equal
deleted
inserted
replaced
2334 /* Now all crossings should be in correct state */ |
2334 /* Now all crossings should be in correct state */ |
2335 if (IsLevelCrossingTile(t)) UpdateLevelCrossing(t, false); |
2335 if (IsLevelCrossingTile(t)) UpdateLevelCrossing(t, false); |
2336 |
2336 |
2337 /* Move river flag and update canals to use water class */ |
2337 /* Move river flag and update canals to use water class */ |
2338 if (IsTileType(t, MP_WATER)) { |
2338 if (IsTileType(t, MP_WATER)) { |
2339 if (_m[t].m5 == 2) { |
2339 if (GetWaterClass(t) != WATER_CLASS_RIVER) { |
2340 MakeRiver(t, Random()); |
|
2341 } else { |
|
2342 if (IsWater(t)) { |
2340 if (IsWater(t)) { |
2343 Owner o = GetTileOwner(t); |
2341 Owner o = GetTileOwner(t); |
2344 if (o == OWNER_WATER) { |
2342 if (o == OWNER_WATER) { |
2345 MakeWater(t); |
2343 MakeWater(t); |
2346 } else { |
2344 } else { |