src/oldloader.cpp
branchcpp_gui
changeset 6308 646711c5feaa
parent 6303 84c215fc8eb8
equal deleted inserted replaced
6307:f40e88cff863 6308:646711c5feaa
   147 static byte ReadByte(LoadgameState *ls)
   147 static byte ReadByte(LoadgameState *ls)
   148 {
   148 {
   149 	/* Old savegames have a nice compression algorithm (RLE)
   149 	/* Old savegames have a nice compression algorithm (RLE)
   150 	which means that we have a chunk, which starts with a length
   150 	which means that we have a chunk, which starts with a length
   151 	byte. If that byte is negative, we have to repeat the next byte
   151 	byte. If that byte is negative, we have to repeat the next byte
   152 	that many times (+1). Else, we need to read that amount of bytes.
   152 	that many times ( + 1). Else, we need to read that amount of bytes.
   153 	Works pretty good if you have many zero's behind eachother */
   153 	Works pretty good if you have many zero's behind eachother */
   154 
   154 
   155 	if (ls->chunk_size == 0) {
   155 	if (ls->chunk_size == 0) {
   156 		/* Read new chunk */
   156 		/* Read new chunk */
   157 		int8 new_byte = ReadByteFromFile(ls);
   157 		int8 new_byte = ReadByteFromFile(ls);
   431 	OCL_SVAR( OC_UINT16, Town, ratings[5] ),
   431 	OCL_SVAR( OC_UINT16, Town, ratings[5] ),
   432 	OCL_SVAR( OC_UINT16, Town, ratings[6] ),
   432 	OCL_SVAR( OC_UINT16, Town, ratings[6] ),
   433 	OCL_SVAR( OC_UINT16, Town, ratings[7] ),
   433 	OCL_SVAR( OC_UINT16, Town, ratings[7] ),
   434 
   434 
   435 	/* XXX - This is pretty odd.. we read 32bit, but only write 8bit.. sure there is
   435 	/* XXX - This is pretty odd.. we read 32bit, but only write 8bit.. sure there is
   436 	nothing changed?? */
   436 	nothing changed ? ? */
   437 	OCL_SVAR( OC_FILE_U32 | OC_VAR_U8, Town, have_ratings ),
   437 	OCL_SVAR( OC_FILE_U32 | OC_VAR_U8, Town, have_ratings ),
   438 	OCL_SVAR( OC_FILE_U32 | OC_VAR_U8, Town, statues ),
   438 	OCL_SVAR( OC_FILE_U32 | OC_VAR_U8, Town, statues ),
   439 	OCL_SVAR( OC_UINT16, Town, num_houses ),
   439 	OCL_SVAR( OC_UINT16, Town, num_houses ),
   440 	OCL_SVAR(  OC_UINT8, Town, time_until_rebuild ),
   440 	OCL_SVAR(  OC_UINT8, Town, time_until_rebuild ),
   441 	OCL_SVAR(  OC_UINT8, Town, growth_rate ),
   441 	OCL_SVAR(  OC_UINT8, Town, growth_rate ),
  1217 	return true;
  1217 	return true;
  1218 }
  1218 }
  1219 
  1219 
  1220 static const OldChunks sign_chunk[] = {
  1220 static const OldChunks sign_chunk[] = {
  1221 	OCL_SVAR( OC_UINT16, Sign, str ),
  1221 	OCL_SVAR( OC_UINT16, Sign, str ),
  1222 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,Sign, x ),
  1222 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I32, Sign, x ),
  1223 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,Sign, y ),
  1223 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I32, Sign, y ),
  1224 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I8, Sign, z ),
  1224 	OCL_SVAR( OC_FILE_U16 | OC_VAR_I8, Sign, z ),
  1225 
  1225 
  1226 	OCL_NULL( 6 ),         ///< Width of sign, no longer in use
  1226 	OCL_NULL( 6 ),         ///< Width of sign, no longer in use
  1227 
  1227 
  1228 	OCL_END()
  1228 	OCL_END()