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replaced
1 /* $Id$ */ |
1 /* $Id$ */ |
2 |
2 |
3 #include "stdafx.h" |
3 #include "stdafx.h" |
4 #include "openttd.h" |
4 #include "openttd.h" |
5 #include "clear.h" |
5 #include "clear_map.h" |
6 #include "functions.h" |
6 #include "functions.h" |
7 #include "spritecache.h" |
7 #include "spritecache.h" |
8 #include "table/strings.h" |
8 #include "table/strings.h" |
9 #include "table/sprites.h" |
9 #include "table/sprites.h" |
10 #include "map.h" |
10 #include "map.h" |
11 #include "tile.h" |
11 #include "tile.h" |
12 #include "gui.h" |
12 #include "gui.h" |
13 #include "tree.h" |
13 #include "tree_map.h" |
14 #include "window.h" |
14 #include "window.h" |
15 #include "gfx.h" |
15 #include "gfx.h" |
16 #include "viewport.h" |
16 #include "viewport.h" |
17 #include "player.h" |
17 #include "player.h" |
18 #include "vehicle.h" |
18 #include "vehicle.h" |