167 |
167 |
168 DrawStringMultiCenter(365, 30, STR_NETWORK_GAME_INFO, 0); |
168 DrawStringMultiCenter(365, 30, STR_NETWORK_GAME_INFO, 0); |
169 |
169 |
170 |
170 |
171 SetDParamStr(0, sel->info.server_name); |
171 SetDParamStr(0, sel->info.server_name); |
172 DrawStringCenteredTruncated(365, 42, STR_ORANGE, 16, 220); // game name |
172 DrawStringCenteredTruncated(w->widget[16].left, w->widget[16].right, 42, STR_ORANGE, 16); // game name |
173 |
173 |
174 SetDParamStr(0, sel->info.map_name); |
174 SetDParamStr(0, sel->info.map_name); |
175 DrawStringCenteredTruncated(365, 54, STR_02BD, 16, 220); // map name |
175 DrawStringCenteredTruncated(w->widget[16].left, w->widget[16].right, 54, STR_02BD, 16); // map name |
176 |
176 |
177 SetDParam(0, sel->info.clients_on); |
177 SetDParam(0, sel->info.clients_on); |
178 SetDParam(1, sel->info.clients_max); |
178 SetDParam(1, sel->info.clients_max); |
179 DrawString(260, y, STR_NETWORK_CLIENTS, 2); // clients on the server / maximum slots |
179 DrawString(260, y, STR_NETWORK_CLIENTS, 2); // clients on the server / maximum slots |
180 y+=10; |
180 y+=10; |