player.h
changeset 4878 744717de172e
parent 4861 f28bfa84f9ad
child 5077 587701a06b6a
equal deleted inserted replaced
4877:d4c365e0d2b6 4878:744717de172e
   212 VARDEF PlayerID _current_player;
   212 VARDEF PlayerID _current_player;
   213 
   213 
   214 /* Player identifiers All players below MAX_PLAYERS are playable
   214 /* Player identifiers All players below MAX_PLAYERS are playable
   215  * players, above, they are special, computer controlled players */
   215  * players, above, they are special, computer controlled players */
   216 enum Players {
   216 enum Players {
       
   217 	PLAYER_INACTIVE_CLIENT = 253,
   217 	PLAYER_NEW_COMPANY = 254, ///< Command 'player' in Multiplayer to create a new company
   218 	PLAYER_NEW_COMPANY = 254, ///< Command 'player' in Multiplayer to create a new company
   218 	PLAYER_SPECTATOR   = 255, ///< Spectator in Multiplayer or the player in the scenario editor
   219 	PLAYER_SPECTATOR   = 255, ///< Spectator in Multiplayer or the player in the scenario editor
   219 	MAX_PLAYERS        = 8,
   220 	MAX_PLAYERS        = 8,
   220 };
   221 };
   221 
   222