equal
deleted
inserted
replaced
690 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie |
690 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie |
691 STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie |
691 STR_022B_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie |
692 STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie |
692 STR_022C_RESET_LANDSCAPE :{WHITE}Zresetovat Uzemie |
693 STR_LOAD_GAME_HEIGHTMAP :{WHITE}Pouzit vyskovu mapu |
693 STR_LOAD_GAME_HEIGHTMAP :{WHITE}Pouzit vyskovu mapu |
694 STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Pouzit vyskovu mapu |
694 STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Pouzit vyskovu mapu |
695 STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Si si isty ze chces zresetovat uzemie ? |
|
696 STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia |
695 STR_022E_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia |
697 STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta |
696 STR_022F_TOWN_GENERATION :{BLACK}Vytvorenie mesta |
698 STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu |
697 STR_0230_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu |
699 STR_0231_ROAD_CONSTRUCTION :{BLACK}Stavba cesty |
698 STR_0231_ROAD_CONSTRUCTION :{BLACK}Stavba cesty |
700 STR_0233_TOWN_GENERATION :{WHITE}Vytvorenie mesta |
699 STR_0233_TOWN_GENERATION :{WHITE}Vytvorenie mesta |