equal
deleted
inserted
replaced
327 } |
327 } |
328 |
328 |
329 /* If we are a network-client, update the difficult setting (if it is open). |
329 /* If we are a network-client, update the difficult setting (if it is open). |
330 * Use this instead of just dirtying the window because we need to load in |
330 * Use this instead of just dirtying the window because we need to load in |
331 * the new difficulty settings */ |
331 * the new difficulty settings */ |
332 if (_networking && !_network_server && FindWindowById(WC_GAME_OPTIONS, 0) != NULL) |
332 if (_networking && !_network_server && Window::FindById(WC_GAME_OPTIONS, 0) != NULL) |
333 ShowGameDifficulty(); |
333 ShowGameDifficulty(); |
334 } |
334 } |
335 return 0; |
335 return 0; |
336 } |
336 } |