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replaced
1 #include "stdafx.h" |
1 #include "stdafx.h" |
2 #include "openttd.h" |
2 #include "openttd.h" |
3 #include "strings.h" |
3 #include "strings.h" |
4 #include "table/strings.h" |
4 #include "table/strings.h" |
|
5 #include "table/sprites.h" |
5 #include "map.h" |
6 #include "map.h" |
6 #include "tile.h" |
7 #include "tile.h" |
7 #include "viewport.h" |
8 #include "viewport.h" |
8 #include "town.h" |
9 #include "town.h" |
9 #include "command.h" |
10 #include "command.h" |
115 } |
116 } |
116 |
117 |
117 /* Add a house on top of the ground? */ |
118 /* Add a house on top of the ground? */ |
118 if ((image = dcts->sprite_2) != 0) { |
119 if ((image = dcts->sprite_2) != 0) { |
119 if (_display_opt & DO_TRANS_BUILDINGS) |
120 if (_display_opt & DO_TRANS_BUILDINGS) |
120 image = (image & 0x3FFF) | 0x3224000; |
121 MAKE_TRANSPARENT(image); |
121 |
122 |
122 AddSortableSpriteToDraw(image, |
123 AddSortableSpriteToDraw(image, |
123 ti->x + dcts->subtile_x, |
124 ti->x + dcts->subtile_x, |
124 ti->y + dcts->subtile_y, |
125 ti->y + dcts->subtile_y, |
125 dcts->width + 1, |
126 dcts->width + 1, |