39 void PlaceProc_BuyLand(TileIndex tile); |
39 void PlaceProc_BuyLand(TileIndex tile); |
40 |
40 |
41 /* train_gui.c */ |
41 /* train_gui.c */ |
42 void ShowPlayerTrains(PlayerID player, StationID station); |
42 void ShowPlayerTrains(PlayerID player, StationID station); |
43 void ShowTrainViewWindow(const Vehicle *v); |
43 void ShowTrainViewWindow(const Vehicle *v); |
44 void ShowOrdersWindow(const Vehicle* v); |
44 void ShowOrdersWindow(const Vehicle *v); |
45 |
45 |
46 void ShowRoadVehViewWindow(const Vehicle* v); |
46 void ShowRoadVehViewWindow(const Vehicle *v); |
47 |
47 |
48 /* road_gui.c */ |
48 /* road_gui.c */ |
49 void ShowBuildRoadToolbar(void); |
49 void ShowBuildRoadToolbar(void); |
50 void ShowBuildRoadScenToolbar(void); |
50 void ShowBuildRoadScenToolbar(void); |
51 void ShowPlayerRoadVehicles(PlayerID player, StationID station); |
51 void ShowPlayerRoadVehicles(PlayerID player, StationID station); |
52 |
52 |
53 /* dock_gui.c */ |
53 /* dock_gui.c */ |
54 void ShowBuildDocksToolbar(void); |
54 void ShowBuildDocksToolbar(void); |
55 void ShowPlayerShips(PlayerID player, StationID station); |
55 void ShowPlayerShips(PlayerID player, StationID station); |
56 |
56 |
57 void ShowShipViewWindow(const Vehicle* v); |
57 void ShowShipViewWindow(const Vehicle *v); |
58 |
58 |
59 /* aircraft_gui.c */ |
59 /* aircraft_gui.c */ |
60 void ShowBuildAirToolbar(void); |
60 void ShowBuildAirToolbar(void); |
61 void ShowPlayerAircraft(PlayerID player, StationID station); |
61 void ShowPlayerAircraft(PlayerID player, StationID station); |
62 |
62 |
91 |
91 |
92 void ShowEstimatedCostOrIncome(int32 cost, int x, int y); |
92 void ShowEstimatedCostOrIncome(int32 cost, int x, int y); |
93 void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y); |
93 void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y); |
94 |
94 |
95 void DrawStationCoverageAreaText(int sx, int sy, uint mask,int rad); |
95 void DrawStationCoverageAreaText(int sx, int sy, uint mask,int rad); |
96 void CheckRedrawStationCoverage(const Window* w); |
96 void CheckRedrawStationCoverage(const Window *w); |
97 |
97 |
98 void ShowSmallMap(void); |
98 void ShowSmallMap(void); |
99 void ShowExtraViewPortWindow(void); |
99 void ShowExtraViewPortWindow(void); |
100 void SetVScrollCount(Window *w, int num); |
100 void SetVScrollCount(Window *w, int num); |
101 void SetVScroll2Count(Window *w, int num); |
101 void SetVScroll2Count(Window *w, int num); |
132 ZOOM_IN = 0, |
132 ZOOM_IN = 0, |
133 ZOOM_OUT = 1, |
133 ZOOM_OUT = 1, |
134 ZOOM_NONE = 2, // hack, used to update the button status |
134 ZOOM_NONE = 2, // hack, used to update the button status |
135 }; |
135 }; |
136 |
136 |
137 bool DoZoomInOutWindow(int how, Window * w); |
137 bool DoZoomInOutWindow(int how, Window *w); |
138 void ShowBuildIndustryWindow(void); |
138 void ShowBuildIndustryWindow(void); |
139 void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, WindowClass window_class, WindowNumber window_number); |
139 void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, WindowClass window_class, WindowNumber window_number); |
140 void ShowMusicWindow(void); |
140 void ShowMusicWindow(void); |
141 |
141 |
142 /* main_gui.c */ |
142 /* main_gui.c */ |