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10 struct GRFFile { |
10 struct GRFFile { |
11 char *filename; |
11 char *filename; |
12 uint32 grfid; |
12 uint32 grfid; |
13 uint16 flags; |
13 uint16 flags; |
14 uint16 sprite_offset; |
14 uint16 sprite_offset; |
|
15 SpriteID first_spriteset; ///< Holds the first spriteset's sprite offset. |
15 GRFFile *next; |
16 GRFFile *next; |
16 |
17 |
17 /* A sprite group contains all sprites of a given vehicle (or multiple |
18 /* A sprite group contains all sprites of a given vehicle (or multiple |
18 * vehicles) when carrying given cargo. It consists of several sprite |
19 * vehicles) when carrying given cargo. It consists of several sprite |
19 * sets. Group ids are refered as "cargo id"s by TTDPatch |
20 * sets. Group ids are refered as "cargo id"s by TTDPatch |