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77 bool autorenew; ///< should autorenew be enabled for new companies? |
77 bool autorenew; ///< should autorenew be enabled for new companies? |
78 int16 autorenew_months; ///< how many months from EOL of vehicles should autorenew trigger for new companies? |
78 int16 autorenew_months; ///< how many months from EOL of vehicles should autorenew trigger for new companies? |
79 int32 autorenew_money; ///< how much money before autorenewing for new companies? |
79 int32 autorenew_money; ///< how much money before autorenewing for new companies? |
80 byte currency; ///< currency we currently use |
80 byte currency; ///< currency we currently use |
81 byte units; ///< unit system we show everything |
81 byte units; ///< unit system we show everything |
|
82 byte news_message_timeout; ///< how much longer than the news message "age" should we keep the message in the history |
82 }; |
83 }; |
83 |
84 |
84 /** Settings related to the creation of games. */ |
85 /** Settings related to the creation of games. */ |
85 struct GameCreationSettings { |
86 struct GameCreationSettings { |
86 uint32 generation_seed; ///< noise seed for world generation |
87 uint32 generation_seed; ///< noise seed for world generation |