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1 /* $Id$ */ |
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2 |
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3 #include "stdafx.h" |
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4 #include "openttd.h" |
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5 |
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6 #include "command.h" |
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7 #include "functions.h" |
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8 #include "gfx.h" |
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9 #include "map.h" |
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10 #include "order.h" |
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11 #include "rail_map.h" |
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12 #include "bridge_map.h" |
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13 #include "saveload.h" |
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14 #include "station.h" |
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15 #include "tile.h" |
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16 #include "town.h" |
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17 #include "waypoint.h" |
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18 #include "variables.h" |
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19 #include "table/strings.h" |
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20 #include "vehicle.h" |
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21 #include "yapf/yapf.h" |
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22 #include "date.h" |
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23 |
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24 enum { |
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25 MAX_WAYPOINTS_PER_TOWN = 64, |
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26 }; |
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27 |
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28 /** |
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29 * Called if a new block is added to the waypoint-pool |
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30 */ |
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31 static void WaypointPoolNewBlock(uint start_item) |
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32 { |
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33 Waypoint *wp; |
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34 |
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35 /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. |
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36 * TODO - This is just a temporary stage, this will be removed. */ |
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37 for (wp = GetWaypoint(start_item); wp != NULL; wp = (wp->index + 1U < GetWaypointPoolSize()) ? GetWaypoint(wp->index + 1U) : NULL) wp->index = start_item++; |
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38 } |
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39 |
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40 DEFINE_OLD_POOL(Waypoint, Waypoint, WaypointPoolNewBlock, NULL) |
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41 |
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42 /* Create a new waypoint */ |
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43 static Waypoint* AllocateWaypoint(void) |
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44 { |
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45 Waypoint *wp; |
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46 |
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47 /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. |
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48 * TODO - This is just a temporary stage, this will be removed. */ |
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49 for (wp = GetWaypoint(0); wp != NULL; wp = (wp->index + 1U < GetWaypointPoolSize()) ? GetWaypoint(wp->index + 1U) : NULL) { |
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50 if (!IsValidWaypoint(wp)) { |
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51 uint index = wp->index; |
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52 |
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53 memset(wp, 0, sizeof(*wp)); |
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54 wp->index = index; |
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55 |
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56 return wp; |
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57 } |
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58 } |
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59 |
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60 /* Check if we can add a block to the pool */ |
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61 if (AddBlockToPool(&_Waypoint_pool)) return AllocateWaypoint(); |
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62 |
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63 return NULL; |
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64 } |
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65 |
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66 /* Update the sign for the waypoint */ |
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67 static void UpdateWaypointSign(Waypoint* wp) |
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68 { |
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69 Point pt = RemapCoords2(TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE); |
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70 SetDParam(0, wp->index); |
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71 UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT); |
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72 } |
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73 |
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74 /* Redraw the sign of a waypoint */ |
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75 static void RedrawWaypointSign(const Waypoint* wp) |
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76 { |
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77 MarkAllViewportsDirty( |
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78 wp->sign.left - 6, |
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79 wp->sign.top, |
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80 wp->sign.left + (wp->sign.width_1 << 2) + 12, |
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81 wp->sign.top + 48); |
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82 } |
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83 |
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84 /* Update all signs */ |
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85 void UpdateAllWaypointSigns(void) |
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86 { |
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87 Waypoint *wp; |
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88 |
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89 FOR_ALL_WAYPOINTS(wp) { |
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90 UpdateWaypointSign(wp); |
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91 } |
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92 } |
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93 |
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94 /* Internal handler to delete a waypoint */ |
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95 void DestroyWaypoint(Waypoint *wp) |
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96 { |
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97 RemoveOrderFromAllVehicles(OT_GOTO_WAYPOINT, wp->index); |
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98 |
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99 if (wp->string != STR_NULL) DeleteName(wp->string); |
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100 |
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101 RedrawWaypointSign(wp); |
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102 } |
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103 |
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104 /* Set the default name for a waypoint */ |
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105 static void MakeDefaultWaypointName(Waypoint* wp) |
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106 { |
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107 Waypoint *local_wp; |
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108 bool used_waypoint[MAX_WAYPOINTS_PER_TOWN]; |
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109 int i; |
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110 |
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111 wp->town_index = ClosestTownFromTile(wp->xy, (uint)-1)->index; |
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112 |
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113 memset(used_waypoint, 0, sizeof(used_waypoint)); |
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114 |
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115 /* Find an unused waypoint number belonging to this town */ |
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116 FOR_ALL_WAYPOINTS(local_wp) { |
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117 if (wp == local_wp) continue; |
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118 |
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119 if (local_wp->xy && local_wp->string == STR_NULL && local_wp->town_index == wp->town_index) |
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120 used_waypoint[local_wp->town_cn] = true; |
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121 } |
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122 |
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123 /* Find an empty spot */ |
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124 for (i = 0; used_waypoint[i] && i < MAX_WAYPOINTS_PER_TOWN; i++) {} |
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125 |
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126 wp->string = STR_NULL; |
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127 wp->town_cn = i; |
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128 } |
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129 |
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130 /* Find a deleted waypoint close to a tile. */ |
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131 static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile) |
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132 { |
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133 Waypoint *wp, *best = NULL; |
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134 uint thres = 8; |
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135 |
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136 FOR_ALL_WAYPOINTS(wp) { |
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137 if (wp->deleted) { |
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138 uint cur_dist = DistanceManhattan(tile, wp->xy); |
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139 |
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140 if (cur_dist < thres) { |
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141 thres = cur_dist; |
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142 best = wp; |
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143 } |
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144 } |
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145 } |
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146 |
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147 return best; |
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148 } |
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149 |
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150 /** |
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151 * Update waypoint graphics id against saved GRFID/localidx. |
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152 * This is to ensure the chosen graphics are correct if GRF files are changed. |
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153 */ |
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154 void AfterLoadWaypoints(void) |
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155 { |
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156 Waypoint *wp; |
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157 |
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158 FOR_ALL_WAYPOINTS(wp) { |
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159 uint i; |
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160 |
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161 if (wp->grfid == 0) continue; |
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162 |
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163 for (i = 0; i < GetNumCustomStations(STAT_CLASS_WAYP); i++) { |
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164 const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, i); |
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165 if (statspec != NULL && statspec->grfid == wp->grfid && statspec->localidx == wp->localidx) { |
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166 wp->stat_id = i; |
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167 break; |
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168 } |
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169 } |
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170 } |
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171 } |
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172 |
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173 /** Convert existing rail to waypoint. Eg build a waypoint station over |
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174 * piece of rail |
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175 * @param tile tile where waypoint will be built |
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176 * @param p1 graphics for waypoint type, 0 indicates standard graphics |
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177 * @param p2 unused |
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178 * |
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179 * @todo When checking for the tile slope, |
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180 * distingush between "Flat land required" and "land sloped in wrong direction" |
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181 */ |
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182 int32 CmdBuildTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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183 { |
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184 Waypoint *wp; |
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185 Slope tileh; |
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186 Axis axis; |
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187 |
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188 SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); |
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189 |
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190 /* if custom gfx are used, make sure it is within bounds */ |
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191 if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR; |
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192 |
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193 if (!IsTileType(tile, MP_RAILWAY) || |
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194 GetRailTileType(tile) != RAIL_TILE_NORMAL || ( |
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195 (axis = AXIS_X, GetTrackBits(tile) != TRACK_BIT_X) && |
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196 (axis = AXIS_Y, GetTrackBits(tile) != TRACK_BIT_Y) |
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197 )) { |
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198 return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK); |
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199 } |
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200 |
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201 if (!CheckTileOwnership(tile)) return CMD_ERROR; |
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202 if (!EnsureNoVehicle(tile)) return CMD_ERROR; |
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203 |
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204 tileh = GetTileSlope(tile, NULL); |
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205 if (tileh != SLOPE_FLAT && |
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206 (!_patches.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) { |
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207 return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); |
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208 } |
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209 |
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210 if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST); |
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211 |
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212 /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */ |
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213 wp = FindDeletedWaypointCloseTo(tile); |
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214 if (wp == NULL) { |
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215 wp = AllocateWaypoint(); |
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216 if (wp == NULL) return CMD_ERROR; |
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217 |
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218 wp->town_index = 0; |
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219 wp->string = STR_NULL; |
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220 wp->town_cn = 0; |
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221 } |
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222 |
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223 if (flags & DC_EXEC) { |
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224 const StationSpec* statspec; |
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225 |
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226 MakeRailWaypoint(tile, GetTileOwner(tile), axis, GetRailType(tile), wp->index); |
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227 MarkTileDirtyByTile(tile); |
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228 |
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229 statspec = GetCustomStationSpec(STAT_CLASS_WAYP, p1); |
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230 |
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231 if (statspec != NULL) { |
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232 wp->stat_id = p1; |
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233 wp->grfid = statspec->grfid; |
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234 wp->localidx = statspec->localidx; |
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235 } else { |
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236 // Specified custom graphics do not exist, so use default. |
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237 wp->stat_id = 0; |
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238 wp->grfid = 0; |
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239 wp->localidx = 0; |
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240 } |
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241 |
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242 wp->deleted = 0; |
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243 wp->xy = tile; |
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244 wp->build_date = _date; |
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245 |
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246 if (wp->town_index == 0) MakeDefaultWaypointName(wp); |
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247 |
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248 UpdateWaypointSign(wp); |
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249 RedrawWaypointSign(wp); |
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250 YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis)); |
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251 } |
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252 |
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253 return _price.build_train_depot; |
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254 } |
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255 |
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256 /* Daily loop for waypoints */ |
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257 void WaypointsDailyLoop(void) |
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258 { |
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259 Waypoint *wp; |
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260 |
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261 /* Check if we need to delete a waypoint */ |
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262 FOR_ALL_WAYPOINTS(wp) { |
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263 if (wp->deleted != 0 && --wp->deleted == 0) DeleteWaypoint(wp); |
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264 } |
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265 } |
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266 |
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267 /* Remove a waypoint */ |
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268 int32 RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove) |
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269 { |
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270 Waypoint *wp; |
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271 |
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272 /* Make sure it's a waypoint */ |
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273 if (!IsTileType(tile, MP_RAILWAY) || |
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274 !IsRailWaypoint(tile) || |
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275 (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) || |
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276 !EnsureNoVehicle(tile)) { |
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277 return CMD_ERROR; |
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278 } |
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279 |
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280 if (flags & DC_EXEC) { |
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281 Track track = GetRailWaypointTrack(tile); |
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282 wp = GetWaypointByTile(tile); |
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283 |
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284 wp->deleted = 30; // let it live for this many days before we do the actual deletion. |
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285 RedrawWaypointSign(wp); |
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286 |
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287 if (justremove) { |
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288 MakeRailNormal(tile, GetTileOwner(tile), GetRailWaypointBits(tile), GetRailType(tile)); |
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289 MarkTileDirtyByTile(tile); |
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290 } else { |
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291 DoClearSquare(tile); |
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292 SetSignalsOnBothDir(tile, track); |
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293 } |
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294 YapfNotifyTrackLayoutChange(tile, track); |
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295 } |
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296 |
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297 return _price.remove_train_depot; |
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298 } |
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299 |
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300 /** Delete a waypoint |
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301 * @param tile tile where waypoint is to be deleted |
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302 * @param p1 unused |
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303 * @param p2 unused |
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304 */ |
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305 int32 CmdRemoveTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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306 { |
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307 SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); |
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308 return RemoveTrainWaypoint(tile, flags, true); |
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309 } |
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310 |
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311 /** Rename a waypoint. |
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312 * @param tile unused |
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313 * @param p1 id of waypoint |
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314 * @param p2 unused |
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315 */ |
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316 int32 CmdRenameWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) |
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317 { |
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318 Waypoint *wp; |
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319 |
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320 if (!IsValidWaypointID(p1)) return CMD_ERROR; |
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321 |
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322 if (_cmd_text[0] != '\0') { |
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323 StringID str = AllocateNameUnique(_cmd_text, 0); |
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324 |
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325 if (str == 0) return CMD_ERROR; |
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326 |
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327 if (flags & DC_EXEC) { |
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328 wp = GetWaypoint(p1); |
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329 if (wp->string != STR_NULL) DeleteName(wp->string); |
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330 |
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331 wp->string = str; |
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332 wp->town_cn = 0; |
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333 |
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334 UpdateWaypointSign(wp); |
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335 MarkWholeScreenDirty(); |
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336 } else { |
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337 DeleteName(str); |
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338 } |
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339 } else { |
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340 if (flags & DC_EXEC) { |
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341 wp = GetWaypoint(p1); |
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342 if (wp->string != STR_NULL) DeleteName(wp->string); |
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343 |
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344 MakeDefaultWaypointName(wp); |
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345 UpdateWaypointSign(wp); |
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346 MarkWholeScreenDirty(); |
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347 } |
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348 } |
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349 return 0; |
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350 } |
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351 |
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352 /* This hacks together some dummy one-shot Station structure for a waypoint. */ |
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353 Station *ComposeWaypointStation(TileIndex tile) |
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354 { |
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355 Waypoint *wp = GetWaypointByTile(tile); |
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356 static Station stat; |
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357 |
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358 stat.train_tile = stat.xy = wp->xy; |
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359 stat.town = GetTown(wp->town_index); |
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360 stat.string_id = wp->string == STR_NULL ? /* FIXME? */ 0 : wp->string; |
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361 stat.build_date = wp->build_date; |
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362 |
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363 return &stat; |
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364 } |
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365 |
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366 /* Draw a waypoint */ |
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367 void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype) |
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368 { |
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369 x += 33; |
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370 y += 17; |
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371 |
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372 if (!DrawStationTile(x, y, railtype, AXIS_X, STAT_CLASS_WAYP, stat_id)) { |
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373 DrawDefaultWaypointSprite(x, y, railtype); |
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374 } |
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375 } |
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376 |
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377 /* Fix savegames which stored waypoints in their old format */ |
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378 void FixOldWaypoints(void) |
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379 { |
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380 Waypoint *wp; |
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381 |
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382 /* Convert the old 'town_or_string', to 'string' / 'town' / 'town_cn' */ |
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383 FOR_ALL_WAYPOINTS(wp) { |
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384 wp->town_index = ClosestTownFromTile(wp->xy, (uint)-1)->index; |
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385 wp->town_cn = 0; |
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386 if (wp->string & 0xC000) { |
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387 wp->town_cn = wp->string & 0x3F; |
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388 wp->string = STR_NULL; |
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389 } |
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390 } |
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391 } |
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392 |
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393 void InitializeWaypoints(void) |
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394 { |
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395 CleanPool(&_Waypoint_pool); |
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396 AddBlockToPool(&_Waypoint_pool); |
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397 } |
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398 |
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399 static const SaveLoad _waypoint_desc[] = { |
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400 SLE_CONDVAR(Waypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), |
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401 SLE_CONDVAR(Waypoint, xy, SLE_UINT32, 6, SL_MAX_VERSION), |
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402 SLE_CONDVAR(Waypoint, town_index, SLE_UINT16, 12, SL_MAX_VERSION), |
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403 SLE_CONDVAR(Waypoint, town_cn, SLE_UINT8, 12, SL_MAX_VERSION), |
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404 SLE_VAR(Waypoint, string, SLE_UINT16), |
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405 SLE_VAR(Waypoint, deleted, SLE_UINT8), |
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406 |
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407 SLE_CONDVAR(Waypoint, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30), |
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408 SLE_CONDVAR(Waypoint, build_date, SLE_INT32, 31, SL_MAX_VERSION), |
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409 SLE_CONDVAR(Waypoint, localidx, SLE_UINT8, 3, SL_MAX_VERSION), |
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410 SLE_CONDVAR(Waypoint, grfid, SLE_UINT32, 17, SL_MAX_VERSION), |
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411 |
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412 SLE_END() |
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413 }; |
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414 |
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415 static void Save_WAYP(void) |
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416 { |
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417 Waypoint *wp; |
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418 |
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419 FOR_ALL_WAYPOINTS(wp) { |
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420 SlSetArrayIndex(wp->index); |
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421 SlObject(wp, _waypoint_desc); |
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422 } |
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423 } |
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424 |
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425 static void Load_WAYP(void) |
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426 { |
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427 int index; |
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428 |
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429 while ((index = SlIterateArray()) != -1) { |
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430 Waypoint *wp; |
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431 |
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432 if (!AddBlockIfNeeded(&_Waypoint_pool, index)) |
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433 error("Waypoints: failed loading savegame: too many waypoints"); |
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434 |
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435 wp = GetWaypoint(index); |
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436 SlObject(wp, _waypoint_desc); |
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437 } |
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438 } |
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439 |
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440 const ChunkHandler _waypoint_chunk_handlers[] = { |
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441 { 'CHKP', Save_WAYP, Load_WAYP, CH_ARRAY | CH_LAST}, |
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442 }; |