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1 /* $Id$ */ |
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2 |
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3 /** @file newgrf_station.cpp Functions for dealing with station classes and custom stations. */ |
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4 |
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5 #include "stdafx.h" |
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6 #include "openttd.h" |
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7 #include "variables.h" |
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8 #include "functions.h" |
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9 #include "landscape.h" |
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10 #include "debug.h" |
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11 #include "sprite.h" |
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12 #include "table/sprites.h" |
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13 #include "table/strings.h" |
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14 #include "station.h" |
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15 #include "station_map.h" |
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16 #include "newgrf.h" |
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17 #include "newgrf_callbacks.h" |
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18 #include "newgrf_commons.h" |
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19 #include "newgrf_station.h" |
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20 #include "newgrf_spritegroup.h" |
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21 #include "date.h" |
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22 #include "helpers.hpp" |
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23 #include "cargotype.h" |
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24 #include "town_map.h" |
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25 #include "newgrf_town.h" |
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26 |
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27 static FSMportsClass fsmports_classes[FSMPORTS_CLASS_MAX]; |
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28 |
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29 enum { |
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30 MAX_SPECLIST = 255, |
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31 }; |
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32 |
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33 /** |
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34 * Reset station classes to their default state. |
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35 * This includes initialising the Default and Waypoint classes with an empty |
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36 * entry, for standard stations and waypoints. |
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37 */ |
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38 void ResetFSMportsClasses() |
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39 { |
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40 for (FSMportsClassID i = FSMPORTS_CLASS_BEGIN; i < FSMPORTS_CLASS_MAX; i++) { |
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41 fsmports_classes[i].id = 0; |
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42 fsmports_classes[i].name = STR_EMPTY; |
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43 fsmports_classes[i].FSMports = 0; |
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44 |
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45 free(fsmports_classes[i].spec); |
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46 fsmports_classes[i].spec = NULL; |
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47 } |
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48 |
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49 /* Set up initial data */ |
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50 //fsmports_classes[0].id = 'DFLT'; |
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51 //fsmports_classes[0].name = STR_STAT_CLASS_DFLT; |
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52 //fsmports_classes[0].FSMports = 1; |
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53 //fsmports_classes[0].spec = MallocT<FSMportsSpec*>(1); |
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54 //fsmports_classes[0].spec[0] = NULL; |
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55 |
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56 //fsmports_classes[1].id = 'WAYP'; |
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57 //fsmports_classes[1].name = STR_STAT_CLASS_WAYP; |
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58 //fsmports_classes[1].FSMports = 1; |
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59 //fsmports_classes[1].spec = MallocT<FSMportsSpec*>(1); |
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60 //fsmports_classes[1].spec[0] = NULL; |
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61 } |
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62 |
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63 /** |
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64 * Allocate a station class for the given class id. |
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65 * @param cls A 32 bit value identifying the class. |
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66 * @return Index into station_classes of allocated class. |
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67 */ |
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68 FSMportsClassID AllocateFSMportsClass(uint32 cls) |
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69 { |
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70 for (FSMportsClassID i = FSMPORTS_CLASS_BEGIN; i < FSMPORTS_CLASS_MAX; i++) { |
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71 if (fsmports_classes[i].id == cls) { |
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72 /* ClassID is already allocated, so reuse it. */ |
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73 return i; |
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74 } else if (fsmports_classes[i].id == 0) { |
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75 /* This class is empty, so allocate it to the ClassID. */ |
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76 fsmports_classes[i].id = cls; |
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77 return i; |
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78 } |
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79 } |
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80 |
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81 grfmsg(2, "FSMportsClassAllocate: already allocated %d classes, using default", FSMPORTS_CLASS_MAX); |
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82 return FSMPORTS_CLASS_DFLT; |
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83 } |
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84 |
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85 /** Set the name of a custom station class */ |
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86 void SetFSMportsClassName(FSMportsClassID sclass, StringID name) |
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87 { |
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88 assert(sclass < FSMPORTS_CLASS_MAX); |
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89 fsmports_classes[sclass].name = name; |
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90 } |
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91 |
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92 /** Retrieve the name of a custom station class */ |
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93 StringID GetFSMportsClassName(FSMportsClassID sclass) |
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94 { |
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95 assert(sclass < FSMPORTS_CLASS_MAX); |
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96 return fsmports_classes[sclass].name; |
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97 } |
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98 |
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99 /** Build a list of station class name StringIDs to use in a dropdown list |
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100 * @return Pointer to a (static) array of StringIDs |
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101 */ |
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102 StringID *BuildFSMportsClassDropdown() |
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103 { |
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104 /* Allow room for all station classes, plus a terminator entry */ |
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105 static StringID names[FSMPORTS_CLASS_MAX + 1]; |
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106 uint i; |
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107 |
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108 /* Add each name */ |
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109 for (i = 0; i < FSMPORTS_CLASS_MAX && fsmports_classes[i].id != 0; i++) { |
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110 names[i] = fsmports_classes[i].name; |
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111 } |
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112 /* Terminate the list */ |
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113 names[i] = INVALID_STRING_ID; |
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114 |
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115 return names; |
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116 } |
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117 |
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118 /** |
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119 * Get the number of station classes in use. |
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120 * @return Number of station classes. |
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121 */ |
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122 uint GetNumFSMportsClasses() |
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123 { |
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124 uint i; |
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125 for (i = 0; i < FSMPORTS_CLASS_MAX && fsmports_classes[i].id != 0; i++); |
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126 return i; |
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127 } |
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128 |
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129 /** |
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130 * Return the number of stations for the given station class. |
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131 * @param sclass Index of the station class. |
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132 * @return Number of stations in the class. |
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133 */ |
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134 uint GetNumCustomFSMports(FSMportsClassID sclass) |
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135 { |
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136 assert(sclass < FSMPORTS_CLASS_MAX); |
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137 return fsmports_classes[sclass].FSMports; |
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138 } |
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139 |
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140 /** |
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141 * Tie a fsmport spec to its class. |
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142 * @param fsmportspec The station spec. |
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143 */ |
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144 void SetCustomFSMportsSpec(FSMportsSpec *fsmportspec) |
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145 { |
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146 FSMportsClass *fsmports_class; |
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147 int i; |
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148 |
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149 /* If the station has already been allocated, don't reallocate it. */ |
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150 if (fsmportspec->allocated) return; |
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151 |
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152 assert(fsmportspec->sclass < FSMPORTS_CLASS_MAX); |
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153 fsmports_class = &fsmports_classes[fsmportspec->sclass]; |
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154 |
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155 i = fsmports_class->FSMports++; |
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156 fsmports_class->spec = ReallocT(fsmports_class->spec, fsmports_class->FSMports); |
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157 |
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158 fsmports_class->spec[i] = fsmportspec; |
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159 fsmportspec->allocated = true; |
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160 } |
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161 |
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162 /** |
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163 * Retrieve a station spec from a class. |
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164 * @param sclass Index of the station class. |
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165 * @param station The station index with the class. |
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166 * @return The station spec. |
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167 */ |
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168 const FSMportsSpec *GetCustomFSMportsSpec(FSMportsClassID sclass, uint fsmport) |
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169 { |
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170 assert(sclass < FSMPORTS_CLASS_MAX); |
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171 if (fsmport < fsmports_classes[sclass].FSMports) |
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172 return fsmports_classes[sclass].spec[fsmport]; |
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173 |
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174 /* If the custom station isn't defined any more, then the GRF file |
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175 * probably was not loaded. */ |
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176 return NULL; |
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177 } |
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178 |
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179 |
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180 const FSMportsSpec *GetCustomFSMportsSpecByGrf(uint32 grfid, byte localidx) |
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181 { |
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182 uint j; |
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183 |
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184 for (FSMportsClassID i = FSMPORTS_CLASS_BEGIN; i < FSMPORTS_CLASS_MAX; i++) { |
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185 for (j = 0; j < fsmports_classes[i].FSMports; j++) { |
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186 const FSMportsSpec *fsmportspec = fsmports_classes[i].spec[j]; |
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187 if (fsmportspec == NULL) continue; |
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188 if (fsmportspec->grffile->grfid == grfid && fsmportspec->localidx == localidx) return fsmportspec; |
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189 } |
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190 } |
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191 |
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192 return NULL; |
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193 } |
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194 |
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195 |
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196 /* FSMports Resolver Functions */ |
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197 static uint32 FSMportsGetRandomBits(const ResolverObject *object) |
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198 { |
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199 const Station *st = object->u.station.st; |
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200 const TileIndex tile = object->u.station.tile; |
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201 return (st == NULL ? 0 : st->random_bits) | (tile == INVALID_TILE ? 0 : GetStationTileRandomBits(tile) << 16); |
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202 } |
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203 |
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204 |
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205 static uint32 FSMportsGetTriggers(const ResolverObject *object) |
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206 { |
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207 const Station *st = object->u.station.st; |
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208 return st == NULL ? 0 : st->waiting_triggers; |
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209 } |
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210 |
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211 |
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212 static void FSMportsSetTriggers(const ResolverObject *object, int triggers) |
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213 { |
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214 Station *st = (Station*)object->u.station.st; |
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215 assert(st != NULL); |
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216 st->waiting_triggers = triggers; |
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217 } |
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218 |
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219 /** |
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220 * FSMports variable cache |
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221 * This caches 'expensive' station variable lookups which iterate over |
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222 * several tiles that may be called multiple times per Resolve(). |
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223 */ |
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224 static struct { |
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225 uint32 v40; |
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226 uint32 v41; |
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227 uint32 v45; |
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228 uint32 v46; |
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229 uint32 v47; |
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230 uint32 v49; |
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231 uint8 valid; |
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232 } _svc; |
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233 |
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234 static uint32 FSMportsGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) |
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235 { |
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236 const Station *st = object->u.station.st; |
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237 TileIndex tile = object->u.station.tile; |
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238 |
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239 if (object->scope == VSG_SCOPE_PARENT) { |
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240 /* Pass the request on to the town of the station */ |
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241 Town *t; |
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242 |
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243 if (st != NULL) { |
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244 t = st->town; |
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245 } else if (tile != INVALID_TILE) { |
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246 t = GetTownByTile(tile); |
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247 } else { |
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248 *available = false; |
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249 return UINT_MAX; |
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250 } |
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251 |
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252 return TownGetVariable(variable, parameter, available, t); |
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253 } |
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254 |
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255 if (st == NULL) { |
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256 /* Station does not exist, so we're in a purchase list */ |
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257 switch (variable) { |
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258 case 0x40: |
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259 case 0x41: |
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260 case 0x46: |
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261 case 0x47: |
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262 case 0x49: return 0x2110000; // Platforms, tracks & position |
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263 case 0x42: return 0; // Rail type (XXX Get current type from GUI?) |
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264 case 0x43: return _current_player; // Station owner |
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265 case 0x44: return 2; // PBS status |
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266 case 0xFA: return clamp(_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Build date, clamped to a 16 bit value |
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267 } |
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268 |
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269 *available = false; |
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270 return UINT_MAX; |
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271 } |
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272 |
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273 switch (variable) { |
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274 /* Calculated station variables */ |
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275 case 0x42: return GetTerrainType(tile) | (GetRailType(tile) << 8); |
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276 case 0x43: return st->owner; // Station owner |
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277 case 0x48: { // Accepted cargo types |
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278 CargoID cargo_type; |
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279 uint32 value = 0; |
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280 |
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281 for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) { |
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282 if (st->goods[cargo_type].acceptance) SETBIT(value, cargo_type); |
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283 } |
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284 return value; |
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285 } |
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286 /* Variables which use the parameter */ |
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287 /* Variables 0x60 to 0x65 are handled separately below */ |
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288 |
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289 /* General station properties */ |
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290 case 0x82: return 50; |
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291 case 0x84: return st->string_id; |
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292 case 0x86: return 0; |
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293 case 0x8A: return st->had_vehicle_of_type; |
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294 case 0xF0: return st->facilities; |
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295 case 0xF1: return st->airport_type; |
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296 case 0xF2: return st->truck_stops->status; |
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297 case 0xF3: return st->bus_stops->status; |
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298 case 0xF6: return st->airport_flags; |
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299 case 0xF7: return GB(st->airport_flags, 8, 8); |
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300 case 0xFA: return clamp(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); |
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301 } |
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302 |
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303 /* Handle cargo variables with parameter, 0x60 to 0x65 */ |
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304 if (variable >= 0x60 && variable <= 0x65) { |
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305 CargoID c = GetCargoTranslation(parameter, object->u.station.statspec->grffile); |
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306 |
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307 if (c == CT_INVALID) return 0; |
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308 const GoodsEntry *ge = &st->goods[c]; |
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309 |
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310 switch (variable) { |
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311 case 0x60: return min(ge->cargo.Count(), 4095); |
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312 case 0x61: return ge->days_since_pickup; |
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313 case 0x62: return ge->rating; |
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314 case 0x63: return ge->cargo.DaysInTransit(); |
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315 case 0x64: return ge->last_speed | (ge->last_age << 8); |
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316 case 0x65: return ge->acceptance << 3; |
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317 } |
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318 } |
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319 |
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320 /* Handle cargo variables (deprecated) */ |
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321 if (variable >= 0x8C && variable <= 0xEC) { |
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322 const GoodsEntry *g = &st->goods[GB(variable - 0x8C, 3, 4)]; |
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323 switch (GB(variable - 0x8C, 0, 3)) { |
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324 case 0: return g->cargo.Count(); |
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325 case 1: return GB(min(g->cargo.Count(), 4095), 0, 4) | (g->acceptance << 7); |
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326 case 2: return g->days_since_pickup; |
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327 case 3: return g->rating; |
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328 case 4: return g->cargo.Source(); |
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329 case 5: return g->cargo.DaysInTransit(); |
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330 case 6: return g->last_speed; |
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331 case 7: return g->last_age; |
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332 } |
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333 } |
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334 |
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335 DEBUG(grf, 1, "Unhandled station property 0x%X", variable); |
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336 |
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337 *available = false; |
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338 return UINT_MAX; |
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339 } |
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340 |
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341 |
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342 static const SpriteGroup *FSMportsResolveReal(const ResolverObject *object, const SpriteGroup *group) |
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343 { |
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344 const Station *st = object->u.station.st; |
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345 const FSMportsSpec *fsmportspec = object->u.station.fsmportspec; |
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346 uint set; |
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347 |
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348 uint cargo = 0; |
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349 CargoID cargo_type = object->u.station.cargo_type; |
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350 |
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351 if (st == NULL || fsmportspec->sclass == FSMPORTS_CLASS_WAYP) { |
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352 return group->g.real.loading[0]; |
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353 } |
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354 |
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355 switch (cargo_type) { |
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356 case CT_INVALID: |
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357 case CT_DEFAULT_NA: |
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358 case CT_PURCHASE: |
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359 cargo = 0; |
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360 break; |
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361 |
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362 case CT_DEFAULT: |
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363 for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) { |
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364 cargo += st->goods[cargo_type].cargo.Count(); |
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365 } |
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366 break; |
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367 |
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368 default: |
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369 cargo = st->goods[cargo_type].cargo.Count(); |
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370 break; |
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371 } |
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372 |
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373 if (HASBIT(fsmportspec->flags, 1)) cargo /= (st->trainst_w + st->trainst_h); |
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374 cargo = min(0xfff, cargo); |
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375 |
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376 if (cargo > fsmportspec->cargo_threshold) { |
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377 if (group->g.real.num_loading > 0) { |
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378 set = ((cargo - fsmportspec->cargo_threshold) * group->g.real.num_loading) / (4096 - fsmportspec->cargo_threshold); |
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379 return group->g.real.loading[set]; |
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380 } |
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381 } else { |
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382 if (group->g.real.num_loaded > 0) { |
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383 set = (cargo * group->g.real.num_loaded) / (fsmportspec->cargo_threshold + 1); |
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384 return group->g.real.loaded[set]; |
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385 } |
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386 } |
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387 |
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388 return group->g.real.loading[0]; |
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389 } |
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390 |
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391 |
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392 static void NewFSMportsResolver(ResolverObject *res, const FSMportsSpec *fsmportspec, const Station *st, TileIndex tile) |
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393 { |
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394 res->GetRandomBits = FSMportsGetRandomBits; |
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395 res->GetTriggers = FSMportsGetTriggers; |
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396 res->SetTriggers = FSMportsSetTriggers; |
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397 res->GetVariable = FSMportsGetVariable; |
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398 res->ResolveReal = FSMportsResolveReal; |
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399 |
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400 res->u.station.st = st; |
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401 res->u.station.fsmportspec = fsmportspec; |
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402 res->u.station.tile = tile; |
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403 |
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404 res->callback = 0; |
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405 res->callback_param1 = 0; |
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406 res->callback_param2 = 0; |
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407 res->last_value = 0; |
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408 res->trigger = 0; |
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409 res->reseed = 0; |
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410 } |
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411 |
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412 static const SpriteGroup *ResolveFSMports(ResolverObject *object) |
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413 { |
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414 const SpriteGroup *group; |
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415 CargoID ctype = CT_DEFAULT_NA; |
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416 |
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417 if (object->u.station.st == NULL) { |
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418 /* No station, so we are in a purchase list */ |
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419 ctype = CT_PURCHASE; |
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420 } else { |
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421 /* Pick the first cargo that we have waiting */ |
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422 for (CargoID cargo = 0; cargo < NUM_CARGO; cargo++) { |
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423 const CargoSpec *cs = GetCargo(cargo); |
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424 if (cs->IsValid() && object->u.station.fsmportspec->spritegroup[cargo] != NULL && |
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425 !object->u.station.st->goods[cargo].cargo.Empty()) { |
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426 ctype = cargo; |
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427 break; |
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428 } |
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429 } |
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430 } |
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431 |
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432 group = object->u.station.fsmportspec->spritegroup[ctype]; |
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433 if (group == NULL) { |
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434 ctype = CT_DEFAULT; |
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435 group = object->u.station.fsmportspec->spritegroup[ctype]; |
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436 } |
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437 |
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438 if (group == NULL) return NULL; |
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439 |
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440 /* Remember the cargo type we've picked */ |
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441 object->u.station.cargo_type = ctype; |
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442 |
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443 /* Invalidate all cached vars */ |
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444 _svc.valid = 0; |
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445 |
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446 return Resolve(group, object); |
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447 } |
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448 |
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449 SpriteID GetCustomFSMportsRelocation(const FSMportsSpec *fsmportspec, const Station *st, TileIndex tile) |
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450 { |
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451 const SpriteGroup *group; |
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452 ResolverObject object; |
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453 |
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454 NewFSMportsResolver(&object, fsmportspec, st, tile); |
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455 |
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456 group = ResolveFSMports(&object); |
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457 if (group == NULL || group->type != SGT_RESULT) return 0; |
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458 return group->g.result.sprite - 0x42D; |
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459 } |
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460 |
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461 |
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462 SpriteID GetCustomFSMportsGroundRelocation(const FSMportsSpec *fsmportspec, const Station *st, TileIndex tile) |
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463 { |
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464 const SpriteGroup *group; |
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465 ResolverObject object; |
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466 |
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467 NewFSMportsResolver(&object, fsmportspec, st, tile); |
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468 object.callback_param1 = 1; // Indicate we are resolving the ground sprite |
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469 |
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470 group = ResolveFSMports(&object); |
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471 if (group == NULL || group->type != SGT_RESULT) return 0; |
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472 return group->g.result.sprite - 0x42D; |
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473 } |
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474 |
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475 |
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476 uint16 GetFSMportsCallback(uint16 callback, uint32 param1, uint32 param2, const FSMportsSpec *fsmportspec, const Station *st, TileIndex tile) |
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477 { |
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478 const SpriteGroup *group; |
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479 ResolverObject object; |
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480 |
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481 NewFSMportsResolver(&object, fsmportspec, st, tile); |
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482 |
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483 object.callback = callback; |
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484 object.callback_param1 = param1; |
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485 object.callback_param2 = param2; |
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486 |
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487 group = ResolveFSMports(&object); |
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488 if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED; |
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489 return group->g.callback.result; |
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490 } |
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491 |
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492 |
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493 /** |
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494 * Allocate a FSMportsSpec to a Station. This is called once per build operation. |
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495 * @param statspec FSMportsSpec to allocate. |
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496 * @param st Station to allocate it to. |
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497 * @param exec Whether to actually allocate the spec. |
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498 * @return Index within the FSMports's spec list, or -1 if the allocation failed. |
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499 */ |
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500 int AllocateFSMportsSpecToStation(const FSMportsSpec *fsmportspec, Station *st, bool exec) |
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501 { |
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502 uint i; |
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503 |
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504 if (fsmportspec == NULL) return 0; |
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505 |
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506 /* Check if this spec has already been allocated */ |
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507 for (i = 1; i < st->num_fsmportsspecs && i < MAX_SPECLIST; i++) { |
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508 if (st->fsmportsspeclist[i].spec == fsmportspec) return i; |
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509 } |
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510 |
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511 for (i = 1; i < st->num_fsmportsspecs && i < MAX_SPECLIST; i++) { |
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512 if (st->fsmportsspeclist[i].spec == NULL && st->fsmportsspeclist[i].grfid == 0) break; |
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513 } |
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514 |
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515 if (i == MAX_SPECLIST) return -1; |
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516 |
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517 if (exec) { |
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518 if (i >= st->num_fsmportsspecs) { |
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519 st->num_fsmportsspecs = i + 1; |
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520 st->fsmportsspeclist = ReallocT(st->fsmportsspeclist, st->num_fsmportsspecs); |
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521 |
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522 if (st->num_fsmportsspecs == 2) { |
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523 /* Initial allocation */ |
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524 st->fsmportsspeclist[0].spec = NULL; |
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525 st->fsmportsspeclist[0].grfid = 0; |
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526 st->fsmportsspeclist[0].localidx = 0; |
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527 } |
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528 } |
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529 |
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530 st->fsmportsspeclist[i].spec = fsmportspec; |
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531 st->fsmportsspeclist[i].grfid = fsmportspec->grffile->grfid; |
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532 st->fsmportsspeclist[i].localidx = fsmportspec->localidx; |
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533 } |
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534 |
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535 return i; |
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536 } |
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537 |
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538 |
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539 /** Deallocate a FSMportsSpec from a Station. Called when removing a single station tile. |
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540 * @param st Station to work with. |
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541 * @param specindex Index of the custom station within the FSMports's spec list. |
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542 * @return Indicates whether the FSMportsSpec was deallocated. |
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543 */ |
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544 void DeallocateSpecFromFSMports(Station* st, byte specindex) |
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545 { |
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546 /* specindex of 0 (default) is never freeable */ |
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547 if (specindex == 0) return; |
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548 |
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549 /* Check all tiles over the station to check if the specindex is still in use */ |
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550 BEGIN_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile) { |
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551 if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st->index && GetCustomStationSpecIndex(tile) == specindex) { |
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552 return; |
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553 } |
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554 } END_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile) |
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555 |
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556 /* This specindex is no longer in use, so deallocate it */ |
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557 st->speclist[specindex].spec = NULL; |
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558 st->speclist[specindex].grfid = 0; |
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559 st->speclist[specindex].localidx = 0; |
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560 |
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561 /* If this was the highest spec index, reallocate */ |
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562 if (specindex == st->num_specs - 1) { |
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563 for (; st->speclist[st->num_specs - 1].grfid == 0 && st->num_specs > 1; st->num_specs--); |
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564 |
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565 if (st->num_specs > 1) { |
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566 st->speclist = ReallocT(st->speclist, st->num_specs); |
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567 } else { |
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568 free(st->speclist); |
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569 st->num_specs = 0; |
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570 st->speclist = NULL; |
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571 } |
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572 } |
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573 } |
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574 |
|
575 /** Draw representation of a station tile for GUI purposes. |
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576 * @param x Position x of image. |
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577 * @param y Position y of image. |
|
578 * @param axis Axis. |
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579 * @param railtype Rail type. |
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580 * @param sclass, station Type of station. |
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581 * @param station station ID |
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582 * @return True if the tile was drawn (allows for fallback to default graphic) |
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583 */ |
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584 bool DrawFSMportsTile(int x, int y, RailType railtype, Axis axis, FSMportsClassID sclass, uint station) |
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585 { |
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586 const FSMportsSpec *fsmportsspec; |
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587 const DrawTileSprites *sprites; |
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588 const DrawTileSeqStruct *seq; |
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589 const RailtypeInfo *rti = GetRailTypeInfo(railtype); |
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590 SpriteID relocation; |
|
591 SpriteID image; |
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592 SpriteID pal = PLAYER_SPRITE_COLOR(_local_player); |
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593 uint tile = 2; |
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594 |
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595 fsmportsspec = GetCustomFSMportsSpec(sclass, station); |
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596 if (fsmportsspec == NULL) return false; |
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597 |
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598 relocation = GetCustomFSMportsRelocation(fsmportsspec, NULL, INVALID_TILE); |
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599 |
|
600 if (HASBIT(fsmportsspec->callbackmask, CBM_CUSTOM_LAYOUT)) { |
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601 uint16 callback = GetFSMportsCallback(CBID_STATION_SPRITE_LAYOUT, 0x2110000, 0, fsmportsspec, NULL, INVALID_TILE); |
|
602 if (callback != CALLBACK_FAILED) tile = callback; |
|
603 } |
|
604 |
|
605 if (fsmportsspec->renderdata == NULL) { |
|
606 sprites = GetStationTileLayout(tile + axis); |
|
607 } else { |
|
608 sprites = &fsmportsspec->renderdata[(tile < fsmportsspec->tiles) ? tile + axis : (uint)axis]; |
|
609 } |
|
610 |
|
611 image = sprites->ground_sprite; |
|
612 if (HASBIT(image, SPRITE_MODIFIER_USE_OFFSET)) { |
|
613 image += GetCustomFSMportsGroundRelocation(fsmportsspec, NULL, INVALID_TILE); |
|
614 image += rti->custom_ground_offset; |
|
615 } else { |
|
616 image += rti->total_offset; |
|
617 } |
|
618 |
|
619 DrawSprite(image, PAL_NONE, x, y); |
|
620 |
|
621 foreach_draw_tile_seq(seq, sprites->seq) { |
|
622 Point pt; |
|
623 image = seq->image; |
|
624 if (HASBIT(image, SPRITE_MODIFIER_USE_OFFSET)) { |
|
625 image += rti->total_offset; |
|
626 } else { |
|
627 image += relocation; |
|
628 } |
|
629 |
|
630 if ((byte)seq->delta_z != 0x80) { |
|
631 pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z); |
|
632 DrawSprite(image, pal, x + pt.x, y + pt.y); |
|
633 } |
|
634 } |
|
635 |
|
636 return true; |
|
637 } |
|
638 |
|
639 |
|
640 static const FSMportsSpec* GetFSMportsSpec(TileIndex t) |
|
641 { |
|
642 const Station* st; |
|
643 uint specindex; |
|
644 |
|
645 if (!IsCustomStationSpecIndex(t)) return NULL; |
|
646 |
|
647 st = GetStationByTile(t); |
|
648 specindex = GetCustomStationSpecIndex(t); |
|
649 return specindex < st->num_fsmportsspecs ? st->fsmportsspeclist[specindex].spec : NULL; |
|
650 //TODO: expect quirky behaviour here. specindex is one var, but pointing into two speclists... need to resolve which |
|
651 } |
|
652 |