src/network/network_client.cpp
branchcpp_gui
changeset 6294 6c74bf9cc5a4
parent 6169 31cdbb4845f1
child 6298 c30fe89622df
equal deleted inserted replaced
6293:59b7305f9a8b 6294:6c74bf9cc5a4
     4 
     4 
     5 #include "../stdafx.h"
     5 #include "../stdafx.h"
     6 #include "../debug.h"
     6 #include "../debug.h"
     7 #include "../string.h"
     7 #include "../string.h"
     8 #include "../strings.h"
     8 #include "../strings.h"
     9 #include "network_data.h"
       
    10 #include "core/tcp.h"
       
    11 #include "../date.h"
     9 #include "../date.h"
    12 #include "table/strings.h"
    10 #include "table/strings.h"
    13 #include "../functions.h"
    11 #include "../functions.h"
    14 #include "network_client.h"
       
    15 #include "network_gamelist.h"
       
    16 #include "network_gui.h"
       
    17 #include "../saveload.h"
    12 #include "../saveload.h"
    18 #include "../command.h"
    13 #include "../command.h"
    19 #include "../window.h"
    14 #include "../window.h"
    20 #include "../console.h"
    15 #include "../console.h"
    21 #include "../variables.h"
    16 #include "../variables.h"
    22 #include "../ai/ai.h"
    17 #include "../ai/ai.h"
    23 #include "../helpers.hpp"
    18 #include "../helpers.hpp"
       
    19 
       
    20 #include "core/tcp.h"
       
    21 #include "network_data.h"
       
    22 #include "network_client.h"
       
    23 #include "network_gamelist.h"
       
    24 #include "network_gui.h"
    24 
    25 
    25 // This file handles all the client-commands
    26 // This file handles all the client-commands
    26 
    27 
    27 
    28 
    28 // So we don't make too much typos ;)
    29 // So we don't make too much typos ;)