13 IAT_INDUSTRY_DISTRIBUTES_CARGO, |
13 IAT_INDUSTRY_DISTRIBUTES_CARGO, |
14 }; |
14 }; |
15 |
15 |
16 bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds); |
16 bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds); |
17 uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile); |
17 uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile); |
18 bool PerformIndustryTileSlopeCheck(TileIndex tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx); |
18 bool PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index); |
19 |
19 |
20 void AnimateNewIndustryTile(TileIndex tile); |
20 void AnimateNewIndustryTile(TileIndex tile); |
21 bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random()); |
21 bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random()); |
22 bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat); |
22 bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat); |
23 |
23 |