171 #if defined(_DEBUG) |
171 #if defined(_DEBUG) |
172 # define LANDINFOD_LEVEL 0 |
172 # define LANDINFOD_LEVEL 0 |
173 #else |
173 #else |
174 # define LANDINFOD_LEVEL 1 |
174 # define LANDINFOD_LEVEL 1 |
175 #endif |
175 #endif |
176 DEBUG(misc, LANDINFOD_LEVEL) ("TILE: %#x (%i,%i)", tile, TileX(tile), TileY(tile)); |
176 DEBUG(misc, LANDINFOD_LEVEL, "TILE: %#x (%i,%i)", tile, TileX(tile), TileY(tile)); |
177 DEBUG(misc, LANDINFOD_LEVEL) ("type_height = %#x", _m[tile].type_height); |
177 DEBUG(misc, LANDINFOD_LEVEL, "type_height = %#x", _m[tile].type_height); |
178 DEBUG(misc, LANDINFOD_LEVEL) ("m1 = %#x", _m[tile].m1); |
178 DEBUG(misc, LANDINFOD_LEVEL, "m1 = %#x", _m[tile].m1); |
179 DEBUG(misc, LANDINFOD_LEVEL) ("m2 = %#x", _m[tile].m2); |
179 DEBUG(misc, LANDINFOD_LEVEL, "m2 = %#x", _m[tile].m2); |
180 DEBUG(misc, LANDINFOD_LEVEL) ("m3 = %#x", _m[tile].m3); |
180 DEBUG(misc, LANDINFOD_LEVEL, "m3 = %#x", _m[tile].m3); |
181 DEBUG(misc, LANDINFOD_LEVEL) ("m4 = %#x", _m[tile].m4); |
181 DEBUG(misc, LANDINFOD_LEVEL, "m4 = %#x", _m[tile].m4); |
182 DEBUG(misc, LANDINFOD_LEVEL) ("m5 = %#x", _m[tile].m5); |
182 DEBUG(misc, LANDINFOD_LEVEL, "m5 = %#x", _m[tile].m5); |
183 DEBUG(misc, LANDINFOD_LEVEL) ("extra = %#x", _m[tile].extra); |
183 DEBUG(misc, LANDINFOD_LEVEL, "extra = %#x", _m[tile].extra); |
184 #undef LANDINFOD_LEVEL |
184 #undef LANDINFOD_LEVEL |
185 } |
185 } |
186 |
186 |
187 void PlaceLandBlockInfo(void) |
187 void PlaceLandBlockInfo(void) |
188 { |
188 { |