equal
deleted
inserted
replaced
82 if (_network_dedicated) DEBUG(net, 0, "Generating map, please wait..."); |
82 if (_network_dedicated) DEBUG(net, 0, "Generating map, please wait..."); |
83 /* Set the Random() seed to generation_seed so we produce the same map with the same seed */ |
83 /* Set the Random() seed to generation_seed so we produce the same map with the same seed */ |
84 if (_patches.generation_seed == GENERATE_NEW_SEED) _patches.generation_seed = _patches_newgame.generation_seed = InteractiveRandom(); |
84 if (_patches.generation_seed == GENERATE_NEW_SEED) _patches.generation_seed = _patches_newgame.generation_seed = InteractiveRandom(); |
85 _random_seeds[0][0] = _random_seeds[0][1] = _patches.generation_seed; |
85 _random_seeds[0][0] = _random_seeds[0][1] = _patches.generation_seed; |
86 SetGeneratingWorldProgress(GWP_MAP_INIT, 2); |
86 SetGeneratingWorldProgress(GWP_MAP_INIT, 2); |
87 SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, 0, 0, 0); |
87 SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, 0, WC_MAIN_WINDOW, 0); |
88 |
88 |
89 IncreaseGeneratingWorldProgress(GWP_MAP_INIT); |
89 IncreaseGeneratingWorldProgress(GWP_MAP_INIT); |
90 // Must start economy early because of the costs. |
90 // Must start economy early because of the costs. |
91 StartupEconomy(); |
91 StartupEconomy(); |
92 |
92 |