src/yapf/yapf.h
branchcpp_gui
changeset 6308 646711c5feaa
parent 6298 c30fe89622df
equal deleted inserted replaced
6307:f40e88cff863 6308:646711c5feaa
    18 
    18 
    19 /** Finds the best path for given road vehicle.
    19 /** Finds the best path for given road vehicle.
    20  * @param v        the RV that needs to find a path
    20  * @param v        the RV that needs to find a path
    21  * @param tile     the tile to find the path from (should be next tile the RV is about to enter)
    21  * @param tile     the tile to find the path from (should be next tile the RV is about to enter)
    22  * @param enterdir diagonal direction which the RV will enter this new tile from
    22  * @param enterdir diagonal direction which the RV will enter this new tile from
    23  * @param tracks   available tracks on the new tile (to choose from)
       
    24  * @return         the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
    23  * @return         the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
    25  */
    24  */
    26 Trackdir YapfChooseRoadTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir);
    25 Trackdir YapfChooseRoadTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir);
    27 
    26 
    28 /** Finds the best path for given train.
    27 /** Finds the best path for given train.
    29  * @param v        the train that needs to find a path
    28  * @param v        the train that needs to find a path
    30  * @param tile     the tile to find the path from (should be next tile the train is about to enter)
    29  * @param tile     the tile to find the path from (should be next tile the train is about to enter)
    31  * @param enterdir diagonal direction which the RV will enter this new tile from
    30  * @param enterdir diagonal direction which the RV will enter this new tile from
    32  * @param trackdirs available trackdirs on the new tile (to choose from)
    31  * @param tracks   available trackdirs on the new tile (to choose from)
    33  * @param no_path_found [out] true is returned if no path can be found (returned Trackdir is only a 'guess')
    32  * @param path_not_found [out] true is returned if no path can be found (returned Trackdir is only a 'guess')
    34  * @return         the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
    33  * @return         the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
    35  */
    34  */
    36 Trackdir YapfChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found);
    35 Trackdir YapfChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found);
    37 
    36 
    38 /** Used by RV multistop feature to find the nearest road stop that has a free slot.
    37 /** Used by RV multistop feature to find the nearest road stop that has a free slot.
    46  * Returns the nearest depot (or NULL if depot was not found).
    45  * Returns the nearest depot (or NULL if depot was not found).
    47  */
    46  */
    48 Depot* YapfFindNearestRoadDepot(const Vehicle *v);
    47 Depot* YapfFindNearestRoadDepot(const Vehicle *v);
    49 
    48 
    50 /** Used when user sends train to the nearest depot or if train needs servicing.
    49 /** Used when user sends train to the nearest depot or if train needs servicing.
    51  * @v            train that needs to go to some depot
    50  * @param v            train that needs to go to some depot
    52  * @max_distance max distance (number of track tiles) from the current train position
    51  * @param max_distance max distance (number of track tiles) from the current train position
    53  *                  (used also as optimization - the pathfinder can stop path finding if max_distance
    52  *                  (used also as optimization - the pathfinder can stop path finding if max_distance
    54  *                  was reached and no depot was seen)
    53  *                  was reached and no depot was seen)
    55  * @reverse_penalty penalty that should be added for the path that requires reversing the train first
    54  * @param reverse_penalty penalty that should be added for the path that requires reversing the train first
    56  * @depot_tile   receives the depot tile if depot was found
    55  * @param depot_tile   receives the depot tile if depot was found
    57  * @reversed     receives true if train needs to reversed first
    56  * @param reversed     receives true if train needs to reversed first
    58  * @return       the true if depot was found.
    57  * @return       the true if depot was found.
    59  */
    58  */
    60 bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed);
    59 bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed);
    61 
    60 
    62 /** Returns true if it is better to reverse the train before leaving station */
    61 /** Returns true if it is better to reverse the train before leaving station */