24 /* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) {}; |
24 /* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) {}; |
25 /* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) {}; |
25 /* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) {}; |
26 /* virtual */ int BufferSize(int width, int height) { return 0; }; |
26 /* virtual */ int BufferSize(int width, int height) { return 0; }; |
27 /* virtual */ void PaletteAnimate(uint start, uint count) { }; |
27 /* virtual */ void PaletteAnimate(uint start, uint count) { }; |
28 /* virtual */ Blitter::PaletteAnimation UsePaletteAnimation() { return Blitter::PALETTE_ANIMATION_NONE; }; |
28 /* virtual */ Blitter::PaletteAnimation UsePaletteAnimation() { return Blitter::PALETTE_ANIMATION_NONE; }; |
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29 |
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30 /* virtual */ const char *GetName() { return "null"; } |
29 }; |
31 }; |
30 |
32 |
31 class FBlitter_Null: public BlitterFactory<FBlitter_Null> { |
33 class FBlitter_Null: public BlitterFactory<FBlitter_Null> { |
32 public: |
34 public: |
33 /* virtual */ const char *GetName() { return "null"; } |
35 /* virtual */ const char *GetName() { return "null"; } |