equal
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inserted
replaced
74 # define BSWAP16(x) ((uint16)Endian16_Swap(x)) |
74 # define BSWAP16(x) ((uint16)Endian16_Swap(x)) |
75 #else |
75 #else |
76 # define BSWAP32(x) ((((x) >> 24) & 0xFF) | (((x) >> 8) & 0xFF00) | (((x) << 8) & 0xFF0000) | (((x) << 24) & 0xFF000000)) |
76 # define BSWAP32(x) ((((x) >> 24) & 0xFF) | (((x) >> 8) & 0xFF00) | (((x) << 8) & 0xFF0000) | (((x) << 24) & 0xFF000000)) |
77 # define BSWAP16(x) ((x) >> 8 | (x) << 8) |
77 # define BSWAP16(x) ((x) >> 8 | (x) << 8) |
78 #endif /* __APPLE__ */ |
78 #endif /* __APPLE__ */ |
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79 |
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80 #if defined(PSP) |
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81 /* PSP can only have 10 file-descriptors open at any given time, but this |
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82 * switch only limits reads via the Fio system. So keep 2 fds free for things |
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83 * like saving a game. */ |
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84 #define LIMITED_FDS 8 |
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85 #endif /* PSP */ |
79 |
86 |
80 /* by default we use [] var arrays */ |
87 /* by default we use [] var arrays */ |
81 #define VARARRAY_SIZE |
88 #define VARARRAY_SIZE |
82 |
89 |
83 |
90 |