203 SLE_CONDNULL(1, 0, 45), |
203 SLE_CONDNULL(1, 0, 45), |
204 SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), |
204 SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), |
205 SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION), |
205 SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION), |
206 SLEG_VAR(_disaster_delay, SLE_UINT16), |
206 SLEG_VAR(_disaster_delay, SLE_UINT16), |
207 SLEG_VAR(_station_tick_ctr, SLE_UINT16), |
207 SLEG_VAR(_station_tick_ctr, SLE_UINT16), |
208 SLEG_VAR(_random_seeds[0][0], SLE_UINT32), |
208 SLEG_VAR(_random.state[0], SLE_UINT32), |
209 SLEG_VAR(_random_seeds[0][1], SLE_UINT32), |
209 SLEG_VAR(_random.state[1], SLE_UINT32), |
210 SLEG_CONDVAR(_cur_town_ctr, SLE_FILE_U8 | SLE_VAR_U32, 0, 9), |
210 SLEG_CONDVAR(_cur_town_ctr, SLE_FILE_U8 | SLE_VAR_U32, 0, 9), |
211 SLEG_CONDVAR(_cur_town_ctr, SLE_UINT32, 10, SL_MAX_VERSION), |
211 SLEG_CONDVAR(_cur_town_ctr, SLE_UINT32, 10, SL_MAX_VERSION), |
212 SLEG_VAR(_cur_player_tick_index, SLE_FILE_U8 | SLE_VAR_U32), |
212 SLEG_VAR(_cur_player_tick_index, SLE_FILE_U8 | SLE_VAR_U32), |
213 SLEG_VAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32), |
213 SLEG_VAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32), |
214 SLEG_VAR(_trees_tick_ctr, SLE_UINT8), |
214 SLEG_VAR(_trees_tick_ctr, SLE_UINT8), |