equal
deleted
inserted
replaced
9 |
9 |
10 void AI_StartNewAI(PlayerID player); |
10 void AI_StartNewAI(PlayerID player); |
11 void AI_PlayerDied(PlayerID player); |
11 void AI_PlayerDied(PlayerID player); |
12 void AI_RunGameLoop(); |
12 void AI_RunGameLoop(); |
13 void AI_Initialize(); |
13 void AI_Initialize(); |
|
14 void AI_KillAll(); |
14 void AI_Uninitialize(); |
15 void AI_Uninitialize(); |
15 bool AI_AllowNewAI(); |
16 bool AI_AllowNewAI(); |
16 void AI_ForceAI(const char *forced_ai); |
17 void AI_ForceAI(const char *forced_ai); |
17 void AI_Event(PlayerID player, AIEvent *event); |
18 void AI_Event(PlayerID player, AIEvent *event); |
18 char *AI_GetConsoleList(char *p, const char *last); |
19 char *AI_GetConsoleList(char *p, const char *last); |