10 |
10 |
11 /* in newgrf_industry.cpp */ |
11 /* in newgrf_industry.cpp */ |
12 uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available); |
12 uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available); |
13 uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile); |
13 uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile); |
14 uint32 GetIndustryIDAtOffset(TileIndex new_tile, TileIndex old_tile, const Industry *i); |
14 uint32 GetIndustryIDAtOffset(TileIndex new_tile, TileIndex old_tile, const Industry *i); |
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15 void IndustryProductionCallback(Industry *ind, int reason); |
15 |
16 |
16 /* in newgrf_industrytiles.cpp*/ |
17 /* in newgrf_industrytiles.cpp*/ |
17 uint32 IndustryTileGetRandomBits(const ResolverObject *object); |
18 uint32 IndustryTileGetRandomBits(const ResolverObject *object); |
18 uint32 IndustryTileGetTriggers(const ResolverObject *object); |
19 uint32 IndustryTileGetTriggers(const ResolverObject *object); |
19 void IndustryTileSetTriggers(const ResolverObject *object, int triggers); |
20 void IndustryTileSetTriggers(const ResolverObject *object, int triggers); |