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1 /* $Id$ */ |
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2 |
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3 #include "stdafx.h" |
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4 #include "openttd.h" |
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5 #include "table/strings.h" |
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6 #include "functions.h" |
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7 #include "window.h" |
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8 #include "gui.h" |
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9 #include "gfx.h" |
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10 #include "player.h" |
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11 #include "variables.h" |
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12 #include "string.h" |
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13 #include <stdarg.h> |
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14 #include <string.h> |
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15 #include "console.h" |
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16 #include "network/network.h" |
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17 #include "network/network_data.h" |
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18 #include "network/network_server.h" |
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19 |
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20 #define ICON_BUFFER 79 |
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21 #define ICON_HISTORY_SIZE 20 |
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22 #define ICON_LINE_HEIGHT 12 |
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23 #define ICON_RIGHT_BORDERWIDTH 10 |
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24 #define ICON_BOTTOM_BORDERWIDTH 12 |
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25 #define ICON_MAX_ALIAS_LINES 40 |
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26 #define ICON_TOKEN_COUNT 20 |
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27 |
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28 // ** main console ** // |
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29 static char *_iconsole_buffer[ICON_BUFFER + 1]; |
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30 static uint16 _iconsole_cbuffer[ICON_BUFFER + 1]; |
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31 static Textbuf _iconsole_cmdline; |
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32 |
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33 // ** stdlib ** // |
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34 byte _stdlib_developer = 1; |
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35 bool _stdlib_con_developer = false; |
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36 FILE *_iconsole_output_file; |
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37 |
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38 // ** main console cmd buffer |
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39 static char *_iconsole_history[ICON_HISTORY_SIZE]; |
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40 static byte _iconsole_historypos; |
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41 |
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42 /* *************** */ |
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43 /* end of header */ |
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44 /* *************** */ |
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45 |
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46 static void IConsoleClearCommand(void) |
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47 { |
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48 memset(_iconsole_cmdline.buf, 0, ICON_CMDLN_SIZE); |
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49 _iconsole_cmdline.length = 0; |
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50 _iconsole_cmdline.width = 0; |
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51 _iconsole_cmdline.caretpos = 0; |
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52 _iconsole_cmdline.caretxoffs = 0; |
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53 SetWindowDirty(FindWindowById(WC_CONSOLE, 0)); |
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54 } |
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55 |
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56 static inline void IConsoleResetHistoryPos(void) {_iconsole_historypos = ICON_HISTORY_SIZE - 1;} |
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57 |
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58 |
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59 static void IConsoleHistoryAdd(const char *cmd); |
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60 static void IConsoleHistoryNavigate(int direction); |
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61 |
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62 // ** console window ** // |
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63 static void IConsoleWndProc(Window *w, WindowEvent *e) |
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64 { |
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65 static byte iconsole_scroll = ICON_BUFFER; |
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66 |
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67 switch (e->event) { |
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68 case WE_PAINT: { |
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69 int i = iconsole_scroll; |
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70 int max = (w->height / ICON_LINE_HEIGHT) - 1; |
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71 int delta = 0; |
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72 GfxFillRect(w->left, w->top, w->width, w->height - 1, 0); |
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73 while ((i > 0) && (i > iconsole_scroll - max) && (_iconsole_buffer[i] != NULL)) { |
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74 DoDrawString(_iconsole_buffer[i], 5, |
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75 w->height - (iconsole_scroll + 2 - i) * ICON_LINE_HEIGHT, _iconsole_cbuffer[i]); |
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76 i--; |
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77 } |
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78 /* If the text is longer than the window, don't show the starting ']' */ |
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79 delta = w->width - 10 - _iconsole_cmdline.width - ICON_RIGHT_BORDERWIDTH; |
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80 if (delta > 0) { |
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81 DoDrawString("]", 5, w->height - ICON_LINE_HEIGHT, _icolour_cmd); |
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82 delta = 0; |
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83 } |
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84 |
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85 DoDrawString(_iconsole_cmdline.buf, 10 + delta, w->height - ICON_LINE_HEIGHT, _icolour_cmd); |
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86 |
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87 if (_iconsole_cmdline.caret) |
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88 DoDrawString("_", 10 + delta + _iconsole_cmdline.caretxoffs, w->height - ICON_LINE_HEIGHT, 12); |
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89 break; |
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90 } |
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91 case WE_MOUSELOOP: |
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92 if (HandleCaret(&_iconsole_cmdline)) |
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93 SetWindowDirty(w); |
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94 break; |
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95 case WE_DESTROY: |
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96 _iconsole_mode = ICONSOLE_CLOSED; |
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97 break; |
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98 case WE_KEYPRESS: |
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99 e->we.keypress.cont = false; |
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100 switch (e->we.keypress.keycode) { |
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101 case WKC_UP: |
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102 IConsoleHistoryNavigate(+1); |
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103 SetWindowDirty(w); |
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104 break; |
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105 case WKC_DOWN: |
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106 IConsoleHistoryNavigate(-1); |
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107 SetWindowDirty(w); |
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108 break; |
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109 case WKC_SHIFT | WKC_PAGEUP: |
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110 if (iconsole_scroll - (w->height / ICON_LINE_HEIGHT) - 1 < 0) { |
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111 iconsole_scroll = 0; |
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112 } else { |
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113 iconsole_scroll -= (w->height / ICON_LINE_HEIGHT) - 1; |
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114 } |
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115 SetWindowDirty(w); |
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116 break; |
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117 case WKC_SHIFT | WKC_PAGEDOWN: |
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118 if (iconsole_scroll + (w->height / ICON_LINE_HEIGHT) - 1 > ICON_BUFFER) { |
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119 iconsole_scroll = ICON_BUFFER; |
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120 } else { |
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121 iconsole_scroll += (w->height / ICON_LINE_HEIGHT) - 1; |
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122 } |
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123 SetWindowDirty(w); |
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124 break; |
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125 case WKC_SHIFT | WKC_UP: |
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126 if (iconsole_scroll <= 0) { |
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127 iconsole_scroll = 0; |
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128 } else { |
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129 --iconsole_scroll; |
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130 } |
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131 SetWindowDirty(w); |
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132 break; |
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133 case WKC_SHIFT | WKC_DOWN: |
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134 if (iconsole_scroll >= ICON_BUFFER) { |
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135 iconsole_scroll = ICON_BUFFER; |
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136 } else { |
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137 ++iconsole_scroll; |
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138 } |
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139 SetWindowDirty(w); |
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140 break; |
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141 case WKC_BACKQUOTE: |
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142 IConsoleSwitch(); |
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143 break; |
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144 case WKC_RETURN: case WKC_NUM_ENTER: |
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145 IConsolePrintF(_icolour_cmd, "] %s", _iconsole_cmdline.buf); |
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146 IConsoleHistoryAdd(_iconsole_cmdline.buf); |
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147 |
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148 IConsoleCmdExec(_iconsole_cmdline.buf); |
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149 IConsoleClearCommand(); |
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150 break; |
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151 case WKC_CTRL | WKC_RETURN: |
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152 _iconsole_mode = (_iconsole_mode == ICONSOLE_FULL) ? ICONSOLE_OPENED : ICONSOLE_FULL; |
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153 IConsoleResize(w); |
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154 MarkWholeScreenDirty(); |
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155 break; |
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156 case (WKC_CTRL | 'V'): |
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157 if (InsertTextBufferClipboard(&_iconsole_cmdline)) { |
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158 IConsoleResetHistoryPos(); |
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159 SetWindowDirty(w); |
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160 } |
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161 break; |
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162 case (WKC_CTRL | 'L'): |
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163 IConsoleCmdExec("clear"); |
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164 break; |
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165 case (WKC_CTRL | 'U'): |
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166 DeleteTextBufferAll(&_iconsole_cmdline); |
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167 SetWindowDirty(w); |
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168 break; |
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169 case WKC_BACKSPACE: case WKC_DELETE: |
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170 if (DeleteTextBufferChar(&_iconsole_cmdline, e->we.keypress.keycode)) { |
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171 IConsoleResetHistoryPos(); |
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172 SetWindowDirty(w); |
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173 } |
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174 break; |
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175 case WKC_LEFT: case WKC_RIGHT: case WKC_END: case WKC_HOME: |
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176 if (MoveTextBufferPos(&_iconsole_cmdline, e->we.keypress.keycode)) { |
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177 IConsoleResetHistoryPos(); |
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178 SetWindowDirty(w); |
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179 } |
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180 break; |
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181 default: |
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182 if (IsValidChar(e->we.keypress.key, CS_ALPHANUMERAL)) { |
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183 iconsole_scroll = ICON_BUFFER; |
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184 InsertTextBufferChar(&_iconsole_cmdline, e->we.keypress.key); |
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185 IConsoleResetHistoryPos(); |
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186 SetWindowDirty(w); |
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187 } else { |
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188 e->we.keypress.cont = true; |
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189 } |
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190 break; |
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191 } |
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192 } |
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193 } |
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194 |
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195 static const Widget _iconsole_window_widgets[] = { |
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196 {WIDGETS_END} |
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197 }; |
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198 |
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199 static const WindowDesc _iconsole_window_desc = { |
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200 0, 0, 2, 2, |
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201 WC_CONSOLE, 0, |
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202 WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, |
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203 _iconsole_window_widgets, |
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204 IConsoleWndProc, |
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205 }; |
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206 |
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207 void IConsoleInit(void) |
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208 { |
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209 extern const char _openttd_revision[]; |
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210 _iconsole_output_file = NULL; |
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211 _icolour_def = 1; |
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212 _icolour_err = 3; |
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213 _icolour_warn = 13; |
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214 _icolour_dbg = 5; |
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215 _icolour_cmd = 2; |
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216 _iconsole_historypos = ICON_HISTORY_SIZE - 1; |
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217 _iconsole_mode = ICONSOLE_CLOSED; |
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218 |
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219 #ifdef ENABLE_NETWORK /* Initialize network only variables */ |
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220 _redirect_console_to_client = 0; |
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221 #endif |
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222 |
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223 memset(_iconsole_history, 0, sizeof(_iconsole_history)); |
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224 memset(_iconsole_buffer, 0, sizeof(_iconsole_buffer)); |
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225 memset(_iconsole_cbuffer, 0, sizeof(_iconsole_cbuffer)); |
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226 _iconsole_cmdline.buf = calloc(ICON_CMDLN_SIZE, sizeof(*_iconsole_cmdline.buf)); // create buffer and zero it |
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227 _iconsole_cmdline.maxlength = ICON_CMDLN_SIZE; |
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228 |
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229 IConsolePrintF(13, "OpenTTD Game Console Revision 7 - %s", _openttd_revision); |
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230 IConsolePrint(12, "------------------------------------"); |
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231 IConsolePrint(12, "use \"help\" for more information"); |
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232 IConsolePrint(12, ""); |
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233 IConsoleStdLibRegister(); |
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234 IConsoleClearCommand(); |
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235 IConsoleHistoryAdd(""); |
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236 } |
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237 |
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238 void IConsoleClearBuffer(void) |
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239 { |
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240 uint i; |
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241 for (i = 0; i <= ICON_BUFFER; i++) { |
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242 free(_iconsole_buffer[i]); |
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243 _iconsole_buffer[i] = NULL; |
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244 } |
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245 } |
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246 |
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247 static void IConsoleClear(void) |
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248 { |
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249 free(_iconsole_cmdline.buf); |
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250 IConsoleClearBuffer(); |
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251 } |
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252 |
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253 static void IConsoleWriteToLogFile(const char *string) |
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254 { |
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255 if (_iconsole_output_file != NULL) { |
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256 // if there is an console output file ... also print it there |
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257 fwrite(string, strlen(string), 1, _iconsole_output_file); |
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258 fwrite("\n", 1, 1, _iconsole_output_file); |
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259 } |
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260 } |
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261 |
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262 bool CloseConsoleLogIfActive(void) |
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263 { |
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264 if (_iconsole_output_file != NULL) { |
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265 IConsolePrintF(_icolour_def, "file output complete"); |
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266 fclose(_iconsole_output_file); |
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267 _iconsole_output_file = NULL; |
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268 return true; |
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269 } |
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270 |
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271 return false; |
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272 } |
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273 |
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274 void IConsoleFree(void) |
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275 { |
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276 IConsoleClear(); |
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277 CloseConsoleLogIfActive(); |
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278 } |
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279 |
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280 void IConsoleResize(Window *w) |
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281 { |
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282 switch (_iconsole_mode) { |
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283 case ICONSOLE_OPENED: |
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284 w->height = _screen.height / 3; |
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285 w->width = _screen.width; |
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286 break; |
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287 case ICONSOLE_FULL: |
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288 w->height = _screen.height - ICON_BOTTOM_BORDERWIDTH; |
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289 w->width = _screen.width; |
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290 break; |
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291 default: return; |
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292 } |
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293 |
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294 MarkWholeScreenDirty(); |
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295 } |
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296 |
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297 void IConsoleSwitch(void) |
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298 { |
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299 switch (_iconsole_mode) { |
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300 case ICONSOLE_CLOSED: { |
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301 Window *w = AllocateWindowDesc(&_iconsole_window_desc); |
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302 w->height = _screen.height / 3; |
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303 w->width = _screen.width; |
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304 _iconsole_mode = ICONSOLE_OPENED; |
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305 SETBIT(_no_scroll, SCROLL_CON); // override cursor arrows; the gamefield will not scroll |
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306 } break; |
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307 case ICONSOLE_OPENED: case ICONSOLE_FULL: |
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308 DeleteWindowById(WC_CONSOLE, 0); |
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309 _iconsole_mode = ICONSOLE_CLOSED; |
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310 CLRBIT(_no_scroll, SCROLL_CON); |
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311 break; |
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312 } |
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313 |
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314 MarkWholeScreenDirty(); |
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315 } |
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316 |
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317 void IConsoleClose(void) {if (_iconsole_mode == ICONSOLE_OPENED) IConsoleSwitch();} |
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318 void IConsoleOpen(void) {if (_iconsole_mode == ICONSOLE_CLOSED) IConsoleSwitch();} |
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319 |
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320 /** |
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321 * Add the entered line into the history so you can look it back |
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322 * scroll, etc. Put it to the beginning as it is the latest text |
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323 * @param cmd Text to be entered into the 'history' |
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324 */ |
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325 static void IConsoleHistoryAdd(const char *cmd) |
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326 { |
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327 free(_iconsole_history[ICON_HISTORY_SIZE - 1]); |
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328 |
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329 memmove(&_iconsole_history[1], &_iconsole_history[0], sizeof(_iconsole_history[0]) * (ICON_HISTORY_SIZE - 1)); |
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330 _iconsole_history[0] = strdup(cmd); |
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331 IConsoleResetHistoryPos(); |
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332 } |
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333 |
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334 /** |
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335 * Navigate Up/Down in the history of typed commands |
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336 * @param direction Go further back in history (+1), go to recently typed commands (-1) |
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337 */ |
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338 static void IConsoleHistoryNavigate(int direction) |
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339 { |
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340 int i = _iconsole_historypos + direction; |
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341 |
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342 // watch out for overflows, just wrap around |
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343 if (i < 0) i = ICON_HISTORY_SIZE - 1; |
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344 if (i >= ICON_HISTORY_SIZE) i = 0; |
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345 |
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346 if (direction > 0) |
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347 if (_iconsole_history[i] == NULL) i = 0; |
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348 |
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349 if (direction < 0) { |
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350 while (i > 0 && _iconsole_history[i] == NULL) i--; |
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351 } |
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352 |
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353 _iconsole_historypos = i; |
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354 IConsoleClearCommand(); |
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355 // copy history to 'command prompt / bash' |
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356 assert(_iconsole_history[i] != NULL && IS_INT_INSIDE(i, 0, ICON_HISTORY_SIZE)); |
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357 ttd_strlcpy(_iconsole_cmdline.buf, _iconsole_history[i], _iconsole_cmdline.maxlength); |
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358 UpdateTextBufferSize(&_iconsole_cmdline); |
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359 } |
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360 |
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361 /** |
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362 * Handle the printing of text entered into the console or redirected there |
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363 * by any other means. Text can be redirected to other players in a network game |
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364 * as well as to a logfile. If the network server is a dedicated server, all activities |
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365 * are also logged. All lines to print are added to a temporary buffer which can be |
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366 * used as a history to print them onscreen |
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367 * @param color_code the colour of the command. Red in case of errors, etc. |
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368 * @param string the message entered or output on the console (notice, error, etc.) |
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369 */ |
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370 void IConsolePrint(uint16 color_code, const char *string) |
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371 { |
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372 char *str; |
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373 #ifdef ENABLE_NETWORK |
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374 if (_redirect_console_to_client != 0) { |
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375 /* Redirect the string to the client */ |
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376 SEND_COMMAND(PACKET_SERVER_RCON)(NetworkFindClientStateFromIndex(_redirect_console_to_client), color_code, string); |
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377 return; |
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378 } |
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379 #endif |
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380 |
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381 /* Create a copy of the string, strip if of colours and invalid |
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382 * characters and (when applicable) assign it to the console buffer */ |
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383 str = strdup(string); |
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384 str_strip_colours(str); |
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385 str_validate(str); |
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386 |
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387 if (_network_dedicated) { |
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388 printf("%s\n", str); |
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389 IConsoleWriteToLogFile(str); |
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390 free(str); // free duplicated string since it's not used anymore |
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391 return; |
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392 } |
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393 |
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394 /* move up all the strings in the buffer one place and do the same for colour |
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395 * to accomodate for the new command/message */ |
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396 free(_iconsole_buffer[0]); |
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397 memmove(&_iconsole_buffer[0], &_iconsole_buffer[1], sizeof(_iconsole_buffer[0]) * ICON_BUFFER); |
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398 _iconsole_buffer[ICON_BUFFER] = str; |
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399 |
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400 memmove(&_iconsole_cbuffer[0], &_iconsole_cbuffer[1], sizeof(_iconsole_cbuffer[0]) * ICON_BUFFER); |
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401 _iconsole_cbuffer[ICON_BUFFER] = color_code; |
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402 |
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403 IConsoleWriteToLogFile(_iconsole_buffer[ICON_BUFFER]); |
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404 |
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405 SetWindowDirty(FindWindowById(WC_CONSOLE, 0)); |
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406 } |
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407 |
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408 /** |
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409 * Handle the printing of text entered into the console or redirected there |
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410 * by any other means. Uses printf() style format, for more information look |
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411 * at @IConsolePrint() |
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412 */ |
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413 void CDECL IConsolePrintF(uint16 color_code, const char *s, ...) |
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414 { |
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415 va_list va; |
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416 char buf[ICON_MAX_STREAMSIZE]; |
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417 |
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418 va_start(va, s); |
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419 vsnprintf(buf, sizeof(buf), s, va); |
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420 va_end(va); |
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421 |
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422 IConsolePrint(color_code, buf); |
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423 } |
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424 |
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425 /** |
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426 * It is possible to print debugging information to the console, |
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427 * which is achieved by using this function. Can only be used by |
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428 * @debug() in debug.c. You need at least a level 2 (developer) for debugging |
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429 * messages to show up |
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430 * @param dbg debugging category |
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431 * @param string debugging message |
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432 */ |
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433 void IConsoleDebug(const char *dbg, const char *string) |
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434 { |
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435 if (_stdlib_developer > 1) |
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436 IConsolePrintF(_icolour_dbg, "dbg: [%s] %s", dbg, string); |
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437 } |
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438 |
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439 /** |
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440 * It is possible to print warnings to the console. These are mostly |
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441 * errors or mishaps, but non-fatal. You need at least a level 1 (developer) for |
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442 * debugging messages to show up |
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443 */ |
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444 void IConsoleWarning(const char *string) |
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445 { |
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446 if (_stdlib_developer > 0) |
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447 IConsolePrintF(_icolour_warn, "WARNING: %s", string); |
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448 } |
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449 |
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450 /** |
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451 * It is possible to print error information to the console. This can include |
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452 * game errors, or errors in general you would want the user to notice |
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453 */ |
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454 void IConsoleError(const char *string) |
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455 { |
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456 IConsolePrintF(_icolour_err, "ERROR: %s", string); |
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457 } |
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458 |
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459 /** |
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460 * Change a string into its number representation. Supports |
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461 * decimal and hexadecimal numbers as well as 'on'/'off' 'true'/'false' |
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462 * @param *value the variable a successfull conversion will be put in |
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463 * @param *arg the string to be converted |
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464 * @return Return true on success or false on failure |
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465 */ |
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466 bool GetArgumentInteger(uint32 *value, const char *arg) |
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467 { |
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468 char *endptr; |
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469 |
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470 if (strcmp(arg, "on") == 0 || strcmp(arg, "true") == 0) { |
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471 *value = 1; |
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472 return true; |
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473 } |
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474 if (strcmp(arg, "off") == 0 || strcmp(arg, "false") == 0) { |
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475 *value = 0; |
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476 return true; |
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477 } |
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478 |
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479 *value = strtoul(arg, &endptr, 0); |
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480 return arg != endptr; |
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481 } |
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482 |
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483 // * ************************* * // |
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484 // * hooking code * // |
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485 // * ************************* * // |
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486 /** |
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487 * General internal hooking code that is the same for both commands and variables |
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488 * @param hooks @IConsoleHooks structure that will be set according to |
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489 * @param type type access trigger |
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490 * @param proc function called when the hook criteria is met |
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491 */ |
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492 static void IConsoleHookAdd(IConsoleHooks *hooks, IConsoleHookTypes type, IConsoleHook *proc) |
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493 { |
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494 if (hooks == NULL || proc == NULL) return; |
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495 |
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496 switch (type) { |
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497 case ICONSOLE_HOOK_ACCESS: |
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498 hooks->access = proc; |
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499 break; |
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500 case ICONSOLE_HOOK_PRE_ACTION: |
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501 hooks->pre = proc; |
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502 break; |
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503 case ICONSOLE_HOOK_POST_ACTION: |
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504 hooks->post = proc; |
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505 break; |
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506 default: NOT_REACHED(); |
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507 } |
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508 } |
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509 |
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510 /** |
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511 * Handle any special hook triggers. If the hook type is met check if |
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512 * there is a function associated with that and if so, execute it |
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513 * @param hooks @IConsoleHooks structure that will be checked |
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514 * @param type type of hook, trigger that needs to be activated |
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515 * @return true on a successfull execution of the hook command or if there |
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516 * is no hook/trigger present at all. False otherwise |
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517 */ |
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518 static bool IConsoleHookHandle(const IConsoleHooks *hooks, IConsoleHookTypes type) |
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519 { |
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520 IConsoleHook *proc = NULL; |
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521 if (hooks == NULL) return false; |
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522 |
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523 switch (type) { |
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524 case ICONSOLE_HOOK_ACCESS: |
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525 proc = hooks->access; |
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526 break; |
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527 case ICONSOLE_HOOK_PRE_ACTION: |
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528 proc = hooks->pre; |
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529 break; |
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530 case ICONSOLE_HOOK_POST_ACTION: |
|
531 proc = hooks->post; |
|
532 break; |
|
533 default: NOT_REACHED(); |
|
534 } |
|
535 |
|
536 return (proc == NULL) ? true : proc(); |
|
537 } |
|
538 |
|
539 /** |
|
540 * Add a hook to a command that will be triggered at certain points |
|
541 * @param name name of the command that the hook is added to |
|
542 * @param type type of hook that is added (ACCESS, BEFORE and AFTER change) |
|
543 * @param proc function called when the hook criteria is met |
|
544 */ |
|
545 void IConsoleCmdHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *proc) |
|
546 { |
|
547 IConsoleCmd *cmd = IConsoleCmdGet(name); |
|
548 if (cmd == NULL) return; |
|
549 IConsoleHookAdd(&cmd->hook, type, proc); |
|
550 } |
|
551 |
|
552 /** |
|
553 * Add a hook to a variable that will be triggered at certain points |
|
554 * @param name name of the variable that the hook is added to |
|
555 * @param type type of hook that is added (ACCESS, BEFORE and AFTER change) |
|
556 * @param proc function called when the hook criteria is met |
|
557 */ |
|
558 void IConsoleVarHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *proc) |
|
559 { |
|
560 IConsoleVar *var = IConsoleVarGet(name); |
|
561 if (var == NULL) return; |
|
562 IConsoleHookAdd(&var->hook, type, proc); |
|
563 } |
|
564 |
|
565 /** |
|
566 * Perhaps ugly macro, but this saves us the trouble of writing the same function |
|
567 * three types, just with different variables. Yes, templates would be handy. It was |
|
568 * either this define or an even more ugly void* magic function |
|
569 */ |
|
570 #define IConsoleAddSorted(_base, item_new, IConsoleType, type) \ |
|
571 { \ |
|
572 IConsoleType *item, *item_before; \ |
|
573 /* first command */ \ |
|
574 if (_base == NULL) { \ |
|
575 _base = item_new; \ |
|
576 return; \ |
|
577 } \ |
|
578 \ |
|
579 item_before = NULL; \ |
|
580 item = _base; \ |
|
581 \ |
|
582 /* BEGIN - Alphabetically insert the commands into the linked list */ \ |
|
583 while (item != NULL) { \ |
|
584 int i = strcmp(item->name, item_new->name); \ |
|
585 if (i == 0) { \ |
|
586 IConsoleError(type " with this name already exists; insertion aborted"); \ |
|
587 free(item_new); \ |
|
588 return; \ |
|
589 } \ |
|
590 \ |
|
591 if (i > 0) break; /* insert at this position */ \ |
|
592 \ |
|
593 item_before = item; \ |
|
594 item = item->next; \ |
|
595 } \ |
|
596 \ |
|
597 if (item_before == NULL) { \ |
|
598 _base = item_new; \ |
|
599 } else { \ |
|
600 item_before->next = item_new; \ |
|
601 } \ |
|
602 \ |
|
603 item_new->next = item; \ |
|
604 /* END - Alphabetical insert */ \ |
|
605 } |
|
606 |
|
607 /** |
|
608 * Register a new command to be used in the console |
|
609 * @param name name of the command that will be used |
|
610 * @param proc function that will be called upon execution of command |
|
611 */ |
|
612 void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc) |
|
613 { |
|
614 char *new_cmd = strdup(name); |
|
615 IConsoleCmd *item_new = malloc(sizeof(IConsoleCmd)); |
|
616 |
|
617 item_new->next = NULL; |
|
618 item_new->proc = proc; |
|
619 item_new->name = new_cmd; |
|
620 |
|
621 item_new->hook.access = NULL; |
|
622 item_new->hook.pre = NULL; |
|
623 item_new->hook.post = NULL; |
|
624 |
|
625 IConsoleAddSorted(_iconsole_cmds, item_new, IConsoleCmd, "a command"); |
|
626 } |
|
627 |
|
628 /** |
|
629 * Find the command pointed to by its string |
|
630 * @param name command to be found |
|
631 * @return return Cmdstruct of the found command, or NULL on failure |
|
632 */ |
|
633 IConsoleCmd *IConsoleCmdGet(const char *name) |
|
634 { |
|
635 IConsoleCmd *item; |
|
636 |
|
637 for (item = _iconsole_cmds; item != NULL; item = item->next) { |
|
638 if (strcmp(item->name, name) == 0) return item; |
|
639 } |
|
640 return NULL; |
|
641 } |
|
642 |
|
643 /** |
|
644 * Register a an alias for an already existing command in the console |
|
645 * @param name name of the alias that will be used |
|
646 * @param cmd name of the command that 'name' will be alias of |
|
647 */ |
|
648 void IConsoleAliasRegister(const char *name, const char *cmd) |
|
649 { |
|
650 char *new_alias = strdup(name); |
|
651 char *cmd_aliased = strdup(cmd); |
|
652 IConsoleAlias *item_new = malloc(sizeof(IConsoleAlias)); |
|
653 |
|
654 item_new->next = NULL; |
|
655 item_new->cmdline = cmd_aliased; |
|
656 item_new->name = new_alias; |
|
657 |
|
658 IConsoleAddSorted(_iconsole_aliases, item_new, IConsoleAlias, "an alias"); |
|
659 } |
|
660 |
|
661 /** |
|
662 * Find the alias pointed to by its string |
|
663 * @param name alias to be found |
|
664 * @return return Aliasstruct of the found alias, or NULL on failure |
|
665 */ |
|
666 IConsoleAlias *IConsoleAliasGet(const char *name) |
|
667 { |
|
668 IConsoleAlias* item; |
|
669 |
|
670 for (item = _iconsole_aliases; item != NULL; item = item->next) { |
|
671 if (strcmp(item->name, name) == 0) return item; |
|
672 } |
|
673 |
|
674 return NULL; |
|
675 } |
|
676 |
|
677 /** copy in an argument into the aliasstream */ |
|
678 static inline int IConsoleCopyInParams(char *dst, const char *src, uint bufpos) |
|
679 { |
|
680 int len = min(ICON_MAX_STREAMSIZE - bufpos, (uint)strlen(src)); |
|
681 strncpy(dst, src, len); |
|
682 |
|
683 return len; |
|
684 } |
|
685 |
|
686 /** |
|
687 * An alias is just another name for a command, or for more commands |
|
688 * Execute it as well. |
|
689 * @param *alias is the alias of the command |
|
690 * @param tokencount the number of parameters passed |
|
691 * @param *tokens are the parameters given to the original command (0 is the first param) |
|
692 */ |
|
693 static void IConsoleAliasExec(const IConsoleAlias *alias, byte tokencount, char *tokens[ICON_TOKEN_COUNT]) |
|
694 { |
|
695 const char *cmdptr; |
|
696 char *aliases[ICON_MAX_ALIAS_LINES], aliasstream[ICON_MAX_STREAMSIZE]; |
|
697 uint i; |
|
698 uint a_index, astream_i; |
|
699 |
|
700 memset(&aliases, 0, sizeof(aliases)); |
|
701 memset(&aliasstream, 0, sizeof(aliasstream)); |
|
702 |
|
703 if (_stdlib_con_developer) |
|
704 IConsolePrintF(_icolour_dbg, "condbg: requested command is an alias; parsing..."); |
|
705 |
|
706 aliases[0] = aliasstream; |
|
707 for (cmdptr = alias->cmdline, a_index = 0, astream_i = 0; *cmdptr != '\0'; cmdptr++) { |
|
708 if (a_index >= lengthof(aliases) || astream_i >= lengthof(aliasstream)) break; |
|
709 |
|
710 switch (*cmdptr) { |
|
711 case '\'': /* ' will double for "" */ |
|
712 aliasstream[astream_i++] = '"'; |
|
713 break; |
|
714 case ';': /* Cmd seperator, start new command */ |
|
715 aliasstream[astream_i] = '\0'; |
|
716 aliases[++a_index] = &aliasstream[++astream_i]; |
|
717 cmdptr++; |
|
718 break; |
|
719 case '%': /* Some or all parameters */ |
|
720 cmdptr++; |
|
721 switch (*cmdptr) { |
|
722 case '+': { /* All parameters seperated: "[param 1]" "[param 2]" */ |
|
723 for (i = 0; i != tokencount; i++) { |
|
724 aliasstream[astream_i++] = '"'; |
|
725 astream_i += IConsoleCopyInParams(&aliasstream[astream_i], tokens[i], astream_i); |
|
726 aliasstream[astream_i++] = '"'; |
|
727 aliasstream[astream_i++] = ' '; |
|
728 } |
|
729 } break; |
|
730 case '!': { /* Merge the parameters to one: "[param 1] [param 2] [param 3...]" */ |
|
731 aliasstream[astream_i++] = '"'; |
|
732 for (i = 0; i != tokencount; i++) { |
|
733 astream_i += IConsoleCopyInParams(&aliasstream[astream_i], tokens[i], astream_i); |
|
734 aliasstream[astream_i++] = ' '; |
|
735 } |
|
736 aliasstream[astream_i++] = '"'; |
|
737 |
|
738 } break; |
|
739 default: { /* One specific parameter: %A = [param 1] %B = [param 2] ... */ |
|
740 int param = *cmdptr - 'A'; |
|
741 |
|
742 if (param < 0 || param >= tokencount) { |
|
743 IConsoleError("too many or wrong amount of parameters passed to alias, aborting"); |
|
744 IConsolePrintF(_icolour_warn, "Usage of alias '%s': %s", alias->name, alias->cmdline); |
|
745 return; |
|
746 } |
|
747 |
|
748 aliasstream[astream_i++] = '"'; |
|
749 astream_i += IConsoleCopyInParams(&aliasstream[astream_i], tokens[param], astream_i); |
|
750 aliasstream[astream_i++] = '"'; |
|
751 } break; |
|
752 } break; |
|
753 |
|
754 default: |
|
755 aliasstream[astream_i++] = *cmdptr; |
|
756 break; |
|
757 } |
|
758 } |
|
759 |
|
760 for (i = 0; i <= a_index; i++) IConsoleCmdExec(aliases[i]); // execute each alias in turn |
|
761 } |
|
762 |
|
763 /** |
|
764 * Special function for adding string-type variables. They in addition |
|
765 * also need a 'size' value saying how long their string buffer is. |
|
766 * @param size the length of the string buffer |
|
767 * For more information see @IConsoleVarRegister() |
|
768 */ |
|
769 void IConsoleVarStringRegister(const char *name, void *addr, uint32 size, const char *help) |
|
770 { |
|
771 IConsoleVar *var; |
|
772 IConsoleVarRegister(name, addr, ICONSOLE_VAR_STRING, help); |
|
773 var = IConsoleVarGet(name); |
|
774 var->size = size; |
|
775 } |
|
776 |
|
777 /** |
|
778 * Register a new variable to be used in the console |
|
779 * @param name name of the variable that will be used |
|
780 * @param addr memory location the variable will point to |
|
781 * @param help the help string shown for the variable |
|
782 * @param type the type of the variable (simple atomic) so we know which values it can get |
|
783 */ |
|
784 void IConsoleVarRegister(const char *name, void *addr, IConsoleVarTypes type, const char *help) |
|
785 { |
|
786 char *new_cmd = strdup(name); |
|
787 IConsoleVar *item_new = malloc(sizeof(IConsoleVar)); |
|
788 |
|
789 item_new->help = (help != NULL) ? strdup(help) : NULL; |
|
790 |
|
791 item_new->next = NULL; |
|
792 item_new->name = new_cmd; |
|
793 item_new->addr = addr; |
|
794 item_new->proc = NULL; |
|
795 item_new->type = type; |
|
796 |
|
797 item_new->hook.access = NULL; |
|
798 item_new->hook.pre = NULL; |
|
799 item_new->hook.post = NULL; |
|
800 |
|
801 IConsoleAddSorted(_iconsole_vars, item_new, IConsoleVar, "a variable"); |
|
802 } |
|
803 |
|
804 /** |
|
805 * Find the variable pointed to by its string |
|
806 * @param name variable to be found |
|
807 * @return return Varstruct of the found variable, or NULL on failure |
|
808 */ |
|
809 IConsoleVar *IConsoleVarGet(const char *name) |
|
810 { |
|
811 IConsoleVar *item; |
|
812 for (item = _iconsole_vars; item != NULL; item = item->next) { |
|
813 if (strcmp(item->name, name) == 0) return item; |
|
814 } |
|
815 |
|
816 return NULL; |
|
817 } |
|
818 |
|
819 /** |
|
820 * Set a new value to a console variable |
|
821 * @param *var the variable being set/changed |
|
822 * @param value the new value given to the variable, cast properly |
|
823 */ |
|
824 static void IConsoleVarSetValue(const IConsoleVar *var, uint32 value) |
|
825 { |
|
826 IConsoleHookHandle(&var->hook, ICONSOLE_HOOK_PRE_ACTION); |
|
827 switch (var->type) { |
|
828 case ICONSOLE_VAR_BOOLEAN: |
|
829 *(bool*)var->addr = (value != 0); |
|
830 break; |
|
831 case ICONSOLE_VAR_BYTE: |
|
832 *(byte*)var->addr = (byte)value; |
|
833 break; |
|
834 case ICONSOLE_VAR_UINT16: |
|
835 *(uint16*)var->addr = (uint16)value; |
|
836 break; |
|
837 case ICONSOLE_VAR_INT16: |
|
838 *(int16*)var->addr = (int16)value; |
|
839 break; |
|
840 case ICONSOLE_VAR_UINT32: |
|
841 *(uint32*)var->addr = (uint32)value; |
|
842 break; |
|
843 case ICONSOLE_VAR_INT32: |
|
844 *(int32*)var->addr = (int32)value; |
|
845 break; |
|
846 default: NOT_REACHED(); |
|
847 } |
|
848 |
|
849 IConsoleHookHandle(&var->hook, ICONSOLE_HOOK_POST_ACTION); |
|
850 IConsoleVarPrintSetValue(var); |
|
851 } |
|
852 |
|
853 /** |
|
854 * Set a new value to a string-type variable. Basically this |
|
855 * means to copy the new value over to the container. |
|
856 * @param *var the variable in question |
|
857 * @param *value the new value |
|
858 */ |
|
859 static void IConsoleVarSetStringvalue(const IConsoleVar *var, const char *value) |
|
860 { |
|
861 if (var->type != ICONSOLE_VAR_STRING || var->addr == NULL) return; |
|
862 |
|
863 IConsoleHookHandle(&var->hook, ICONSOLE_HOOK_PRE_ACTION); |
|
864 ttd_strlcpy(var->addr, value, var->size); |
|
865 IConsoleHookHandle(&var->hook, ICONSOLE_HOOK_POST_ACTION); |
|
866 IConsoleVarPrintSetValue(var); // print out the new value, giving feedback |
|
867 return; |
|
868 } |
|
869 |
|
870 /** |
|
871 * Query the current value of a variable and return it |
|
872 * @param *var the variable queried |
|
873 * @return current value of the variable |
|
874 */ |
|
875 static uint32 IConsoleVarGetValue(const IConsoleVar *var) |
|
876 { |
|
877 uint32 result = 0; |
|
878 |
|
879 switch (var->type) { |
|
880 case ICONSOLE_VAR_BOOLEAN: |
|
881 result = *(bool*)var->addr; |
|
882 break; |
|
883 case ICONSOLE_VAR_BYTE: |
|
884 result = *(byte*)var->addr; |
|
885 break; |
|
886 case ICONSOLE_VAR_UINT16: |
|
887 result = *(uint16*)var->addr; |
|
888 break; |
|
889 case ICONSOLE_VAR_INT16: |
|
890 result = *(int16*)var->addr; |
|
891 break; |
|
892 case ICONSOLE_VAR_UINT32: |
|
893 result = *(uint32*)var->addr; |
|
894 break; |
|
895 case ICONSOLE_VAR_INT32: |
|
896 result = *(int32*)var->addr; |
|
897 break; |
|
898 default: NOT_REACHED(); |
|
899 } |
|
900 return result; |
|
901 } |
|
902 |
|
903 /** |
|
904 * Get the value of the variable and put it into a printable |
|
905 * string form so we can use it for printing |
|
906 */ |
|
907 static char *IConsoleVarGetStringValue(const IConsoleVar *var) |
|
908 { |
|
909 static char tempres[50]; |
|
910 char *value = tempres; |
|
911 |
|
912 switch (var->type) { |
|
913 case ICONSOLE_VAR_BOOLEAN: |
|
914 snprintf(tempres, sizeof(tempres), "%s", (*(bool*)var->addr) ? "on" : "off"); |
|
915 break; |
|
916 case ICONSOLE_VAR_BYTE: |
|
917 snprintf(tempres, sizeof(tempres), "%u", *(byte*)var->addr); |
|
918 break; |
|
919 case ICONSOLE_VAR_UINT16: |
|
920 snprintf(tempres, sizeof(tempres), "%u", *(uint16*)var->addr); |
|
921 break; |
|
922 case ICONSOLE_VAR_UINT32: |
|
923 snprintf(tempres, sizeof(tempres), "%u", *(uint32*)var->addr); |
|
924 break; |
|
925 case ICONSOLE_VAR_INT16: |
|
926 snprintf(tempres, sizeof(tempres), "%i", *(int16*)var->addr); |
|
927 break; |
|
928 case ICONSOLE_VAR_INT32: |
|
929 snprintf(tempres, sizeof(tempres), "%i", *(int32*)var->addr); |
|
930 break; |
|
931 case ICONSOLE_VAR_STRING: |
|
932 value = (char*)var->addr; |
|
933 break; |
|
934 default: NOT_REACHED(); |
|
935 } |
|
936 |
|
937 return value; |
|
938 } |
|
939 |
|
940 /** |
|
941 * Print out the value of the variable when asked |
|
942 */ |
|
943 void IConsoleVarPrintGetValue(const IConsoleVar *var) |
|
944 { |
|
945 char *value; |
|
946 /* Some variables need really specific handling, handle this in its |
|
947 * callback function */ |
|
948 if (var->proc != NULL) { |
|
949 var->proc(0, NULL); |
|
950 return; |
|
951 } |
|
952 |
|
953 value = IConsoleVarGetStringValue(var); |
|
954 IConsolePrintF(_icolour_warn, "Current value for '%s' is: %s", var->name, value); |
|
955 } |
|
956 |
|
957 /** |
|
958 * Print out the value of the variable after it has been assigned |
|
959 * a new value, thus giving us feedback on the action |
|
960 */ |
|
961 void IConsoleVarPrintSetValue(const IConsoleVar *var) |
|
962 { |
|
963 char *value = IConsoleVarGetStringValue(var); |
|
964 IConsolePrintF(_icolour_warn, "'%s' changed to: %s", var->name, value); |
|
965 } |
|
966 |
|
967 /** |
|
968 * Execute a variable command. Without any parameters, print out its value |
|
969 * with parameters it assigns a new value to the variable |
|
970 * @param *var the variable that we will be querying/changing |
|
971 * @param tokencount how many additional parameters have been given to the commandline |
|
972 * @param *token the actual parameters the variable was called with |
|
973 */ |
|
974 void IConsoleVarExec(const IConsoleVar *var, byte tokencount, char *token[ICON_TOKEN_COUNT]) |
|
975 { |
|
976 const char *tokenptr = token[0]; |
|
977 byte t_index = tokencount; |
|
978 uint32 value; |
|
979 |
|
980 if (_stdlib_con_developer) |
|
981 IConsolePrintF(_icolour_dbg, "condbg: requested command is a variable"); |
|
982 |
|
983 if (tokencount == 0) { /* Just print out value */ |
|
984 IConsoleVarPrintGetValue(var); |
|
985 return; |
|
986 } |
|
987 |
|
988 /* Use of assignment sign is not mandatory but supported, so just 'ignore it appropiately' */ |
|
989 if (strcmp(tokenptr, "=") == 0) tokencount--; |
|
990 |
|
991 if (tokencount == 1) { |
|
992 /* Some variables need really special handling, handle it in their callback procedure */ |
|
993 if (var->proc != NULL) { |
|
994 var->proc(tokencount, &token[t_index - tokencount]); // set the new value |
|
995 return; |
|
996 } |
|
997 /* Strings need special processing. No need to convert the argument to |
|
998 * an integer value, just copy over the argument on a one-by-one basis */ |
|
999 if (var->type == ICONSOLE_VAR_STRING) { |
|
1000 IConsoleVarSetStringvalue(var, token[t_index - tokencount]); |
|
1001 return; |
|
1002 } else if (GetArgumentInteger(&value, token[t_index - tokencount])) { |
|
1003 IConsoleVarSetValue(var, value); |
|
1004 return; |
|
1005 } |
|
1006 |
|
1007 /* Increase or decrease the value by one. This of course can only happen to 'number' types */ |
|
1008 if (strcmp(tokenptr, "++") == 0 && var->type != ICONSOLE_VAR_STRING) { |
|
1009 IConsoleVarSetValue(var, IConsoleVarGetValue(var) + 1); |
|
1010 return; |
|
1011 } |
|
1012 |
|
1013 if (strcmp(tokenptr, "--") == 0 && var->type != ICONSOLE_VAR_STRING) { |
|
1014 IConsoleVarSetValue(var, IConsoleVarGetValue(var) - 1); |
|
1015 return; |
|
1016 } |
|
1017 } |
|
1018 |
|
1019 IConsoleError("invalid variable assignment"); |
|
1020 } |
|
1021 |
|
1022 /** |
|
1023 * Add a callback function to the variable. Some variables need |
|
1024 * very special processing, which can only be done with custom code |
|
1025 * @param name name of the variable the callback function is added to |
|
1026 * @param proc the function called |
|
1027 */ |
|
1028 void IConsoleVarProcAdd(const char *name, IConsoleCmdProc *proc) |
|
1029 { |
|
1030 IConsoleVar *var = IConsoleVarGet(name); |
|
1031 if (var == NULL) return; |
|
1032 var->proc = proc; |
|
1033 } |
|
1034 |
|
1035 /** |
|
1036 * Execute a given command passed to us. First chop it up into |
|
1037 * individual tokens (seperated by spaces), then execute it if possible |
|
1038 * @param cmdstr string to be parsed and executed |
|
1039 */ |
|
1040 void IConsoleCmdExec(const char *cmdstr) |
|
1041 { |
|
1042 IConsoleCmd *cmd = NULL; |
|
1043 IConsoleAlias *alias = NULL; |
|
1044 IConsoleVar *var = NULL; |
|
1045 |
|
1046 const char *cmdptr; |
|
1047 char *tokens[ICON_TOKEN_COUNT], tokenstream[ICON_MAX_STREAMSIZE]; |
|
1048 uint t_index, tstream_i; |
|
1049 |
|
1050 bool longtoken = false; |
|
1051 bool foundtoken = false; |
|
1052 |
|
1053 if (cmdstr[0] == '#') return; // comments |
|
1054 |
|
1055 for (cmdptr = cmdstr; *cmdptr != '\0'; cmdptr++) { |
|
1056 if (!IsValidChar(*cmdptr, CS_ALPHANUMERAL)) { |
|
1057 IConsoleError("command contains malformed characters, aborting"); |
|
1058 IConsolePrintF(_icolour_err, "ERROR: command was: '%s'", cmdstr); |
|
1059 return; |
|
1060 } |
|
1061 } |
|
1062 |
|
1063 if (_stdlib_con_developer) |
|
1064 IConsolePrintF(_icolour_dbg, "condbg: executing cmdline: '%s'", cmdstr); |
|
1065 |
|
1066 memset(&tokens, 0, sizeof(tokens)); |
|
1067 memset(&tokenstream, 0, sizeof(tokenstream)); |
|
1068 |
|
1069 /* 1. Split up commandline into tokens, seperated by spaces, commands |
|
1070 * enclosed in "" are taken as one token. We can only go as far as the amount |
|
1071 * of characters in our stream or the max amount of tokens we can handle */ |
|
1072 for (cmdptr = cmdstr, t_index = 0, tstream_i = 0; *cmdptr != '\0'; cmdptr++) { |
|
1073 if (t_index >= lengthof(tokens) || tstream_i >= lengthof(tokenstream)) break; |
|
1074 |
|
1075 switch (*cmdptr) { |
|
1076 case ' ': /* Token seperator */ |
|
1077 if (!foundtoken) break; |
|
1078 |
|
1079 if (longtoken) { |
|
1080 tokenstream[tstream_i] = *cmdptr; |
|
1081 } else { |
|
1082 tokenstream[tstream_i] = '\0'; |
|
1083 foundtoken = false; |
|
1084 } |
|
1085 |
|
1086 tstream_i++; |
|
1087 break; |
|
1088 case '"': /* Tokens enclosed in "" are one token */ |
|
1089 longtoken = !longtoken; |
|
1090 break; |
|
1091 case '\\': /* Escape character for "" */ |
|
1092 if (cmdptr[1] == '"' && tstream_i + 1 < lengthof(tokenstream)) { |
|
1093 tokenstream[tstream_i++] = *++cmdptr; |
|
1094 break; |
|
1095 } |
|
1096 /* fallthrough */ |
|
1097 default: /* Normal character */ |
|
1098 tokenstream[tstream_i++] = *cmdptr; |
|
1099 |
|
1100 if (!foundtoken) { |
|
1101 tokens[t_index++] = &tokenstream[tstream_i - 1]; |
|
1102 foundtoken = true; |
|
1103 } |
|
1104 break; |
|
1105 } |
|
1106 } |
|
1107 |
|
1108 if (_stdlib_con_developer) { |
|
1109 uint i; |
|
1110 |
|
1111 for (i = 0; tokens[i] != NULL; i++) { |
|
1112 IConsolePrintF(_icolour_dbg, "condbg: token %d is: '%s'", i, tokens[i]); |
|
1113 } |
|
1114 } |
|
1115 |
|
1116 if (tokens[0] == '\0') return; // don't execute empty commands |
|
1117 /* 2. Determine type of command (cmd, alias or variable) and execute |
|
1118 * First try commands, then aliases, and finally variables. Execute |
|
1119 * the found action taking into account its hooking code |
|
1120 */ |
|
1121 cmd = IConsoleCmdGet(tokens[0]); |
|
1122 if (cmd != NULL) { |
|
1123 if (IConsoleHookHandle(&cmd->hook, ICONSOLE_HOOK_ACCESS)) { |
|
1124 IConsoleHookHandle(&cmd->hook, ICONSOLE_HOOK_PRE_ACTION); |
|
1125 if (cmd->proc(t_index, tokens)) { // index started with 0 |
|
1126 IConsoleHookHandle(&cmd->hook, ICONSOLE_HOOK_POST_ACTION); |
|
1127 } else { |
|
1128 cmd->proc(0, NULL); // if command failed, give help |
|
1129 } |
|
1130 } |
|
1131 return; |
|
1132 } |
|
1133 |
|
1134 t_index--; // ignore the variable-name for comfort for both aliases and variaables |
|
1135 alias = IConsoleAliasGet(tokens[0]); |
|
1136 if (alias != NULL) { |
|
1137 IConsoleAliasExec(alias, t_index, &tokens[1]); |
|
1138 return; |
|
1139 } |
|
1140 |
|
1141 var = IConsoleVarGet(tokens[0]); |
|
1142 if (var != NULL) { |
|
1143 if (IConsoleHookHandle(&var->hook, ICONSOLE_HOOK_ACCESS)) { |
|
1144 IConsoleVarExec(var, t_index, &tokens[1]); |
|
1145 } |
|
1146 return; |
|
1147 } |
|
1148 |
|
1149 IConsoleError("command or variable not found"); |
|
1150 } |