212 bool ScrollWindowTo(int x, int y, Window * w); |
212 bool ScrollWindowTo(int x, int y, Window * w); |
213 |
213 |
214 bool ScrollMainWindowToTile(TileIndex tile); |
214 bool ScrollMainWindowToTile(TileIndex tile); |
215 bool ScrollMainWindowTo(int x, int y); |
215 bool ScrollMainWindowTo(int x, int y); |
216 void DrawSprite(uint32 img, int x, int y); |
216 void DrawSprite(uint32 img, int x, int y); |
|
217 uint GetCorrectTileHeight(TileIndex tile); |
217 bool EnsureNoVehicle(TileIndex tile); |
218 bool EnsureNoVehicle(TileIndex tile); |
218 bool EnsureNoVehicleZ(TileIndex tile, byte z); |
219 bool EnsureNoVehicleZ(TileIndex tile, byte z); |
219 void MarkAllViewportsDirty(int left, int top, int right, int bottom); |
220 void MarkAllViewportsDirty(int left, int top, int right, int bottom); |
220 void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost); |
221 void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost); |
221 |
222 |