equal
deleted
inserted
replaced
14 /* clear_land.cpp */ |
14 /* clear_land.cpp */ |
15 void DrawHillyLandTile(const TileInfo *ti); |
15 void DrawHillyLandTile(const TileInfo *ti); |
16 void DrawClearLandTile(const TileInfo *ti, byte set); |
16 void DrawClearLandTile(const TileInfo *ti, byte set); |
17 void DrawClearLandFence(const TileInfo *ti); |
17 void DrawClearLandFence(const TileInfo *ti); |
18 void TileLoopClearHelper(TileIndex tile); |
18 void TileLoopClearHelper(TileIndex tile); |
19 |
|
20 /* water_land.cpp */ |
|
21 void DrawShipDepotSprite(int x, int y, int image); |
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22 void TileLoop_Water(TileIndex tile); |
|
23 |
19 |
24 /* players.cpp */ |
20 /* players.cpp */ |
25 bool CheckPlayerHasMoney(CommandCost cost); |
21 bool CheckPlayerHasMoney(CommandCost cost); |
26 void SubtractMoneyFromPlayer(CommandCost cost); |
22 void SubtractMoneyFromPlayer(CommandCost cost); |
27 void SubtractMoneyFromPlayerFract(PlayerID player, CommandCost cost); |
23 void SubtractMoneyFromPlayerFract(PlayerID player, CommandCost cost); |