equal
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replaced
179 UpdateWindows(); |
179 UpdateWindows(); |
180 } |
180 } |
181 } |
181 } |
182 } |
182 } |
183 |
183 |
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184 void DoExitSave(); |
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185 |
184 static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
186 static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
185 { |
187 { |
186 switch(msg) { |
188 switch(msg) { |
187 case WM_PAINT: { |
189 case WM_PAINT: { |
188 PAINTSTRUCT ps; |
190 PAINTSTRUCT ps; |
222 InvalidateRect(hwnd, NULL, FALSE); |
224 InvalidateRect(hwnd, NULL, FALSE); |
223 return 0; |
225 return 0; |
224 } |
226 } |
225 |
227 |
226 case WM_CLOSE: |
228 case WM_CLOSE: |
227 AskExitGame(); |
229 // do not ask to quit on the main screen |
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230 if (_game_mode != GM_MENU) { |
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231 if(_patches.autosave_on_exit) { |
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232 DoExitSave(); |
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233 _exit_game = true; |
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234 } else |
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235 AskExitGame(); |
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236 } else |
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237 return ML_QUIT; |
228 return 0; |
238 return 0; |
229 |
239 |
230 case WM_LBUTTONDOWN: |
240 case WM_LBUTTONDOWN: |
231 SetCapture(hwnd); |
241 SetCapture(hwnd); |
232 _left_button_down = true; |
242 _left_button_down = true; |