
     5 
       
     6 #include "openttd.h"
       
     7 #include "aystar.h"
       
     8 #include "station.h"
       
     9 #include "vehicle.h"
       
    10 #include "tile.h"
       
    11 
       
    12 //mowing grass
       
    13 enum {
       
    14 	NPF_HASH_BITS = 12, /* The size of the hash used in pathfinding. Just changing this value should be sufficient to change the hash size. Should be an even value. */
       
    15 	/* Do no change below values */
       
    16 	NPF_HASH_SIZE = 1 << NPF_HASH_BITS,
       
    17 	NPF_HASH_HALFBITS = NPF_HASH_BITS / 2,
       
    18 	NPF_HASH_HALFMASK = (1 << NPF_HASH_HALFBITS) - 1
       
    19 };
       
    20 
       
    21 /* For new pathfinding. Define here so it is globally available without having
       
    22  * to include npf.h */
       
    23 enum {
       
    24 	NPF_TILE_LENGTH = 100
       
    25 };
       
    26 
       
    27 enum {
       
    28 	/** This penalty is the equivalent of "inifite", which means that paths that
       
    29 	 * get this penalty will be chosen, but only if there is no other route
       
    30 	 * without it. Be careful with not applying this penalty to often, or the
       
    31 	 * total path cost might overflow..
       
    32 	 * For now, this is just a Very Big Penalty, we might actually implement
       
    33 	 * this in a nicer way :-)
       
    34 	 */
       
    35 	NPF_INFINITE_PENALTY = 1000 * NPF_TILE_LENGTH
       
    36 };
       
    37 
       
    38 typedef struct NPFFindStationOrTileData { /* Meant to be stored in AyStar.targetdata */
       
    39 	TileIndex dest_coords; /* An indication of where the station is, for heuristic purposes, or the target tile */
       
    40 	StationID station_index; /* station index we're heading for, or INVALID_STATION when we're heading for a tile */
       
    41 } NPFFindStationOrTileData;
       
    42 
       
    43 enum { /* Indices into AyStar.userdata[] */
       
    44 	NPF_TYPE = 0, /* Contains a TransportTypes value */
       
    45 	NPF_OWNER, /* Contains an Owner value */
       
    46 	NPF_RAILTYPES, /* Contains a bitmask the compatible RailTypes of the engine when NPF_TYPE == TRANSPORT_RAIL. Unused otherwise. */
       
    47 };
       
    48 
       
    49 enum { /* Indices into AyStarNode.userdata[] */
       
    50 	NPF_TRACKDIR_CHOICE = 0, /* The trackdir chosen to get here */
       
    51 	NPF_NODE_FLAGS,
       
    52 };
       
    53 
       
    54 typedef enum { /* Flags for AyStarNode.userdata[NPF_NODE_FLAGS]. Use NPFGetBit() and NPFGetBit() to use them. */
       
    55 	NPF_FLAG_SEEN_SIGNAL, /* Used to mark that a signal was seen on the way, for rail only */
       
    56 	NPF_FLAG_REVERSE, /* Used to mark that this node was reached from the second start node, if applicable */
       
    57 	NPF_FLAG_LAST_SIGNAL_RED, /* Used to mark that the last signal on this path was red */
       
    58 } NPFNodeFlag;
       
    59 
       
    60 typedef struct NPFFoundTargetData { /* Meant to be stored in AyStar.userpath */
       
    61 	uint best_bird_dist; /* The best heuristic found. Is 0 if the target was found */
       
    62 	uint best_path_dist; /* The shortest path. Is (uint)-1 if no path is found */
       
    63 	Trackdir best_trackdir; /* The trackdir that leads to the shortest path/closest birds dist */
       
    64 	AyStarNode node; /* The node within the target the search led us to */
       
    65 } NPFFoundTargetData;
       
    66 
       
    67 /* These functions below are _not_ re-entrant, in favor of speed! */
       
    68 
       
    69 /* Will search from the given tile and direction, for a route to the given
       
    70  * station for the given transport type. See the declaration of
       
    71  * NPFFoundTargetData above for the meaning of the result. */
       
    72 NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, NPFFindStationOrTileData* target, TransportType type, Owner owner, RailTypeMask railtypes);
       
    73 
       
    74 /* Will search as above, but with two start nodes, the second being the
       
    75  * reverse. Look at the NPF_FLAG_REVERSE flag in the result node to see which
       
    76  * direction was taken (NPFGetBit(result.node, NPF_FLAG_REVERSE)) */
       
    77 NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, NPFFindStationOrTileData* target, TransportType type, Owner owner, RailTypeMask railtypes);
       
    78 
       
    79 /* Will search a route to the closest depot. */
       
    80 
       
    81 /* Search using breadth first. Good for little track choice and inaccurate
       
    82  * heuristic, such as railway/road.*/
       
    83 NPFFoundTargetData NPFRouteToDepotBreadthFirst(TileIndex tile, Trackdir trackdir, TransportType type, Owner owner, RailTypeMask railtypes);
       
    84 /* Same as above but with two start nodes, the second being the reverse. Call
       
    85  * NPFGetBit(result.node, NPF_FLAG_REVERSE) to see from which node the path
       
    86  * orginated. All pathfs from the second node will have the given
       
    87  * reverse_penalty applied (NPF_TILE_LENGTH is the equivalent of one full
       
    88  * tile).
       
    89  */
       
    90 NPFFoundTargetData NPFRouteToDepotBreadthFirstTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, TransportType type, Owner owner, RailTypeMask railtypes, uint reverse_penalty);
       
    91 /* Search by trying each depot in order of Manhattan Distance. Good for lots
       
    92  * of choices and accurate heuristics, such as water. */
       
    93 NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir, TransportType type, Owner owner, RailTypeMask railtypes);
       
    94 
       
    95 void NPFFillWithOrderData(NPFFindStationOrTileData* fstd, Vehicle* v);
       
    96 
       
    97 
       
    98 /*
       
    99  * Functions to manipulate the various NPF related flags on an AyStarNode.
       
   100  */
       
   101 
       
   102 /**
       
   103  * Returns the current value of the given flag on the given AyStarNode.
       
   104  */
       
   105 static inline bool NPFGetFlag(const AyStarNode* node, NPFNodeFlag flag)
       
   106 {
       
   107 	return HASBIT(node->user_data[NPF_NODE_FLAGS], flag);
       
   108 }
       
   109 
       
   110 /**
       
   111  * Sets the given flag on the given AyStarNode to the given value.
       
   112  */
       
   113 static inline void NPFSetFlag(AyStarNode* node, NPFNodeFlag flag, bool value)
       
   114 {
       
   115 	if (value)
       
   116 		SETBIT(node->user_data[NPF_NODE_FLAGS], flag);
       
   117 	else
       
   118 		CLRBIT(node->user_data[NPF_NODE_FLAGS], flag);
       
   119 }
       
   120 
       
   121 #endif /* NPF_H */