src/genworld.cpp
branchNewGRF_ports
changeset 6877 889301acc299
parent 6872 1c4a4a609f85
child 10184 fcf5fb2548eb
equal deleted inserted replaced
6876:2c40faeef7a5 6877:889301acc299
    88 {
    88 {
    89 	_generating_world = true;
    89 	_generating_world = true;
    90 	if (_network_dedicated) DEBUG(net, 0, "Generating map, please wait...");
    90 	if (_network_dedicated) DEBUG(net, 0, "Generating map, please wait...");
    91 	/* Set the Random() seed to generation_seed so we produce the same map with the same seed */
    91 	/* Set the Random() seed to generation_seed so we produce the same map with the same seed */
    92 	if (_patches.generation_seed == GENERATE_NEW_SEED) _patches.generation_seed = _patches_newgame.generation_seed = InteractiveRandom();
    92 	if (_patches.generation_seed == GENERATE_NEW_SEED) _patches.generation_seed = _patches_newgame.generation_seed = InteractiveRandom();
    93 	_random_seeds[0][0] = _random_seeds[0][1] = _patches.generation_seed;
    93 	_random.SetSeed(_patches.generation_seed);
    94 	SetGeneratingWorldProgress(GWP_MAP_INIT, 2);
    94 	SetGeneratingWorldProgress(GWP_MAP_INIT, 2);
    95 	SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0);
    95 	SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0);
    96 
    96 
    97 	IncreaseGeneratingWorldProgress(GWP_MAP_INIT);
    97 	IncreaseGeneratingWorldProgress(GWP_MAP_INIT);
    98 	/* Must start economy early because of the costs. */
    98 	/* Must start economy early because of the costs. */