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8 |
8 |
9 struct Waypoint { |
9 struct Waypoint { |
10 TileIndex xy; ///< Tile of waypoint |
10 TileIndex xy; ///< Tile of waypoint |
11 uint16 index; ///< Index of waypoint |
11 uint16 index; ///< Index of waypoint |
12 |
12 |
13 uint16 town_index; ///< Town associated with the waypoint |
13 TownID town_index; ///< Town associated with the waypoint |
14 byte town_cn; ///< The Nth waypoint for this town (consecutive number) |
14 byte town_cn; ///< The Nth waypoint for this town (consecutive number) |
15 StringID string; ///< If this is zero (i.e. no custom name), town + town_cn is used for naming |
15 StringID string; ///< If this is zero (i.e. no custom name), town + town_cn is used for naming |
16 |
16 |
17 ViewportSign sign; ///< Dimensions of sign (not saved) |
17 ViewportSign sign; ///< Dimensions of sign (not saved) |
18 uint16 build_date; ///< Date of construction |
18 uint16 build_date; ///< Date of construction |