equal
deleted
inserted
replaced
53 { |
53 { |
54 switch (e->event) { |
54 switch (e->event) { |
55 case WE_CREATE: LowerWindowWidget(w, _opt_newgame.landscape + 8); break; |
55 case WE_CREATE: LowerWindowWidget(w, _opt_newgame.landscape + 8); break; |
56 |
56 |
57 case WE_PAINT: |
57 case WE_PAINT: |
58 SetWindowWidgetLoweredState(w, 8, _opt_newgame.landscape == LT_NORMAL); |
58 SetWindowWidgetLoweredState(w, 8, _opt_newgame.landscape == LT_TEMPERATE); |
59 SetWindowWidgetLoweredState(w, 9, _opt_newgame.landscape == LT_HILLY); |
59 SetWindowWidgetLoweredState(w, 9, _opt_newgame.landscape == LT_ARCTIC); |
60 SetWindowWidgetLoweredState(w, 10, _opt_newgame.landscape == LT_DESERT); |
60 SetWindowWidgetLoweredState(w, 10, _opt_newgame.landscape == LT_TROPIC); |
61 SetWindowWidgetLoweredState(w, 11, _opt_newgame.landscape == LT_CANDY); |
61 SetWindowWidgetLoweredState(w, 11, _opt_newgame.landscape == LT_TOYLAND); |
62 SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level); |
62 SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level); |
63 DrawWindowWidgets(w); |
63 DrawWindowWidgets(w); |
64 break; |
64 break; |
65 |
65 |
66 case WE_CLICK: |
66 case WE_CLICK: |