equal
deleted
inserted
replaced
215 Money CalculateCompanyValue(const Player *p); |
215 Money CalculateCompanyValue(const Player *p); |
216 void InvalidatePlayerWindows(const Player *p); |
216 void InvalidatePlayerWindows(const Player *p); |
217 void SetLocalPlayer(PlayerID new_player); |
217 void SetLocalPlayer(PlayerID new_player); |
218 #define FOR_ALL_PLAYERS(p) for (p = _players; p != endof(_players); p++) |
218 #define FOR_ALL_PLAYERS(p) for (p = _players; p != endof(_players); p++) |
219 |
219 |
220 VARDEF PlayerID _local_player; |
220 VARDEF PlayerByte _local_player; |
221 VARDEF PlayerID _current_player; |
221 VARDEF PlayerByte _current_player; |
222 |
222 |
223 VARDEF Player _players[MAX_PLAYERS]; |
223 VARDEF Player _players[MAX_PLAYERS]; |
224 /* NOSAVE: can be determined from player structs */ |
224 /* NOSAVE: can be determined from player structs */ |
225 VARDEF byte _player_colors[MAX_PLAYERS]; |
225 VARDEF byte _player_colors[MAX_PLAYERS]; |
226 |
226 |