equal
deleted
inserted
replaced
1120 static void ShowVehicleListWindowLocal(PlayerID player, uint16 VLW_flag, VehicleType vehicle_type, uint16 unique_number) |
1120 static void ShowVehicleListWindowLocal(PlayerID player, uint16 VLW_flag, VehicleType vehicle_type, uint16 unique_number) |
1121 { |
1121 { |
1122 VehicleListWindow *w; |
1122 VehicleListWindow *w; |
1123 WindowNumber num; |
1123 WindowNumber num; |
1124 |
1124 |
1125 if (!IsValidPlayer(player)) return; |
1125 if (!IsValidPlayerID(player)) return; |
1126 |
1126 |
1127 num = (unique_number << 16) | (vehicle_type << 11) | VLW_flag | player; |
1127 num = (unique_number << 16) | (vehicle_type << 11) | VLW_flag | player; |
1128 |
1128 |
1129 /* The vehicle list windows have been unified. Just some strings need |
1129 /* The vehicle list windows have been unified. Just some strings need |
1130 * to be changed which happens in the WE_CREATE event and resizing |
1130 * to be changed which happens in the WE_CREATE event and resizing |