4 |
4 |
5 #include "../stdafx.h" |
5 #include "../stdafx.h" |
6 #include "../debug.h" |
6 #include "../debug.h" |
7 #include "../string.h" |
7 #include "../string.h" |
8 #include "../strings.h" |
8 #include "../strings.h" |
9 #include "network_data.h" |
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10 #include "core/tcp.h" |
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11 #include "../date.h" |
9 #include "../date.h" |
12 #include "table/strings.h" |
10 #include "table/strings.h" |
13 #include "../functions.h" |
11 #include "../functions.h" |
14 #include "network_client.h" |
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15 #include "network_gamelist.h" |
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16 #include "network_gui.h" |
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17 #include "../saveload.h" |
12 #include "../saveload.h" |
18 #include "../command.h" |
13 #include "../command.h" |
19 #include "../window.h" |
14 #include "../window.h" |
20 #include "../console.h" |
15 #include "../console.h" |
21 #include "../variables.h" |
16 #include "../variables.h" |
22 #include "../ai/ai.h" |
17 #include "../ai/ai.h" |
23 #include "../helpers.hpp" |
18 #include "../helpers.hpp" |
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19 |
|
20 #include "core/tcp.h" |
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21 #include "network_data.h" |
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22 #include "network_client.h" |
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23 #include "network_gamelist.h" |
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24 #include "network_gui.h" |
24 |
25 |
25 // This file handles all the client-commands |
26 // This file handles all the client-commands |
26 |
27 |
27 |
28 |
28 // So we don't make too much typos ;) |
29 // So we don't make too much typos ;) |